1141 ratings
Imp's More Complex Needs
File Size
3.813 MB
Feb 20, 2012 @ 5:33pm
Feb 9, 2013 @ 6:59pm
11 Change Notes ( view )

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Imp's More Complex Needs

See the Discussions tab for the full ReadMe, FAQ, Changelog, and notes on creating compatibility patches for other mods.

IMCN is a realistic hunger/thirst/sleep mod for Skyrim. It assigns real world nutrition information to all foods, giving each item its own strengths and weaknesses, and adding a large array of new stats in addition to the usual hunger/thirst/sleep.

There are two modes available, Basic and More Complex. The general idea is to make it pretty basic to keep your hunger, thirst and sleep taken care of, to avoid penalties. Enable More Complex mode and you'll have additional stats to keep track of, but the potential to earn stat bonuses by taking better care of your character.

More Complex mode keeps track of:

Satiation - Penalties if greater than 100%, increases when eating
Calories - Penalties if less than 0%, increases when eating/drinking
Hydration - Penalties if less than 0%, increases when eating/drinking
Sleep - Penalties if greater than 100% (8 hours)
Blood (if you're a vampire) - Penalties if less than 0%, bonuses for high levels
Protein - Penalties if less than 75%, Bonuses for greater than 125% (based on running average over last 8 hours)
Nutrients - Penalties if less than 75%, bonuses for greater than 125% (based on running average over last 3 days)
Alcohol - Penalties and bonuses depending on level (none for 0%)
Caffeine - Bonuses depending on level (none for 0%)
Moon Sugar - Bonus depending on level (none for 0%)
Mental Fatigue - Penalties to magicka if greater than 0%, increases as magicka is expended, decreases when you sleep or rest
Physical Fatigue - Penalties to maximum stamina if greater than 0%, increases as stamina is expended, decreases when you sleep or rest
Morale - Bonuses if greater than 6.0, penalties if less than 4.0, increases or decreases depending on the appeal of the food you eat

Basic mode, which is similar to Fallout: New Vegas' Hardcore mode, keeps track of:

Blood (if you're a vampire)
Moon Sugar (skooma)

There's a great deal more to this mod than I can fit on this description page (there's a character limit) so check out the discussion tab, and the mod's Nexus page for additional compatibility patches, readme, and changelogs, and the Bethesda forums topic for the latest info on updates and planned features.

Nexus Page: http://skyrim.nexusmods.com/downloads/file.php?id=10639
Bethesda Forums: http://forums.bethsoft.com/topic/1440257-relz-imps-more-complex-needs-3/

Basic Tips

Try to keep your hunger and thirst above 0, shoot for above 100% for both after a meal.
Eat before fast traveling if you find you're arriving too hungry.
Ride a horse. This will conserve calories and water, and give you a chance to recover from fatigue.
USE THE TIMESCALE ADJUSTER. It can be enabled and configured in the config menu.
Check out the +IMCN Conditions+ menu to get an idea of the kinds of penalties or bonuses provided.

IMCN supports SkyUI's Mod Configuration Menu (MCM). SkyUI is not a requirement for installation, but some configuration options will be unavailable without it.

The hotkey for checking your needs levels and using water sources require SKSE to be installed. SKSE is not a requirement for installing the mod, but the hotkey will not work without it.

Compatibility Patches for Dawnguard, Hearthfire, and Dragonborn DLCs are available:

Dawnguard: http://steamcommunity.com/sharedfiles/filedetails/?id=126207204
Hearthfire: http://steamcommunity.com/sharedfiles/filedetails/?id=126208965
Dragonborn: http://steamcommunity.com/sharedfiles/filedetails/?id=126209574

!!!!! IMPORTANT !!!!!!

Before uninstalling, enter the foods section of your inventory and click the +IMCN Vitality+ item, go to "Actions" and pause by either clicking the Enable/Pause toggle button, or the Reset button. The button should read "Enabled/Pauses: Paused" when you're done. This will dispel all active effects, making it safe to uninstall without messing up your character's stats. Save, then uncheck the files from your load order.

!!!!! IMPORTANT !!!!!!
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OnishiSyndrome May 24 @ 12:26pm 
Is this mod still being worked on?
Imp  [author] May 20 @ 4:01pm 
evil laugh
[MET] Aditsan May 3 @ 12:39am 
Never mind. read the FAQ, probably should have done that from the start. Sorry for being bothersome. :p
[MET] Aditsan May 3 @ 12:37am 
Question, wasn't it previous possible to fill up bottles at water sources? Either that was never part of the mod or I'm completely forgetting out to do it. I looked everywhere and I an't seem to find anything that mentions whether or not it's even in the mod so just to save some face I thought I'd ask.
Imp  [author] Apr 30 @ 7:42pm 
Returns from alien planet, googles around, watches this gem https://youtu.be/eDyXIXyAZq0

I've been looking forward to the Steam Box releasing and a mod-friendly platform tapping into the relatively gargantuan console market. Mod audiences will grow and my plans for world domination will be complete. Paid modding does seem like a great opportunity for some of us to, in the words of Kreayshawn, "run your own show, but don't be on some ho @#$%, bounce with something cute on " (less relevant). It's too bad it wasn't received with more maturity.
Imp  [author] Apr 30 @ 7:42pm 
TES modding is pretty well entrenched, but most developers lack any kind of incentive to release their developer tools. Opening up new revenue streams might extend modding to some new titles (where's Advanced Tactics for Inquisition?). A free-for-all like that does make things incredibly lame for mod downloaders, and free developers that would end up having to address support requests for premium mods, or lose their audience (some visionary uploads high res horse testicles for $99.99, and I'm forced to charge $32.50 to let you gnosh on them.) I think I'd prefer a subscription service giving unlimited access to mods that pass quality control, i.e. a few thousand downloads, with a fraction of the proceeds distributed among authors. That or the tip jar approach the Nexus supports, though that hasn't netted me much.
Bonder Apr 28 @ 9:25am 
Just came here to check to see if this mod was still up and survived the PM debacle. Thank frick, it is still alive :D
HotDogBanana Apr 12 @ 5:07am 
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▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM
░░░░░░░▄▄▐▌▄▄░░░ SO HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER STEAM
░░░░░░▐▀░░░░░░▐▌░░ TO GIVE US A BETTER ESO
boron92 Mar 23 @ 12:33pm 
@ hairycake reinstall the mod an all patches, then reset the list.
Everything will work then
Renjaa 'My Defenses' Tager Feb 15 @ 2:14am 
The issue I am currently having, and forgive me if this is explained somewhere, is that items to activate the mod seem to have gone missing. It is installed, and I can see parts of it working(food has altered weights, the 'see your needs' prompt is there and the book for Imp's mod is in my inventory, but the actual inventory items needed to DO things are gone. Any help? (Fortunately I hadn't activated the mod yet, so I won't starve before getting the answer.