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Better Combat AI
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0.016 MB
Jul 16, 2013 @ 2:27pm
Sep 17 @ 5:06pm
13 change notes ( view )
Description
Better Combat A.I. (Artificial Intelligence)
Enhances the combat AI for NPCs within the game.



What this mod does:

1. Smarter NPC combat behavior. NPCs are now more likely to:
- Use power attacks more effectively (i.e. power attack when their enemy is blocking/staggered)
- Attack more aggressively when in groups (including mages/archers)
- Try to bash and stagger
- Attack when their enemy is not blocking
- Attempt to block
- Disengage from melee combat (if NPC is an archer/mage) when they gain distance from their enemy
- Attempt to circle their enemy if they can't find an angle for attack
- Archers/mages have increased desire to navigate away from enemies to avoid melee combat

2. Expand differences in combat styles to make combat more immersive. For example:
- NPCs using the 'beserker' combat style will spend the majority of their time attacking, while NPCs using the 'tank' combat style will spend most of their time blocking or defending.
- A farmer will be much less effective in combat than a bandit ringleader
- Draugr charge straight towards enemies and spend very little time blocking
- Wolves will circle around an enemy and only attack for short periods before circling again. In larger packs, wolves will rotate in for the attack while the rest circle their enemy
- Dragons now highly prefer hovering/strafing attacks over perched/ground attacks. To balance this for melee players, when dragons do decide to land, they stay landed for an increased amount of time. Also, dragons are now more prone to perform special ground moves (for example, tail bashing an enemy attacking from behind.)




NPCs from mods should take advantage of the changes made from this mod, unless they're given a unique combat style (which is rare.)

This mod does not use ANY scripts; this mod only modifies default combat styles and combat mults found within the creation kit to enhance realism/immersion. For those concerned, this mod has been made as clean as possible; all references besides 'combat style' and 'GMST' have been removed from the mod via TES5edit.

Confirmed compatibility:
Duel - Combat Realism
Amazing Follower Tweaks



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The following is not Skyrim/mod related, so feel free to stop reading!

Just a bit of self-promotion to any of you who play CS:GO - If you want, I would greatly appreciate it if you could check out my weapon submissions for the CS:GO workshop! Any feedback is appreciated.
Popular Discussions View All (1)
1
Sep 17 @ 6:49pm
Harder to kill dragons led to more NPC deaths? (Inquiry)
Atola
380 Comments
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[MD]erryutkill 7 hours ago 
Omg yes I've been waiting forever for this :D
xMathias Dec 12 @ 7:05am 
I personally love the dodge chance, If Im pointing a bow at you from 20 ft away, why wouldn't you move? I like it! If you do get rid of it is there any way you could make it an addon or something?
Grylniwytch [AUT] Dec 7 @ 11:22am 
oh my god! i got THAT uzi! :D
ayiankes Dec 6 @ 7:53am 
Can't wait for this mod to come out!!!! please get arrow bug fixed!! :[)
zhukant Dec 5 @ 12:40pm 
@joop - I am so excited for this mod! I am checking every day to see whether the arrow bug is fixed before I install since I use this tactic quite often. I can't wait to be able to use this! :) Sending you vibes of encouragement and hoping to hear about this any day.
PURE x ST4BB3R Dec 5 @ 11:41am 
is the arrow bug thing fixed yet ???
Red-_-Monkey Dec 4 @ 9:20am 
Please remove the dodge! The amount of times I've setup a poisoned arrow or sneak attack then DODGE, NOPE. Wha???
joop  [author] Dec 4 @ 7:49am 
@Blake - I've received enough feedback regarding archery/dodge chance; I will be removing any modifications to dodge chance in the next update (most likely within the next few days).

If enough people want the dodge chance change restored, I could create a separate plug-in as well.

Thanks as always!
Blake Dec 2 @ 3:05pm 
If you fix the arrow bug, then I'll get, till then I'm holding off.
Zih Nov 4 @ 11:03am 
Even I recommend this mod, I feel like, sometimes, some NPCs just guess I exist and just dodges ALL my arrows (in stealth mode). I don't know if this is a bug or something, but they just dodge every single arrow. It does not happens everytime. Just with smaller NPCs (Draug, Skeletons, Bandits, etc).