Total War: SHOGUN 2

Total War: SHOGUN 2

50 évaluations
Serdengeçti's FOTS tighter Formations
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Mots-clés : mod
Taille du fichier
Publié le
Mis à jour le
51.785 KB
13 oct. 2012 à 13h58
14 oct. 2012 à 11h01
1 note de changement ( voir )

S'abonner pour télécharger
Serdengeçti's FOTS tighter Formations

Description
All FOTS line and elite units stand in a closer formation ! Closer ranks and more linebattle ambiance.
23 commentaires
Pizzaguy 20 mai 2023 à 14h40 
almost perfect mod but sadly does not work with any bayonet mod
Slasher 13 aout 2022 à 20h15 
is there another mod that incorporates tighter formation and bayonet?
Han  [créateur] 3 mars 2017 à 8h07 
I'm glad you like it ! Since I have been working on Empire : Total War mods more recently rather than Shogun II ; I am kind of stuck with it since I develop a very large mod. But I still from time to time get information that people play those mods I developed a while ago.

I'm glad people still enjoy those !
Yuu 2 mars 2017 à 20h47 
That's alright. I figured I'd ask because I prefer tighter formations. It's more realistic for people to stand shoulder to shoulder and backside to backside rather than each soldier 'respecting personal space' you know? Anyways, thank you for getting back to me so quickly! Guess I'll ditch the bayonet mods :P Thank you!
Han  [créateur] 2 mars 2017 à 13h17 
That's perfectly normal, since they both edit the same files. It would be impossible to make them compatible, since I would need to include their mod's changes, and files in mine, or vice-versa for it to work together !

And for that I would need authorization from the makers :(.
It is much easier for the makers of the bayonet mod to release a version with tight formations !
Yuu 1 mars 2017 à 22h23 
Hello! I'd just like to say that I love your mod and what it's trying to do! However, I've run into a small issue. This mod doesn't appear to be compatible with the bayonet mods. Non-bayonet infantry such as levys stand tightly knit, but all other infantry which the mod adds bayonets to stay dispersed as usual. The bayonet mod doesn't add units or boost stats, but rather replaces the sword and uses the yari-kachi's weapon animations (since it's fit for a rifle). I'd hate to ask this of you, but when you can get around to it, do you think you may be able to make it compatable with bayonet mods? Thank you so much in advance!
Mitzku 18 nov. 2012 à 23h22 
better looking faces pleazzzzzzzzzz
Han  [créateur] 18 nov. 2012 à 4h16 
Bad effect ? No the effect against ranged weapons is negligible, at the contrary, the front rank is more exposed yes, but the back ranks are more safe now. And we can say the same about the cannon shots. They will have less hits and be less accurate, but taking an Amstrong shot is now deadlier.
pooki 17 nov. 2012 à 15h30 
Shouldn't this have a bad effect in ranged, missed shots should have a higher chance of hitting.
Han  [créateur] 15 nov. 2012 à 23h30 
No, it is only the Vanilla Units, the modded units will work, but have standart formations