The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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DragonWarrior-Effects 1.3 EN
   
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Category: Graphics
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934.579 KB
Feb 12, 2012 @ 7:56am
Feb 23, 2012 @ 12:35pm
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DragonWarrior-Effects 1.3 EN

Description
Adds countless combinations of saturation, contrast, brightness, color shift, Depth of Field and Bloom.
Gives the possibility to create dynamic prests for interior, day, night, dawn, dusk.
All options can be controlled in strength or disabled in the menus. All options can be controlled in strength or disabled in the menus.
Deutsche Version: http://steamcommunity.com/sharedfiles/filedetails/?id=9374

IMPORTANT NOTICE!!!!
It's highly recommended to update this mod with a clean save. Deactivate mod, make a save, activate mod, play.

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Dragon Warrior Effects V 1.3 (EN)
By PixelMurder
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Adds countless combinations of saturation, contrast, brightness, color shift, Depth of Field and Bloom.
Gives the possibility to create dynamic prests for interior, day, night, dawn, dusk.
All options can be controlled in strength or disabled in the menus. All options can be controlled in strength or disabled in the menus.

--Description--

-Options-
Saturation, intensity 0.80-2.00 (0.10)
Brightness, intensity 0.80-2.00 (0.10)
Contrast, intensity 0.80-2.00 (0.10)
Color shift, shift light colors: Red, Yellow, Green, Blue, Red
Color style shift strong colors: Red, Yellow, Green, Blue, Red
Depth of Field far, intensity 0.10 to 1.30 (0.10), 1200-600 Distance (50)
Depth of Field near, intensity 0.10-1.30 (0.10), Distance 300-50 (50)
Motion Blur, intensity 0.5-6.5 (0.5)
Bloom, intensity 0.80-2.00 (0.10)
Gore, 4 filter types

-Start-
When you first start the mod, after a few seconds, a spell "Cymorils Illusion" will be added, that makes menus accessible. Later a message will appear, asking for gore-mode.
Initially, only contrast, saturation and Depth of Field are active on average values.

-Menus-
Each channel has values from 0 to 13, where 0 means, that the filter is disabled.
Under the Tools menu item, you can globally enable and disable effects while retaining the previous settings preserved.
You can save the current settings as a preset or restore the preset.

-Gore-
You can define in the Gore menu, on which health percentage the filters goes on, values from 30% to 60%. Yo can switch between four filter types or deactivate gore.

-Performance-
It is recommended that you only activate needed channels. When you don't need more saturation, you should disable it. In next versions i will try to improve performance more.

-Strange phenomena with updates-
If any errors occurs after update, it is recommended to deactivate the mod, make a new save in the game and then start with mod active.

-Planned features-
Indoors and at night is potential for improvement, possibly there will be automatic filters that makes the image darker.
Would be desirable filters that automatically activate, when you enter specific areas such as Dwemer ruins.

-Updates-
It's highly recommended to update this mod with a clean save. Deactivate mod, make a save, activate mod, play.

-Manual installation-
Copy mod files to your Skyrim data folder.

-Uninstallation-
Delete mod files.

-Usage in other mod or reuploads-
Only with permission.

-Change log-
1.0 Initial release
1.1 Settings separated to various channels
1.2 Fixes some code issues and added dynamic gore filters
1.3 Better performance on gore, dynamic presets added, motion blur, color style, near dof added

-Credits-
Thanx to Bethesda for this great game.


Description of functions and menus
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-About filters-
Via the menu you can edit a number of filters in real time.
Filters can influence each other. Strong near DoF desaturates and weakens the image. With the relevant regulators, you can fix this.
For performance reasons, it is recommended to keep only the necessary filters active. If you have strong near DoF, it does not require far DoF.

