Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Bulwark V7.X
   
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Blueprint: Capital Vessel
Tags: Blueprint
File Size
Posted
Updated
132.970 KB
Jan 3, 2018 @ 6:33am
Jan 3, 2018 @ 7:03am
2 Change Notes ( view )

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Bulwark V7.X

Description
A Pirate Kings Best Friend! This themed vessel comes complete with everything an aspiring Pirate King will need to succeed.

Features:
* Centralised design
* Large throne room/work area
* Blast shutters for all windows and skylight.
* Easy access to Cargo & Processing systems from Device list. All items named & labelled locally as well.
* Dual-layer Main Hangar Bay
* Mobile Cargo Container Bay: http://steamcommunity.com/sharedfiles/filedetails/?id=1179123345
* Transfer Pod Bay (Up to 6 Pods: http://steamcommunity.com/sharedfiles/filedetails/?id=1192939233 or a small defense SV)
* 2 Escape Pod Bays: http://steamcommunity.com/sharedfiles/filedetails/?id=1206184001

Advanced Control Systems:
* Automatic Lights
* Toggleable Automatic Front & Main Hangar access.
* Individual system controls: Processing, Engines, Gravity, Grow Lights, All Turrets

* Battle Mode: 3 Levers located around the ship, and by adding a 'BattleMode' Signal you can also trigger it from the control panel while piloting the vessel!
Forces Engines On, Processing Off, Closes all blast shields, Disables automatic access and turn on all turrets.

* Power Saving: Turns Processing & Gravity Off and if grow lights are on it only leaves 1 on.


* Local Controls: 2 control levers for each automatic access point: One on the main control panel and one by each door. Either lever will enable the automatic opening procedure, *unless* BattleMode is enabled.

* Cargo Hangar access lever is behind the throne. This is overridden if BattleMode is enabled.