Sid Meier's Civilization VI

Sid Meier's Civilization VI

498 ψήφοι
R.E.D. Modpack for Rise and Fall
   
Βραβείο
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Αγαπημένο
Μη αγαπημένο
Type: Mod
Mod: Gameplay
Μέγεθος αρχείου
Αναρτήθηκε
Ενημερώθηκε
60.209 KB
10 Φεβ 2018, 19:11
16 Φεβ 2019, 19:12
5 σημειώσεις αλλαγών ( προβολή )
Δεν απαιτούνται DLC για τη χρήση αυτού του αντικειμένου.

Συνδρομή για λήψη
R.E.D. Modpack for Rise and Fall

ΠΕΡΙΓΡΑΦΗ
Units rescaling and formations for Rise and Fall.
Updated for GS

Please feel free to feedback or send any recommendation on unit scaling.

Thank you.

Note:
If the mod is not working for you. Please try this fix here
https://forums.civfanatics.com/resources/workaround-when-returning-to-main-menu-with-r-f-and-some-mods.26701/
73 σχόλια
STyGIAN 5 Σεπ 2021, 5:29 
@GeloDGreat you are fantastic!
GeloDGreat  [Δημιουργός] 26 Μαϊ 2020, 16:21 
I've recreated the R.E.D mod. You can check it here
https://steamcommunity.com/sharedfiles/filedetails/?id=2055327369
pomegran8 26 Μαϊ 2020, 13:48 
is it just me or are the battleships, and all air units still big?
Robot_Prince 10 Ιαν 2020, 15:31 
Pike and Shot is still huge, I have only GS, and that modpack for that expansion, but it is not working, if I add this as well it is disabled because it says it needs R&F
Moyocoya 17 Νοε 2019, 0:46 
All units are concerned in this version ?
FullAutoAttack 25 Απρ 2019, 20:56 
If we have GS and the GS version this mod do we need this version?
Janos 29 Μαρ 2019, 20:49 
do i still need the vanilla modpack?
Gedemon  [Δημιουργός] 2 Μαρ 2019, 6:53 
FYI, I can't fix issues (serious or not) that are not reported.
Cosmic Fox 2 Μαρ 2019, 6:04 
@Lordhaw, if you want a good replacement map script, do use Detailed worlds and larger worlds. Both are great mods, YnAMP has some serious issues that stops me from using it.
lordhaw 20 Φεβ 2019, 12:39 
OK, I disabled YnAMP for another reason and now am finding in an existing and a new game that the pike and shot are now rescaled. Don't know why that might be though.