Portal 2
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Out of The Blue (Introducing Bluemod)
   
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16 Tem 2013 @ 16:53
18 Tem 2013 @ 3:50
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Out of The Blue (Introducing Bluemod)

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I made the paintgun, and RadELETE put it into a mod. Bluemod is now available on thinkingwithportals.com. http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=2809 This map is designed to show some of what can be done with the mod. This map uses beemod aswell. The current version of bluemod does not work with beemod unless the BEE2 is used.
14 Yorum
AceHeavenX 23 Ağu 2013 @ 3:20 
^^
Linking-Yellow  [yaratıcı] 18 Ağu 2013 @ 12:05 
Triggers are invisible. You wouldn't have seen them.
AceHeavenX 18 Ağu 2013 @ 9:15 
ah, ok, maybe I havent saw 'em (sorry for grammar, I'm french)
Linking-Yellow  [yaratıcı] 17 Ağu 2013 @ 16:05 
lol
Slordar  [yaratıcı] 17 Ağu 2013 @ 16:04 
oh
Linking-Yellow  [yaratıcı] 17 Ağu 2013 @ 16:01 
thats really not what happened. I had triggers from beemod that turned off the lasers as you got close to them.
Slordar  [yaratıcı] 17 Ağu 2013 @ 14:34 
cool
AceHeavenX 17 Ağu 2013 @ 12:01 
the deadly lasers, you past so fast that they cant hurt you ^^
Linking-Yellow  [yaratıcı] 17 Ağu 2013 @ 11:09 
how were the lasers glitched?
AceHeavenX 17 Ağu 2013 @ 10:42 
yeah, fuckin great mod