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Caution Tiles B18
   
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1.356 MB
Nov 28, 2017 @ 4:20am
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Caution Tiles B18

Description
Safety is the key to a happy, healthy and efficient settlement, and nothing guarantees safety* better than striped flooring!

DESCRIPTION
This mod is pretty straight forward - metal tiles with stripes and fancy colors to boot. It stems from my work maintaining Floored Re-Reupload and Floored - Yellow and Striped Tiles Only after Curundir ceased working on the original (and wonderful) Floored mod and left it to the public to caretake.

From the first time I saw those stripes on the workshop, I knew I had to have them in different colors... and if I'm honest I never really cared for the border around individual striped tiles. It took me far, far too long to figure out that it wasn't that difficult to make the changes I wanted, so here we are.

NOTES
I've made this a separate mod from Yellow and Striped Tiles Only because the changes here might not be for everyone and it would have definitely broken some saves. While this shares the plain yellow metal tile with YaSTO, it doesn't seem to throw any errors and you can use both together if you wish.

You're free to add this mod to any existing game without worry, just keep in mind that removing it without first disassembling these Caution Tiles will result in sand... everywhere.

I haven't tested this with every mod, but I doubt it will have compatibility issues with any mod. It's just a bit of flooring.

TO DO
- See if I can't condense the colors into fancy right-click menus to save some space in the floors menu
- More colors (maybe)
- Stripes in different directions
- That's probably enough, let's not get too nuts here

VERSION
Version 1.0-B18

Newer versions:
V1.0+ https://steamcommunity.com/sharedfiles/filedetails/?id=1543195228
B19 https://steamcommunity.com/sharedfiles/filedetails/?id=1500761908

LIKE I'M GOING TO ACTUALLY SUE YOU BUT PLEASE BE NICE THANKS
Original code in Caution Tiles is licensed under the MIT license[opensource.org] with the condition that I, EsseCoisa, am given credit for my work.

Original content in Caution Tiles (imagery, text) is similarly licensed under the CC-BY-SA 4.0 license[creativecommons.org] - in summary, you're free to do whatever you want with this mod so long as I'm (again, EsseCoisa) given credit. Unless you find something terrible and foul you can use this mod for... leave me outta that.


*Safety not guaranteed.
19 Comments
Esse Coisa  [author] Sep 28, 2018 @ 2:46pm 
Good call - going forward I'll try to keep one mod as the "latest version" and upload older versions with new releases. In the meantime, I'll update the titles for clarity.

Thanks for the suggestion!
Twilight Sep 28, 2018 @ 12:47am 
Hi, one suggestion: Could you make the leading version number of your mod the one without the Rimworld version (A17,B18,B19) in the title? Thus the subscribers to the most current game version automatically get the uptodate version of your mod, and for the ones seeking older versions of your mod you can put titles like -[B18] -[B19] up to the workshop as separate items.
Lizy_Sticks Sep 19, 2018 @ 9:56pm 
ty
Esse Coisa  [author] Sep 18, 2018 @ 11:48pm 
Lizy_Sticks Sep 17, 2018 @ 10:59pm 
b 19 ?
Esse Coisa  [author] Apr 10, 2018 @ 7:43pm 
Quick update for any curious readers - my current plan is to wait until Rimworld's 'final' (1.0ish) release before I try to bug Fluffy for Caution Tiles/Stuffed Floors compatibility.
Esse Coisa  [author] Jan 27, 2018 @ 5:05pm 
@✬Rustic Fox✬ That'd be awesome - I can't make sense of, uh, Architect Sense
✬Rustic Fox✬ Jan 25, 2018 @ 1:31pm 
Hey @Esse Coise i can help you get Architect Sense compatibility without making it a dependency.
Esse Coisa  [author] Dec 14, 2017 @ 7:51pm 
Hello, I'm easily distracted, but... soon™!
Esse Coisa  [author] Dec 4, 2017 @ 10:19pm 
Hooking into Architect Sense as you describe is definitely the primary aim of that 'To Do,' the primary obstacle right now is my limited coding ability :P

I plan on taking another crack at it in a few days when I can devote more time to making sense of the example file in AS. Ideally the result won't be yet another mod. We'll see.