Torchlight II

Torchlight II

54 ratings
Class Requirements Removal for Variant Classes
   
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Tags: Gameplay, Items
File Size
Posted
Updated
674.705 KB
Jan 17, 2018 @ 9:01am
Jan 20, 2018 @ 2:18am
3 Change Notes ( view )

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Class Requirements Removal for Variant Classes

Description
This mod removes the class requirements on unique items, not only for the 4 Vanilla classes but also for the specific stuff that can be found in the popular Variant Classes mod (by Viz).

In addition, all unique items that had a required level 101 have now a required level 100.

If you don't play with Variant Classes, I recommand to use this mod instead : Class Requirements Removal for Vanilla

For this to work with Variant Classes it is necessary to place this mod above Variant in the order list of mods.



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WARNING !!!
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Use this mod with caution !
In any case I recommand you make a backup of your save files before you use it, particulary of your sharedstash.

Your characters are perfectly safe, as your green / blue objects, but unique items with formal class requirements are not. Legendary items have generally no class requirements so they are safe too.

This mod replaces all unique items with class requirements with a new version without class requirements (Synergies mod does the same thing).
When the game detects any change in items with the version of your saved files, it deletes them.

So if you use this mod with a character that has already class restricted items it will delete them.
In the same way if you use this mod and remove it thereafter, it will also delete the class restricted items for all the characters you play in the meantime.

Using this mod is a strong choice, so be careful.


17 Comments
Vinzero Mar 24, 2020 @ 6:14am 
Not sure if you're willing to update this anymore, but could you look into removing the class requirements from this mod?

https://steamcommunity.com/sharedfiles/filedetails/?id=1281728074

- Grand Master
- Kensei
- Mongol Archer
- Monster Hunter
- Ninja
- Ronin
- Warrior Monk

Those items are still class locked even with the mod on top priority.
Thanks again.
Korzeam  [author] May 19, 2018 @ 9:34pm 
@danielmratliff21 : it's done.
Korzeam  [author] May 17, 2018 @ 8:46pm 
Really ? Ok I'll see what I can do.
Gulp DragonDawn May 17, 2018 @ 7:07pm 
NCQ mod doesn't affect all equipment.
Korzeam  [author] May 16, 2018 @ 9:17pm 
I could, but it would probably very similar to NCQ mod : https://steamcommunity.com/sharedfiles/filedetails/?id=147125502
Gulp DragonDawn May 16, 2018 @ 5:27pm 
Can you make a vanilla only version?
Laura Feb 21, 2018 @ 2:52am 
@Korzeam Yeah that fixed the problem. At least for single player... Haven't tested it for mp yet. This is just to confirm. I would delete that other comment, but I can't. :D
Korzeam  [author] Feb 20, 2018 @ 9:03pm 
@ActuallyHim : As we have discussed on your thread in General Discussions, your problem was a conflict between this mod and another sensitive mod that altered items, probably bag mod. Changing mods order (by placing bag mod on the top) seems to fix the problem.
Laura Feb 19, 2018 @ 5:49am 
This mod crashes the game. I had to play around with a lot of combinations of 10 mods, before I found that this one crashed the game for me.

Be careful in using this.
*Yuki* Jan 25, 2018 @ 9:47am 
ah, thanks. Damn, though thats armor :c looks so cool