DOOM Eternal

DOOM Eternal

259 ratings
Doom Eternal Religion Language Mythology İnfluences Wiki Cultural History Artstyle Background Encyclopedia by Raidencan
By "尺 ᗩ I ᗪ E ᑎ ᑕ ᗩ ᑎ
-When I played Doom eternal, I found some interesting nods and references to related subjects. This guide will be my definitive Review and Insights for;
Cultural Backgrounds, History, Mythology, Religion, Language, Artstyle Plus Bestiary, Easter eggs and Wishlist about the game. BEWARE! SPOİLERS!!! (Duh... I have analyzed %99 of the game)
-With that being said, I do not say this on my other works and I don't like too, but; If you like what I write or found something to suit your interests, make sure to drop a Like - Fav and share with friends who like this stuff. it slips from the mind so often, that will make this guide easier to see on the database. I had to point out my English is not butter smooth, so thnx for not telling it to me.
-Without a further do have fun and feast your eyes on knowledge... Sincerely Raidencan
7
8
4
6
23
8
3
4
3
2
2
   
Award
Favorite
Favorited
Unfavorite
Foreword
There are so many aspects that shines on Doom Eternal. Game is packed with so many story content and at the same time, it has so many missed opportunities. It has so many more connections to other cultures, is it intended to be, or a random design thing I don't know.

As an Art student and fan, I had to make an article with my lifetime gatherings on Pop Culture and History to give insights about the topic. I haven't seen somebody done it like this, most of the articles are either one topic only or mostly less informative;

Just because we are killing demons everyone talks about how it is the most Christian game etc. without giving informative references? since demons are only seen on Christianity!
(Does floating DnD Gum, Meatball have place in Christianity?)
Also on majority of the forums there are some zionist looking cringy semites, trying forcibly to claim Doomslayers ethnicity? :) oh boy! what a funny f*cked up sh*t show.
However there is so much to look for about it, rather than christianity or Judaism only.

As a citizen of Turkey I found that Turkic Steppe Culture, Abrahamic religions mostly with İslamic influences and Asian cultures like Hindu culture etc. is highly depicted in the game. These can be seen in Artstyle, Vocabulary, and Music. for example Doomhunters theme Makyr designs fictional languages etc. So here I am. This is the reason why I write this article hope you enjoy it.

About me, Writer: I study Art and Mythology, alongside with Graphical Design at University.
What I have done so far?
(I "may be" (Most Definitely !) responsible for R6 Siege's Year 3 - 4 content but not sure thanks to goobishitesoft)
Take some notes İd software :)

(picture links on bottom)
-----------------------------------------
Architecture
Stained Glasses and Bell
Stained Glass
------------------------------------------------------------------------------------------------------
Stained glass is mostly used on Religious sites.
These can be seen on the Middle east and mainly as shown, European style comes up to the mind in-game.
The European style is mostly used for telling tales of important Historical \ Religious events.
However Middle eastern \ İslamic art views ban art that "depicts religious figures" on associated works.
Because praying to material things, besides that specific thing, will ultimately result in detaching from spiritual honesty.
This mainly applies to the prophets, because even with today's technology we cannot find the exact faces of such people or specific things. So by moving with this principle Middle east examples highly focuses on meaningful Geometrical shapes and Color balances.

(Chartres Cathedral - France) (Nasir al-Mulk Mosque Shiraz - İran)


Bell
------------------------------------------------------------------------------------------------------
I probably don't need to explain Bells, but this bell features Arabic looking writings on it.
(same as the example we will be gonna see on the next section)
The Church calls its prayers with Bell's. On İslam however, there is a person responsible for Calls. This act is called Adhan, Ezan, etc. in respectful languages. The cool connection between the two.


Now our Next location is Taras Nabad, lookalike too;
Golden and Regular Domes
Dome of the Rock - Qubbat As-Sakhrah
(Located near at Al-Aqsa Mosque Jerusalem)
------------------------------------------------------------------------------------------------------










History:
Long story short (like really short, there are lots of things happening between in these eras)
jewish king and prophet Solomon son of David build the first temple. Then temple sieged by the Babylonian king Nebuchadnezzar II, which led to a split of jewish kingdom into two.
After some time, jews returned with the indulgence of Persian king Cyrus and rebuild the second temple.
many conquests happened lastly by Romans.
Jesus was crucified by Romans with the accusal of being a false prophet by jews.
Christianity emerges in Jerusalem, then it has been sieged by Roman commander Titus for the rising local revolts.
There are lots of things going on between these instances be sure to keep that in mind.
Moving on, sometime later, Hadrian exiled jews for the reason of Bar Kochba's guerilla uprisings.
Then the city passed from Roman to the East Roman empire. Then Umayyad, and many other İslamic states.
Crusades happened around these time, mostly against Seljuk Turks and near states with the purpose of supporting but resulting crimes between Catholic (Latin) - Orthodox (Balkan) sides with the pillage of Constantinople by Crusaders, which leads to rising Tension and problems between both sides, at the end of the day; Mongols swiped all up and mopped the floor with everyone.

