5649 ratings
Fun Simulator
Be sure to make use of the 'tab' function in which you can see what your partner sees. Keep in mind in cooperative chambers you must employ two sets of portals. Teamwork and communication is key to completing any cooperative test chamber.

Used Back-Stock's Extended Editor (not needed to play the map).
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Afterglow Nov 26 @ 9:08pm 
At the end there, we ended up using stealth tactics to dispose of the turrets instead of the suction method we were supposed to - I only figured out how the suction thing was supposed to work AFTER the turrets were knocked over. XD

Another note: The crusher panel can be heard no matter where one is in the chamber. You may want to mute that somehow.
Virtual Panda Nov 1 @ 3:41pm 
A lot of people are saying that they dont want to start over just enable console, then open console and type: sv_cheats 1 then type noclip (type noclip again to stop it) make sure u arent in a wall when you stop noclip
Acrond Mar 30 @ 11:36am 
.:.FK.:.DiGGaBoON.:. Jan 16 @ 6:36am 
Nice :)
Arkarius Dec 4, 2013 @ 9:54am 
Nice map. We had many fun. :)
Avaray Apr 23, 2013 @ 12:05pm 
Good map. 7/10
Mad Monkey Mar 13, 2013 @ 5:02pm 
We also got stuck by bringing the cubes past the suction tube. Really bummed us out and didn't feel like starting completely over.
C:\ Feb 2, 2013 @ 11:43pm 
I loved the map, despite/because of the fact that my friend and I spread white goo over the entire level and basically skipped two puzzles.
Tiolith Jan 30, 2013 @ 9:16pm 
Best co-op map we've played so far. Sure, could use a checkpoint or two. Other than that we only discovered one flaw:
We brough the 2 cubes past the suction vent to use as cover for the turrets, when that failed and we died, the cubes were lying by the turrets, which caused the door to the suction area to be closed.
Mugroth Jan 3, 2013 @ 5:21pm 
dat map