The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

261 ratings
Transportato: Real Time Trains
   
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File Size
Posted
Updated
10.009 MB
Feb 18, 2013 @ 7:40pm
Aug 29, 2013 @ 8:18pm
2 Change Notes ( view )

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Transportato: Real Time Trains

Description
Also try the other half of this mod, which adds real time ships:
http://steamcommunity.com/sharedfiles/filedetails/?id=128186552

DESCRIPTION
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You ever find it strange that despite all these boats and trains sitting in harbors and stuff around Skyrim, that you never see any of them actually out and about?
I mean, I understand that nords aren't the smartest or most civilized people, but there should still be *some* semblance of trade going on.
This mod attempts to rectify that, and add a level of immersion in Skyrim not seen since the days of ole. As you travel along the coast, occasionally you will see ships sailing along from port to port, trading their wares and waring their trades. In the high mountains, you will see the occasional glimpse and the fornlorn whistle of a dwemer train, its masters long dead but its cargo still fresh and ready to be shipped. Special trains and boats will also be found
Further more, if the player activates certain boats or trains, they will be able to board these, raid them, and take their cargo. However, you cannot physically ride either the boats or trains, this is not the goal of this mod.

STARTING AND INSTALLING THE MOD
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Trains can be found near the following places, while the DOOM TRAIN appears between 12AM to 3AM on the tracks near Southfringe and Lost Tongue:
Dead Crone Rock
Dunkash Ya'll
Twilight Specolscrewiticantspellthis
Bloodlet Throne
South of Southfringe Sanctum, near the border gate. (It is possible to get on the tracks here.)
Arcwind Point
East of Lost Tongue Overlook, on the hill overlooking the burned-down cottage. (Also possible to get on the tracks here.)
Kagrenzel

CONFLICTS and ISSUES
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As for CONFLICTS: The mod is compatible with damn near every mod, even Blackreach Railroad.
On the subject being hit by a train: It won't kill you. Sorry.

CREDITS
_____________________________________________________________________
To DeepSpaceBass, for routing things.
To Haishao and Bagserk, for help with the models.
To Guardly, Fuma, and Arunrun, for help with testing.
To Fyuri, for lending his voice to the doom train.
To Prometheus, for the unfolded ship sails.
264 Comments
Moko Moko May 29, 2022 @ 5:57pm 
Hello I'm getting an error causing a freeze crash the last line in my log is

[05/29/2022 - 07:54:41PM] Error: Failed to setup moving reference because it has no parent cell or no 3D
stack:
[].__TRP_traintravelscript.TranslateTo() - "<native>" Line ?
[].__TRP_traintravelscript.TranslateToRef() - "ObjectReference.psc" Line 583
[].__TRP_traintravelscript.OnUpdate() - "__TRP_traintravelscript.psc" Line 13
[05/29/2022 - 07:54:41PM] Error: Failed to setup moving reference because it has no parent cell or no 3D
stack:
[].__TRP_traintravelscript.TranslateTo() - "<native>" Line ?
[].__TRP_traintravelscript.TranslateToRef() - "ObjectReference.psc" Line 583
[].__TRP_traintravelscript.OnUpdate() - "__TRP_traintravelscript.psc" Line 13
gershomarizona Aug 19, 2018 @ 8:18pm 
So what is the point of the mod? I subbed to the Dwemer train mod instead. More lore friendly
Icicle C Cold Jun 4, 2018 @ 3:11pm 
Dying of laughter from the 'Lots and Lots of Trains' audio! XD
Thomasat Feb 17, 2018 @ 10:47pm 
when are we going to get a real-time boat train mod?
Zirados Sep 21, 2017 @ 6:19pm 
quick question, whats that staff you used to run things over with the dewm trein?
S∀NDWICH R℧BΩT May 11, 2017 @ 6:11pm 
fuck the lore
DarkRose Apr 7, 2017 @ 10:08am 
how the hell do you get on the train :steamhappy:
DarkRose Apr 7, 2017 @ 9:11am 
where is Kagrenze close to :steamhappy:
Subass39 Feb 4, 2017 @ 8:15am 
This mod is pretty good, but the thing i don't like about this mod is that the train tracks are set on places where almost nobody even visits or roams near by

would be really awesome if you set train tracks on the open fields near whiterun
calebgary Dec 13, 2016 @ 3:18am 
does anyonw know where the staff is