Total War: SHOGUN 2

Total War: SHOGUN 2

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FoTS Tactics and Uniforms
 
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File Size
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30.480 MB
Jan 3, 2013 @ 5:25am
Jun 22, 2015 @ 5:35am
10 Change Notes ( view )

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FoTS Tactics and Uniforms

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In 1 collection by The_Yogi
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Description
Note:

Bayonets not included in this mod - Recommended to use this mod with mods such as RSM, DM, Radious, or BayonetMod by IGdood.

Sheathed Sword not included - Use "Saya and Ebira" by Kami

Not compatible with Lemonater's FoTS Unit Variation Mod, Nathaniak Uniform Mods, or PiousPenguin Uniform Mods - It edits mostly the same files variantmodel files (but it won't crash the game if you do use both)

Compatible with Vastator Unit Style Variation Mod
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ABILITIES AND FORMATIONS
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Square Formation for Line and Elite Infantry - Providing 360 degrees Field of Fire and Cavalry Defense
Diamond Formation for Cavalry
Light Infantry Behaviour for Skirmishers- spread out and fire while in kneeling position.
Plant Stakes for Ninja and Light Infantry - Stops any Cavalry Charges
Kneel Fire for Traditional Infantry and Levy
Deployable Bamboo Wall for Traditional Infantry and Levy
Banzai for Bear Infantry and Shinsengumi
Swooping Eagle for Revolver Cavalry
Deployable Oodate Pavise for Matchlock and Bow Kachi
Pike Square for Yari Kachi and Kyoto Police
Pike Wall for Spear Infantry
Extend Range for Light Infantry
3 Rank Fire for Line, Light, and Elite Infantry
Rapid Advance for Traditional Infantry
Rapid Volley for Bow Ki and Kachi
Whistling Arrows for Archery Units
Samurai Hero get Heroic Assault, Stand Firm, and Warcry
Mass Fire for Tosa Riflemen - All Men Fires regardless of Rank

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VARIANTMODEL AND RECOLORS
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-Foreign Marines
More Head Variations
Foreign Veteran Models now used as their officers.
US Marines get White Summer Trousers
Infanterie de Marine wear Red-striped Blue Kepi and Gaiters

-Imperial Army Units
Now are Color-Locked, not using Clan Colors anymore.
Imperial Guards wear Red Kepi with Golden Stripes, Blue Tunic with Red Cuffs, and Red Trousers with Gold Stripes
Imperial Infantry wear Blue Kepi with Golden Pentagram, Blue Tunic with Red Cuffs, and Grey Trousers with Gold Stripes
Imperial Infantry Officers wear Blue Tunic with Golden Stripes, and Red Trousers with Golden Stripes
Imperial Cavalry Officer wear Green Tunic with Red Shoulderstrap, and Red Trousers with Golden Stripes

-Shogunate Army Units
Now are Color-Locked, not using Clan Colors anymore.
Shogunate Guard Officer wear Helmet, Blue Coat with Golden Epaulette and Sash, and Red Trousers with Golden Stripes
Shogunate Officer wear Helmet, Blue Coat, Red Trousers with Gold Stripes
Shogunate Guards wear White Havelock Hat, Blue Shirt, Golden Sash, White Trousers with Gold Stripes
Shogunate Infantry wear Blue Shirt with White Stripe and Trouser with White Stripes

-Aizu Four Constellation Units
White Tigers have Younger Models, as they are comprised from under 20 of age. Wear Headbands, Black Shirts and White Trousers. Officer wear Helmet and Breastplate
Black Tortoise have Older Models, as they are senior reservists. Wear Black Robes and Paper Jingasa. Officer wear Breastplate under his Jinbaori Jacket
Azure Dragons wear Paper Jingasa and Breastplate with Blue Stripes
Vermilion Swallows get some Red-colored additions. Wear Modern Shirts and Traditional Trousers.

-Shinsengumi Recolor
Shinsengumi now wear the Sky Blue-White they are famous for...not Clan Colors.
Lv 6 Shinsengumi Campaign Model used as Officer
Additional Helmets, Hoods, and Chainmail Hoods for the Shinsenguni

-Line Infantry
Main Shogunate-supporting Clans wear Blue Kepi, Blue Shirt and Trouser with White Stripe
Satsuma Domain wear Conical "Dunce Cap" Jingasa
All other Domain wear Folded Paper Jingasa

-Carbine Cavalry
Main Shogunate-supporting Clans wear White Havelock Hat and Blue Shirt with White Stripe

-Artillery Crews
Main Shogunate-supporting Clans wear Black Helmet and Blue Shirt with White Stripe

-Traditional Units and Samurai Kachi Armours
Traditional Units and Samurai Heroes get various additions

Levy Infantry get hoods
Bear Infantry wear Darker Uniforms
Kiheitai and Revolver Cavalry wear Irregular Outfits
Yugekitai get Sneakier Black Irregular Clothes (Seriously, would they ambush with Neon Blue Coats?)
Sharpshooters wear Kepi, Paper Jingasa, and Longcoats
Kyoto Police get Paper Jingasa, Helmets, Chainmail Hoods, and Breastplate
Shogitai get Chainmail Hoods and Quilted Bamboo Hats. Officers get Breastplate
Kachi and Samurai Heroes get more variety

...And many more small uniform variety tweaks...

