Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

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Middle earth frome LOTR/La tierra media del SDLA
   
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File Size
Posted
Updated
2.917 MB
Feb 28, 2018 @ 8:22am
Mar 1, 2018 @ 12:55pm
2 Change Notes ( view )

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Middle earth frome LOTR/La tierra media del SDLA

Description
Apologice to: Callistonian for teach some tricks and made all UMC mods

Important read description/Importante leer descripcion.
******************************************IMPORTANT**********************************************
You and your mates are going to need this pack to make this mod work:

http://steamcommunity.com/sharedfiles/filedetails/?id=1316233087

Description=

English
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A map frome the middle earth of the Lord of the ring (LOTR)

All the triggers that let you recruit put names and up age activate between
the second 5-10 from when you start

factions and gods that use to work properly:
Player 1 Gondor Greek god, recomended Zeus
Player 2 Mordor Egyptian god, recomended Isis
Player 3 Eriador Norse god, recomended Odin
Player 4 Harad Egyptian god, recomende Isis
Player 5 Rohan Norse god, recomended Odin
Player 6 Isengard Egyptian god, recomended Ra
Player 7 Gundabad/goblins misty mountains Atlantean god, recomended Urano
Player 8 Lothlorien and Rivendell Norse god, recomended Thor
Player 9 Mirkwood elfs Greek god, recomended Hades
Player 10 Valley people Greek god, recomended Hades
Player 11 Rhun Egyptian god, recomended Isis
Player 12 Dwarves of Lonely Mountain Atlantean god, recomended Gea

Units recruitmen had been changed for exemple the: to player 1 the toxotes(greek archer) is a
pelagir marine and another exemple is for player 7 the spearman are cyclops and slingers are
norse trolls


Map made for between 2-12 players recommended all the players because: Gondor can't win alone
to Mordor or Valley people can't against Rhun

have fun and if you have any recommendation or request send me a message to my steam profile
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Español
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Un mapa de la tierra media del Señor de los anillo (ESDLA)

los efectos de cambiar tropas subir muros y habilitar reclutamiento nombres etc...
se activan a los 5-10 segundos de haber iniciado

facciones y dioses que funcionan correctamente:
Jugador 1 Gondor Dios griego, Zeus recomendado
Jugador 2 Mordor dios egipcio, recomendado Isis
Jugador 3 Eriador Dios nórdico, recomendó Odin
Jugador 4 Harad dios egipcio, recomienda Isis
Jugador 5 Rohan Norse god, recomendado Odin
Jugador 6 Isengard dios egipcio, Ra recomendado
Jugador 7 Gundabad / duendes montañas brumosas Dios atlante, Urano recomendado
Jugador 8 Lothlorien y Rivendell Nórdico dios, recomendado Thor
Jugador 9 Elfos de Mirkwood dios griego, Hades recomendado
Jugador 10 Gente del valle Dios griego, Hades recomendado
Jugador 11 Rhun dios egipcio, recomendado Isis
Jugador 12 Enanos de la montaña solitaria Dios atlante, Gea recomendado

Las unidades para reclutar han sido cambiadas, por ejemplo: el jugador 1, los toxotes
(arquero griego) es un marine de pelagir y otro ejemplo es para el jugador 7, los lanceros son
cyclopes y los honderos son trolls nordicos

Mapa hecho desde 2-12 jugadores recomendado jugar con todos los jugadores posibles para evitar
el desequilibrio: Gondor no puede ganar sola a Mordor o la gente del valle no puede ganara Rhun
sola.
3 Comments
Duncan03  [author] May 6, 2019 @ 3:09pm 
Es un mapa que se sostiene con mods aparte de eso si te bajas los mods funciona, en un futuro lejano alomejor lo actualizo
RandomRover May 6, 2019 @ 9:33am 
Este mod sigue funcionando??
Callistonian Feb 28, 2018 @ 9:32pm 
Here are some general suggestions: 1) your link in the description doesn't work and you should make whatever it is required content instead of a link in the description, 2) you changed the workshop name so you need to remember that when you update this, 3) you don't need to include the .bak and .scx.bak files in the mod, 4) you should put the .scx file in a scenario folder within your mod, 5) you should add a workshop-preview-icon.jpg to your mod folder (just needs to be a square JPEG image)

The scenario itself needs a bit of work although it's definitely a step up from your last one. There are a few tricks for making more geographicallly accurate scenarios that you can use. I can also provide a better English translation for your description if you want.