RimWorld

RimWorld

192 ratings
Prisoner Ransom
   
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322.071 KB
Dec 8, 2017 @ 6:06pm
Dec 10, 2017 @ 9:50am
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Prisoner Ransom

Description
This mod allows you to demand ransom, in silver, for prisoners at the comms console.
It will give you a slight relationship boost. This doesn't work if the faction is very hostile to you.
I believe the threshold is => 90%.
Leaders are worth more and will likely be more friendly to you after that.
If the faction doesn't take your demands seriously they will raid you and you will lose 10 faction goodwill.
Originally created by erdelf.

The following settings can be configured in "Mod Settings":
Ransom amount factor: Range -5 to 5. Determines the factor that the value of a prisoner is multiplied with (I've fixed the typo of it not saying -5 for the next version, but it doesn't affect performance).
Goodwill effect on success: Range -50 to 50. Determines the value the relationship get's affected with on success.
Goodwill effect on failure: Range -50 to 50. Determines the value the relationship get's affected with on failure.
Chance of failure: Range 0% to 100%. Determines the probability of a ransom failing.

FAQ:
Can I add your mod to my save game, remove it?
Yes, it can be safely added to, and removed from, saved games.

Why is there a faction goodwill increase when ransoming a prisoner? Shouldn't it be a decrease?
The faction is grateful that you are sending back their colonist instead of eating them, harvesting their organs or selling them into slavery. If the ransom fails you willl lose 10 goodwill so it is a risk. These settings can be changed in "Mod Settings".

Can I add your mod to my modpack?
Yes, so long as the mod is included in it's entirety. You do not need to ask or notify me.

Can I make an edited copy of your mod?
Yes, so long as you include the MIT license.

Non-Steam Download[ludeon.com]
114 Comments
OrangeQuill Mar 31 @ 9:03am 
ayo real shit would this by some miracle still work in 1.4
Aaronthelemon Jun 8, 2022 @ 3:40pm 
You people realize this mod is for version 0.18.
This mod predates the 1.0 release.
skk Jun 8, 2022 @ 4:36am 
Yes agree with previous comment. If you comms console had added options (from Mods) the prisoner ransom option doesn't show. Would love to see a fix
fireflyinthdark Mar 2, 2021 @ 6:30pm 
I love the looks of this mod but get an error when I add it - not sure if this means it's not for the latest version or if there's a conflict?
Feraa Jan 22, 2021 @ 8:02pm 
Does this mod still work, even though it hasn't been updated in 3+ years?
natthegreat668 Dec 7, 2020 @ 10:48pm 
So for some reason the option to sell prisoners is completely removed if the comms console options are too many. Not even listed in a scroll down bar, it is missing entirely.
Obama Was Born In Africa Jun 27, 2020 @ 7:52pm 
Author is still the goat for giving his time to make an update
Signur Mar 15, 2020 @ 9:09am 
TL:DR

SJW doesn't like to be properly corrected
FoxWhite Mar 6, 2020 @ 1:11am 
i meant to say 'leech off a successful mod' which you didn't, if you would have read the bit above that: 'if your intentions were good and you wanted to help people playing older saves, good, well done to you, you saved someone's save.' you could have read this and thought -yes, my intentions were good- and you could have stopped there but you chose to disregard all the IFs and you only acknowledged the bit that said: IF you plagiarised someone's work you are bad.


since you clearly also misunderstood me i think you should pipe down as well, i can't be asked for a long pointless argument.