During that time Seljuk Turks squished between Mongols and joint Europe crusades, (continuing expanding towards the west) changed ruling power from seljuk to Ottoman Empire. Then conquered constantinople and surrounding kingdoms.
Yavuz Sultan Selim (9th Sultan) conquered Jerusalem from mamluks with thoughts of Crusader cooperation between two. Then, his son, Magnificent Suleiman came to the throne and repaired the temple alongside ordered Blue Faience's around the dome to be made. Which that can be seen even today.
Ring any bells? (Solomon - Süleiman :))

Who knows what the hell is going on there today !...
but to talk about today's look on
"Dome of the rock"
Significant Golden Dome made by the Jordan government In 1955 with funds supplied by Muslim governments and Turkey. The work included the replacement of large numbers of tiles which had become dislodged by heavy rain.
In 1965, as part of this restoration, the dome was covered with a durable aluminum bronze alloy made in Italy. That replaced the lead exterior. Before 1959, the dome was covered in blackened lead. In the course of substantial restoration carried out from 1959 to 1962, the lead was replaced by aluminum-bronze plates covered with gold leaf.

Religious importance:
The place In the Abrahamic religions is the place where God created the world and the first human, Adam. It is also believed to be the site where Abraham attempted to sacrifice his son İshmael. (forefather of Muhammad) In turn, made similar rituals in respectful Religions. Korban in Judaism, Qurban in İslam on Christianity, however, Jesus done the ultimate sacrifice, in turn, removed the need of any ritual.
Rock is the place where God's divine presence is manifested more than in any other place. The site's great significance for Muslims derives from traditions connecting it to the creation of the world and Muhammad's Night Journey to Jerusalem.
For the purpose of praying to God with all other prophets that came before him,
with the help of winged horse Burak. Started from Mecca to the rock at the center of the structure
(approx 1.486 KM).

Bonus it features another rock at the bottom of the Dome :) Which has another thing at the bottom Hımmmm...
(these things need to be mentioned about the structure and as I said this is the shortest of it)











Domes
------------------------------------------------------------------------------------------------------
Domes as a whole is a very big study field to tell it here.
But we can sort them by their shapes and lengths.
For example: Onion, Ellipsoidal, and Geodesic Domes list goes on.
On Doom Eternal, we can see a lot of Domes at Argent D' Nur.
Argent people use Hemispherical, Oval, and Polyhedral dome skeletons at their buildings to differentiate them from one another.




With this thinking, we can safely assume that, it influenced by some of the designs around the world,
mostly from roman architecture as firstly been seen used on Panteon - Rome

Today domes, (Hemispherical ones mostly) are used on İslamic mosques rather mostly than others. Its not a new thing, İslam used domes back then but, Hemispherical domes became popular after Ottomans use it at their architecture.
This dates back to probably recognition and restoration of Hagia Sofia as a Mosque 1453 which in turn transfered some infuluence of Roman architecture to İslamic architecture.
However before that domes in Turkic culture date back to nomadic tents and tombs with infuluence of shamanistic beliefs.

Domes check. What makes Mosques so special than other buildings? That question's answer with main purpose of calls is "Minarets".

To conclude my words one building interest me more than others in the game and that building features half Minarets is it purposely made or not i don't know cool similarity if you say to me.



Palace of King Novik - Exultia Blue Mosque of Sultan Ahmet - İstanbul
Tower of Babel and Colosseum
Tower of Babel
------------------------------------------------------------------------------------------------------

Small note that the Skull is a Demon Key from
Doom 64

Short as the last one, According to the story, a united human race in the generations following the Great Flood, speaking a single language and migrating westward, comes to the land of Shinar. There they agree to build a city and a tower tall enough to reach heaven. God, observing their city and tower, confounds their speech so that they can no longer understand each other, and scatters them around the world.
The reason is the king of Babylonians, Nimrod shot an arrow to the sky from top of the tower in order to defy God. Then winds scattered people around everywhere and no one is able to understand one and another from that day on.

Colosseum
------------------------------------------------------------------------------------------------------

I think everybody knows what it is duh... Gladiator arena (sentenced people, criminals, and warriors)
Rome - İtaly
but Sentinel Prime's Colosseum is a more Gothic archetype than Roman.

