The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Hearthfire - Imp's More Complex Needs Compatibility
   
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9 feb 2013 om 22:46
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Hearthfire - Imp's More Complex Needs Compatibility

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This is a compatibility patch for Imp's More Complex Needs (a hunger/thirst/sleep mod) and Hearthfire. It makes Hearthfire's foods compatible with IMCN. You must also download and install the main mod, as well as Hearthfire. This patch should load later in your load order than Imp's More Complex Needs.esp.

Main mod:

http://steamcommunity.com/sharedfiles/filedetails/?id=13056


After adding, removing, or updating Imp's More Complex Needs or any of its compatibility patches, go into the Vitality menu (Click the +IMCN Vitality+ item in the food section of your inventory, or tap the hotkey while looking at your inventory) and select "Actions". In the actions menu, select "Rebuild Lists." This will cause the mod to refresh the content it gets from all the patches. I'm looking for an efficient way for the mod to do automatic version checking on the patches, but until then it's pretty easy to do manually.
48 opmerkingen
Impos! 10 okt 2021 om 23:19 
That "rebuild lists" function is a life savor, I was struggling with getting it to recognize Hearthfire foods so much. Thank you.
Sanguinal Scribe 1 jun 2016 om 17:25 
Alright, thanks for letting me know, I'll subscribe to see the next mod you're making. Keep up the good work.:steamhappy:
Imp  [auteur] 1 jun 2016 om 12:52 
It sort of reminds me of some of the arcane warrior spells from Dragon Age: Origins. It would be fun to work on, or recreate that class in Skyrim (there are some sustained spell mods that create "always on" booster spells, usually for things like armor and lighting) but I'm very busy putting together something for Fallout 4, with something related planned for Skyrim afterwards.
Sanguinal Scribe 28 mei 2016 om 23:04 
I have an idea for a mod, but I have no idea how to make it work, or even how to use the creation kit. It would have a meter that can fill up with each attack and each spell/ attack has a different amount that makes the meter go up by. When the meter is filled, you can use a power that doubles all the damage dealt while taking half as much damage, it also increases attack speed and lowers the cost for spells. do you know a modder that can do it, or are you willing to give it a shot?
Imp  [auteur] 11 jan 2016 om 20:42 
Below, it looks like. I'm used to using Nexus Mod Manager, but the Skyrim launcher's load order manager is set up the same way. Is that thing new?
Kilotron702 11 jan 2016 om 20:17 
Question (and probably a very stupid one, at that): By "load later" do you mean below or above in the load order list?
Imp  [auteur] 22 jun 2015 om 14:14 
It should maybe say something like "full" and "malnourished". The mod tracks your calorie intake over time relative to how active you are, as well as how much food is in your stomach. You could run ten miles, then eat a few heads of lettuce, and your stomach would feel full but you'd be very short on calories.
ethan 21 jun 2015 om 13:54 
How come in my active effects it says "Over Eated" then "Hungry"?
KayDen 26 jul 2014 om 9:25 
It wont let me uninstal Its still there even though i am no longer subscribed
Eccentric Gent 12 jan 2014 om 16:19 
Any chance of an eta on that update?