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I will continue to play your puzzles :)
great :)
very good inter-connected design.
I would suggest moving the portable area under the exit, 1 tile away.
then adding glass or grating under the exit.
as players can get caught on the door frame, at the moment.
also, adding signage to the exit door & button behind the fizzler.
would show the player what they have to do.
without giving away how.
appreciated the work / ideas :)
thumbs up.