------------------------------------------------------------------------------------------------------
There are similarities to 9 Circles of Hell inspired by the famous Dante Alighieri's Divine Comedy on Nekravol entrance (art by Sandro Botticelli)
Blossom Trees and Rock Reliefs
Cheryy Blossoms \ Sakura trees
------------------------------------------------------------------------------------------------------



Rock reliefs Wall Engravings, Sculptures on Exultia
------------------------------------------------------------------------------------------------------


These sculptures mostly seen on Ancient ages in order to tell events for example;


Polyxena Sarcophagus (Trojan) and Behistun inscription (Persian)
-----------------------------------------
Imagery
Arsenal
Night Sentinel's armors mostly resemble Medieval Knights and Teutonic Templars "Heaume".
------------------------------------------------------------------------------------------------------























However, Novik, Postmarauders, and Doomslayer's attire mostly resemble Nordic \ Nomadic fur armors.







------------------------------------------------------------------------------------------------------
Crucibles sword is reminiscent of African Konda Swords
------------------------------------------------------------------------------------------------------
Religion and Mythology
Holly Water
------------------------------------------------------------------------------------------------------
Cool imagery ranging back to the old games, There are many similar items on cultures for it; Ganges River water from İndia, Zamzam on İslam, etc.
The main use of Holly, Blessed water differs from one culture to another;
one Heals wounds, one Kills Vampires, one helps getting rid of Exorcism.
On Eternal, we see that healing is the main priority.

icon of Sin
------------------------------------------------------------------------------------------------------
is a direct homage to the exiled Catholic warrior's occult concept of prayed transexual goat devil, baphomet. Which was inspired by Greek Myth's half goat Satyr

Seal of baphomet: Samael (Venom of God in hebrew) is a bad intention bearing (fallen?) Angel. Who sometimes protect, sometimes schemes against mankind.



Did you realize something?
It is directly connected to our main Boy Samuel (The Longer The Icon of Sin is on Earth The Stronger He Becomes) Hayden
https://steamcommunity.com/sharedfiles/filedetails/?id=1302666759
Seraphim refers to another Angel (as seen on top Left from the Mosaic at Hagia Sofia)
Unlike Samael, Seraphim is a protective angel and has different descriptions in Abrahamic religions



Well, he has two names one in Earth and one in Urdak the name Seraphim is referred for Doomslayer because Sammy changed the BioID of Slayer with his own in order to infiltrate Urdak.
We will see What he will choose itself to be in the future. My main bet is that he will take the
Samael - Samuel route.

Now as of the last one I want to talk about "Agaddon Hunters from Telos Realm"

Doom Hunters
------------------------------------------------------------------------------------------------------


The main thing about them in terms of story is; they belong to a race that existed before humans. Probably on Argent D' Nur main reason for this, it was implied that Argentas and Agaddons fought in their homeland sometime during hell invasion.

The main parallel for this is Neanderthal (Real-life) people's and Nephalem's (Myth)
Neanderthal people Extinct alongside Denisovans after the increasing population of Homosapiens.
They are bulkier, Heavy boned, Hairy cousins of our race. There is no other information necessary for you to learn here.
Nephilim's (Fallen Angel in hebrew) on the other hand is an interesting topic, sometimes confused for giants. Nephilims are children between angels and humans, the same applies to Christianity.
On İslamic belief, however, Angels wouldn't be described with genders instead, they were created from Pure light's "Nur" to be exact. So İslam denies this as thought
as of games perspective, it looks like been implied giants vs humans side of the story more.
Cool deep character both image and story (homage to the old game) wise
Bestiary
This section will feature linguistic and mythological explanations. However i don't find need to intrubute these to other secions.

Tentacles: Well it's funny to talk about this; Eternal most definitely had some ideas from
"Japanese Culture" demonic tentacles. (I still can't believe I'm explaining this XD)
However, from a Mythological standpoint, the only popular creature we have with tentacles is the nordic Kraken.
Most other creatures that has tentacle-like appendages in fact has serpent arms, besides tentacles. regarding snakes imagery on religions.

Zeus vs Typhoon (spoiler. Typhoon bests Zeus in combat)

(No, i won't post any more images uh, uh.)

Baron of hell (Bruisers), Hell knight, Hell Hunters, The Gladiator, Cyberdemon (Tyrant), Pinky
have been all influenced by the typical goat leg Devil image. (i talked about it at the top)
like Mythical Satyr also they feature minotaur, pig-like appearances. snake textures can be seen on 2016 Hell Knight i think for the same reason as i stated above.

"L'incubo Johann Heinrich Füssli"

İmp (Nightmare İmp - Prowler) means a small, mischievous devil or sprite.
Gargoyle in french Gargouille means ugly beast and also can be seen on the corner of the buildings. Which also explains their influences.