Saturation: Desaturates or saturates the colors in the game.
Brightness: This will influence the overall brightness of the game.
Contrast: Weakens or strengthens the overall contrast.
Color Shift: A number of light colors, with which the image will be colder or warmer.
Color Style: Strong color to saturate the image in a specific style, eg sepia.
DoF far: Those are different levels of depth of field for the horizons.
DoF near: Extreme depth of field in the near distance, especially for interiors.
Motion Blur: Simulates fast movements blur. (doesn't work right at this moment)
Bloom: Simulates radiation effect in bright environments.

-About presets-
Presets contains a number of filter settings.
Dynamic presets will be applied automatically when you enter an interior or when the day changes.
The three generic presets are additional storage slots which serve as a backup and can be apllied manually at anytime.
If you apply a preset via the menu, the changes in the world will be overwritten at next ambient switch. This is ideal for special environments like Dwemer ruins, where you can apply them quickly.
This mod will start with only the base preset active. If you want specific settings for the night, then call the dynamic preset night, set it to active, edit and save it.

-About gore mode-
You can choose from four filters that automatically are applied on low health.
The system still requires tuning, but in principle should be displayed a weaker filter at night as at day, and when health lowers, the effect become stronger. .
The filters can sometimes erratic and delays occurs. After all, every second a complex script is running. I am trying to improve things, but with no loss in performance.
Filters + / -: Change filters
Threshold: The minimum health, when the filtes are applied, eg at 55% of health.

-About the menus-
The menus appear complex at first glance, this is due to the limits of the engine.
Some explanation of terms state
Dynamic presets: filters that are applied automatically, unless they are activated.
General presets: Three filters that can be applied manually or used as a backup.
Enable / Disable: The meaning is clear from the context, eg Disable means in the main menu, alll effects and gore is disabled. If you Enable the main menu, only the presets or gore will be activated, which were previously activated.
Edit: Edits a given preset. The changes will be discarded if you do not save.
Apply: Applies a preset in the world. On next change of state (day > dusk) this will be overwritten by the rigt preset.
Copy from: Copies settings from another preset to the editor.
Copy to: Copies the current editor-values to another preset.
Quit: Back to the game.
167 Comments
Greg May 2, 2021 @ 10:08am 
It does not work for me
Darkness Aug 18, 2020 @ 2:48am 
Really Good mod !
Shaky-Shakyo Jan 10, 2017 @ 10:07am 
oh and if annyone is wondering if it will work for your skyrim version i am sure it will.

im using old skyrim from steam, not the legendary edition or special edition.

and i also have downloaded about 50 mods from steamworkshop, and 10-15 manually from nexus.

no conflicts whatsoever.
Shaky-Shakyo Jan 10, 2017 @ 10:05am 
the best mod hands down in skyrim. no mod changes the feel of the game as much as this.

after having used about 10 minutes fiddling with setting, my game is now perfect thanks to this mod.

10/10
Minion Nov 22, 2016 @ 2:47pm 
will this conflict with anything, such as lighting mods or blood textures etc?
edenooo Nov 2, 2016 @ 6:46pm 
How do I turn the mod on after it's ticked? The only option there is Gore mode?
Moon Aug 16, 2016 @ 12:36am 
Here bro : http://skyrim.nexusmods.com/mods/8707/
This mod is absolutely fantastic!
But, just a question, could you give me your personnal presets, please?
Or just the combinaison to have a colorful game? Thanks!
reflex Aug 8, 2016 @ 1:31pm 
is there no nexus version?
Hazel-Phaze Jul 21, 2016 @ 7:47pm 
Out of the 150 or so mods I use, this is MY FAVORITE!! Thank you so much, my game looks soooooo much better. <3
PixelMurder  [author] Nov 30, 2015 @ 8:09am 
Thank you very much. I'm planning to port this mod to Fallout4, an excllent game but full of memory leaks and other technical problems. Okay, my rig is older, but the game itself looks sometimes worse than Fallout 3, running with 10-20 FPS. I can run only ENBBoost and so I (and maybe other players)need a mod to improve Fallout 4's appearance without FPS loss.