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Uniforms mainly based on the book "Japanese Military Uniforms 1841-1929 - From The Fall of The Shogunate to the Russo-Japanese War" by Nakanishi Ritta, with some personal touches
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269 Comments
Back Jan 31 @ 1:30pm 
can you make a cosmetic version
Bantichai Jan 29 @ 5:20am 
Ahh yeah okay, what do bamboo walls look like then? I've only gotten the light infantry to set up stakes on the ground.
The_Yogi  [author] Jan 29 @ 4:43am 
Oh, those are Earthworks. Only AI can do it.
Bantichai Jan 28 @ 11:50pm 
Thanks for responding, I'm going to guess you don't work on this mod anymore but yeah, I tested it again in a custom battle, I was the defending side. The AI had shogunate infantry and guard infantry deploy bamboo walls "brown coloured ramps?". I tried with the units you listed, I can't seem to see any box on the side of the screen. What direction left or right? Cause I really can't seem to see anything.

Does it only work in campaign when your army stands still for like a turn? I only run three order mods, no agents mod, naval uniform reskin and a mod that adds commerce to your cities, perhaps I'll try disabling them.
The_Yogi  [author] Jan 28 @ 1:11pm 
Player can deploy bamboo wall when defending in field batte during deployment period. Its a box on the side of the screen.

What? Guard Infantry shouldn't deploy bamboo walls, AI or not. The units that could are:
Matchlock Kachi
Yari Kachi
Spear Levy
Kyoto Police
Levy Infantry
Bantichai Jan 28 @ 5:15am 
"However, the AI can build earthworks when the Player cannot. Behind this, units can survive even though outgunned 3 to 1."

Just read that, are you meaning to say that only the AI can deploy bamboo walls? :/
Bantichai Jan 28 @ 5:14am 
Hi there, everything in this mod seems to be working except for deploying the bamboo walls. I tried the custom battles and campaign battles, the AI seems to be able to deploy the walls with Shogunate Guard infantry, shogunate infantry and levies but for the life of me I can't.

I've always made sure I am defending, but I can't see anywhere how to deploy the walls. Is the bambo walls an ability? Or something you deploy? If it is, not sure where the "deployment menu" is like in Rome 2.
The_Yogi  [author] Dec 31, 2015 @ 12:41am 
To be honest, in the first place the Battle AI won't be as good as the player. It doesn't even know how to make a proper firing line. They know how to use advanced firing drills though, and one-on-one can outshot your lines. This is much less the case in grand battles where you position your lines properly, there the AI lines tend to crumple.

Light Infantry Behaviour is pretty much an advanced form of loose formation - but the AI since the start never used loose formation, its the same story.

Square Formation and Pike Wall are useful, when you play at Very Hard and Legendary, where the AI get cheat buffs in melee - It give your infantry at least a fighting chance against melee rushes.

Stakes...what are stakes? *died running through stakes*

However, the AI can build earthworks when the Player cannot. Behind this, units can survive even though outgunned 3 to 1.
63e Gman758 Dec 30, 2015 @ 6:38pm 
Sorry for the lateness of this response.

Thanks for the reply. From what you say, it seems like the AI would do fine. The only things that I see that might cause some imbalance would be the AI not being able to use square formation and light infantry behavior. In your experience, does square formation and skirmish behavior give the player an unfair advantage in battles, or is it still pretty balanced?
The_Yogi  [author] Dec 24, 2015 @ 9:44am 
Hmmm, as far as my experience:

All Buff Abilities: AI use it whenever possible

- 3 Rank Fire: AI use it whenever possible
- Kneel Fire: AI use it whenever possible
- Earthworks: AI use it every time.
- Mass Fire: AI automatically use it.

- Bamboo Wall and Oodate Pavise: AI occasionally use them, but rarely.
- Pike Wall: AI use it when defending, but break out of formation to countercharge.

- Square Formation: Never seen
- Diamond Formation: Never seen
- Swooping Eagle: Never seen
- Light Infantry Behaviour: Never seen

- Stakes: AI don't even understand what stakes is.