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[G&K] Turian Civilization
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2.761 MB
Mar 15, 2013 @ 12:29am
Dec 19, 2013 @ 1:08pm
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In 1 collection by Pluvia
Mass Effect Collection
20 items
Description
Adds the Turian Hierarchy as a Civilization, led by Garrus Vakarian.

Garrus Vakarian is a Turian, formerly with C-Sec's Investigation Division. Like most Turians, Garrus had military training at fifteen, but later followed in his father's footsteps to become a C-Sec officer. After being frustrated by politics and the inability to deal justice without red tape, he quit C-Sec and became a legendary vigilante, known only as Archangel, in the galaxies most dangerous crime infested place; Omega. After helping to save the galaxy countless times, he is now a top ranking advisor for the Turians.

Trait: (Treaty of Farixen) Units earn 50% more experience from combat. Military training buildings gain +1 happiness.

UB: C-Sec. Replaces Police Station. -25% spy stealing rate. +3 culture. Gun units built in city receive a +15% combat bonus in friendly territory.

UB: Armax Arsenal. Replaces Forge. Doesn't require Iron. +25% production for land units built in city. Provides +1 iron.

This is the fourth of our planned Mass Effect civs, the Turians. Oh Garrus, how naive it was for me to think that you would be easier to create than most of the other civs. For some reason your complicated buildings and trait were a lot harder to make than first appeared, but at least the happiness you gain from your barracks will make up for the hassle you caused me and Tomatekh (who I must give special thanks to for his help). But now you're complete and can finally help bring justice to the world.

Anyway the Turians don't have a unique unit due to the fact that their entire military, and not one lone unit, is meant to be feared and respected. The military is the cornerstone of Turian society, it is what shapes them, so it would be unwise for anyone to take on the massive might of the Turian Hierarchy. With more experience, faster production, and just that tiny little bit more happiness, the Turians are not to be trifled with.

This is a dual project and we plan on creating and releasing all these civs (in no particular order) in the near future, and hopefully you'll enjoy them. :)

Volus - released
Hanar - released
Turians - released
Asari - released
Krogan - released
Quarians - released
Drell - released
Salarians - released
Elcor - released
Batarians - released
Collectors - released
Geth - released
Cerberus - released
Vorcha - released
Rachni - released
Protheans - released
Systems Alliance - released
Reapers - released
Terminus Systems - released

Mass Effect and all related names are tm and (c) to Bioware, obviously.

Troubleshooting

  • This mod requires Gods and Kings.
  • If you have Gods and Kings and don't know how to download or activate this mod, please follow this step-by-step guide by clicking here[forums.civfanatics.com].
  • If some, but not all, of the civs downloaded, then try exiting the game and unsubscribing and resubscribing through Steam Workshop, outside of the game. Steam just acts weird sometimes.
  • If you have a Mac then Steam Workshop wont work for you. Please click here[forums.civfanatics.com] and follow the instructions.
  • If the step-by-step guide or the troubleshooting still never fixed your problem, it's a common cache issue, which can be fixed by these steps:

    1) Unsubscribe from the mod. Exit Steam and Civ 5 completely
    2) Empty your mod folder (create backups) located at: C:\Documents and Settings\[YOUR USERNAME]\My documents\My Games\Sid Meier's Civilization 5\MODS
    3) Delete the 'Civ5ModsDatabase.db' file located at: C:\Documents and Settings\[YOUR USERNAME]\My documents\My Games\Sid Meier's Civilization 5\cache
    4) Restart steam, subscribe, restart Civ 5.
Popular Discussions View All (1)
1
Mar 19, 2013 @ 8:12pm
Question
tylerpeterson3391
291 Comments
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Telsarus Mar 28 @ 3:18pm 
This is somthing I made that I might use if I make my civ.
http://steamcommunity.com/sharedfiles/filedetails/?id=238875604
Telsarus Mar 7 @ 9:48pm 
Thanks
Pluvia  [author] Mar 7 @ 9:44pm 
@JaffaCake - Yeah there's Kael's Guide. It should help you out a lot, even more so than looking at the Turians files would, as this mod has a lot of LUA involved.
Telsarus Mar 7 @ 9:14pm 
Yeah... I shuldent have asked it anyways. Sorry about that. Is there some sort of Custom civ starting kid out there?
Pluvia  [author] Mar 7 @ 8:16pm 
@JaffaCake - Nah that's quite rude tbh, basically letting someone else to all the work and then using the work to recreate the exact same thing with minor differences.
Telsarus Mar 7 @ 9:42am 
I could tell you what I plan to do to it if you want.
Telsarus Mar 7 @ 9:41am 
I would say another civ with Turian Appearance.
Pluvia  [author] Mar 6 @ 8:25pm 
@JaffaCake - You mean another Turian one or another civ in general?
Telsarus Mar 6 @ 7:46pm 
I was planning to change a lot of the things. Just wanted to use it as a template or somthing like that.
Pluvia  [author] Mar 6 @ 12:56pm 
@JaffaCake - Another Turian one? Not really, that'd just be staight up copying.