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Another different concept
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Description
In an attempt to create an even better testing concept, this was the result. Enjoy.

Revision 1: It is now VERY difficult to trap yourself, I couldn't find a possibility but if you do please let me know. Also changed the way you interact with the lonely turret, and changed some more mechanics.

Revision 2: Fixed a way to exit the chamber prematurely, thanks to DK for pointing that out.

Revision 3: Solved another possibility to trap yourself, credit to Malebogia.
26 Comments
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Sumeron  [author] Aug 4, 2013 @ 12:08pm 
@Metzger Ben | GER: Thank you for playtesting my testchamber, I hope you enjoyed it :)
Metzger Ben | GER Aug 3, 2013 @ 5:47pm 
quead Jan 6, 2013 @ 7:54pm 
First i was thinking it's too hard but it was ok :)
Sumeron  [author] Jan 6, 2013 @ 4:02am 
Fixed that little problem Malebogia, no longer possible to trap yourself there.
Malebogia Jan 6, 2013 @ 3:48am 
Nice map. But :
It's possible to be jailed if during the jump between faith plate you create a portal. Then in the turret chamber create another portal and take it. Then walk on the next faith plate. You jump to the nex closed door and can't come back (laser field). Place fissler between faith plates or remove portalable walls

Thanks for the job, I found it hard to complete.
Stimich Jan 4, 2013 @ 7:51am 
Will do.
Sumeron  [author] Jan 4, 2013 @ 7:50am 
Yeah, it was the idea that the room started open, but I see what you mean. Fix coming up now. In the meantime, why don't you try some other rooms of mine? :P
Stimich Jan 4, 2013 @ 7:49am 
I can still fling myself to the exit. I used the floor, not the walls. You can fix this easily though, simply make something that opens the door and not leave it open.
Sumeron  [author] Jan 4, 2013 @ 7:48am 
I'd be happy that you did. And if you still manage, then I'll keep fixing it until it's right ;-)
Stimich Jan 4, 2013 @ 7:45am 
We'll see about that. I'll check it out again now.