RimWorld

RimWorld

61 ratings
(Discontinued) WM Self launching pods
   
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Oct 14, 2017 @ 4:23pm
Nov 18, 2017 @ 5:14am
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(Discontinued) WM Self launching pods

Description
Pods without launchers

Requires HugsLib.

Features
* New pod that does not require a pod launcher.
* Lift off from anywhere.
* Trade, Raid.
* Can trade remotely with factions where you have pods using comms console. (No colonist required on location).
* Load downed pawns into all kind of pods.
* Landing spot to designate where to land pods.
* Load / unload your caravan from a pods fleet.

Balance
* Must be researched after "transport pods".
* Requires repair with a components every two launches.
* Might be to OP anyway.
* Fuel use and range:
Range is 37 for a roundtrip. Twice more or 74 for a one way trip.
Capacity is 200 and consumption is 2.5 for every tile plus 15 per launch.
Vanilla pod max range is 66.
Capacity is 150 and consumption is 2.25 for every tile.

!! Limitations & bugs !!
* You may not recover your pods left behind after reforming from a map.
* After reforming, pawns and goods inside pods will be LOST. (When you are loading them).
* Rare error after closing a trade dialog (seems harmless).
* Pawns inside pods are in a suspended state.
* In world view, you can see the content of a pods fleet but not discard anything.
* Landing spot disappearing on use.

Conflicts
* With some mods such as Redistheat, pods will not spawn after being built. To fix this, load SLP before RH and others potentially conflicting mods.
* Minor conflict with Rimbank. Pods capacity won't be verified before validating a trade deal.

Please report any unknown bug you may encounter

Forum : https://ludeon.com/forums/index.php?topic=30708#msg313430
Github : https://github.com/Wishmaster01/Self.Launching.Pods/
64 Comments
Radioactive Jun 25, 2019 @ 10:53am 
I remember this mod, too bad it wasn't updated to 1.0. Still, a late thumbs up from me!

Maybe you could slap some open source license on it in case someone wants to pick up parts or update it all?
Carlito Mendoza May 27, 2019 @ 12:16pm 
1.0 mate please
Lizy_Sticks Nov 19, 2018 @ 5:46pm 
1.0 ?
Tess Tickle Sep 26, 2018 @ 8:27am 
Wish there were more transport mods out there. this is the best by far even with issues
.:M3ssi@h:. Sep 24, 2018 @ 10:34pm 
Please update.Other transport pod mods are crap compared to this.Thank you!
Lizy_Sticks Sep 17, 2018 @ 11:13pm 
bump
Kradas Sep 15, 2018 @ 12:08pm 
Best transport pod mod ever!, already wanting to see it in B19!!
Derpino  [author] Sep 7, 2018 @ 5:09am 
Maybe soon...
SGT.Pepper Sep 3, 2018 @ 1:48pm 
B19?
sigmaMGE 2.0 May 27, 2018 @ 7:15am 
I have a request, make 1 large reusable capsule, which will carry 1000 kg.....