安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://steamcommunity.com/workshop/filedetails/?id=2899488707
Sorry, didn't realize kholo is from optre but would like to use the trenches one.
Might be able to load it with error messages but they shouldnt break your game. However every object used from the mod will be missing, meaning you will no buildings and sometimes probably floating objects.
Also Kholo is a map from Optre, not this mod.
Server won't load without MEOP but MEOP won't load without ryan and zombies. It adds a bit of bloatware and I'm only interested in Kholo and the gray map.
As long as all classnames/paths etc are the same, yes.
It might work if you only install the pbo files needed for buildings, but I never tried.
btw is there a way to only install meop props instead of vehicules maps models etc?
If you have installed the requirements listed on the steam page as well as MEOP (external mod not on steam) things will work just fine.