The Arch-vile's name is most likely based on the prefix arch- (meaning ruler or supreme) + the word vile (meaning bad or disgusting). also, its appearance probably influenced by classic Alien image.

The name Revenant is of French origin, and generally means "one who returns (from death)".
In original titles Revenant considered as demon, but on new instalments they all considered as humans that has been transformed by Lazarus wave exposures.

Mancubus and Caracass can be attributed to the Gluttony from 7 Sins
its VR headset counterpart can also be related with that in the future :)
"Art by Alex Palma"

There are many origins to the name of the Mancubus. It is derived from two medieval demons. "Succubus", a female demon appearing in the dreams of men, and "Incubus", a male demon who would prey upon women who were asleep. "Manducare", Latin for chewing, devouring or eating, and lastly "Mancus", referring to being crippled or missing limbs.
A fitting explanation for the name of the monster seems to be a bastardized combination of the termination of the medieval demon names succubus and incubus preceded by the syllable man-, possibly referring to the Latin verb manducāre, which means "to chew" or "to devour". Manducus is also the Latin word for glutton (the syllable man- is also the beginning of the Latin word mancus, meaning "maimed" or "with a crippled or missing limb", alluding to the fact that the monster has flamethrowers instead of arms).

"Glutons From Dante's İnferno Videogame"

Pain elemental and Cacodemon:The name Cacodemon, which comes from the Greek "κακοδαίμων" (kakodaimon) usually meaning "evil spirit", a more precise name for what is generally known as demon (which ultimately comes from "god" or "spirit"), is in English a word that may be found in most comprehensive dictionaries.
The monster's general visual design is similar to that of the Beholder, a similarly one-eyed classic Dungeons & Dragons monster (with eye stalks instead of horns). In addition, the Cacodemon was created from cropping of a creature that appears on the cover of Manual of the Planes, a Dungeons & Dragons expansion book. The creature itself is known as an Astral Dreadnought, and was created by Jeff Easley for that book. Doom Eternal makes a reference to the Astral Dreadnaught in its codex entry for the cultist base, citing a "mythic cyclopean giant from Argent D'Nur's past," Called an "Aggaddian."


The Spiderdemon - Arachnatron Bears a conceptual resemblance to Krang from the 1987 edition of Teenage Mutant Ninja Turtles. Both pilot walking machines with the difference being that the Spiderdemon's machine is a much larger and a more generic-looking quadruped.
In the 2012 Teenage Mutant Ninja Turtles series, there is the Kraang Spider Gunner, which seems completely parodies the Spider Mastermind.





Wiki suggests The Whiplash bears some resemblance to Nharre's demon from John Romero's Daikatana.
But for Mythical standpoint and its feminine appearance, we can safely assume it was based upon Gorgons, without the power of medusa's gaze.

"Art by Andy Park"

Honrable Mentions from Doom 3:
- Sabaoth being forerunner to Doom Hunter actualy resembles to Strogg faction modifications, from Quake series. The word "Sabaoth" is Hebrew for "armies." Ironically, the term is almost always a suffix for Yahweh, forming "Yahweh Sabaoth", or "Lord of Hosts (or Armies)".
- Maledict could come from the Latin word maledictio meaning speaking evil, which matches Betruger/Maledict perfectly. Maledictus is Latin for a curse (literally meaning "accursed" or "damned"), which references Betruger's transformation into the Maledict. as his demonic from looking like dragons we can safely connect him and sentinel dragons with each other however sentinel dragons demonic or not time will tell.
- Cherubs are named after angelic beings of the same name from Christianity, which had four heads. These are often depicted as angelic infants with wings ("putti") in modern Western Christianity, which may have inspired the design of this monster.

Summoners Unwilings Mancubuses, Harvesters, Wraiths and many other monsters from 2016 including; Samuel hayden and Maykrs feature one big glowing eyes in their designs

Marauder: has striking resemblence to Death Knight (Warrior Eternal) from Quake series.

When the blood rage abates, his desiccated mind asks again: Who were you? How many battles? When will it end? The answers mattered once,
before the blessing of the seethe-monks relieved him of mortality, long before the Trespasser debased his master and took her Dire Orb for himself.
The tungsten “heart” that pumps molten lead through his veins serves as a constant reminder of his plea to the Great Black Goat a dozen centuries ago—the only plea he has ever made: “Let me be forever at war.”
as we can see, both Undead skull Revenants background stories matches perfectly.
and theres this:

https://www.reddit.com/r/Doom/comments/il5er6/doom_eternals_marauder_was_stolen_from_demolition/
Symbols
------------------------------------------------------------------------------------------------------


Ocults at the Cultic base uses similar symbols to Orthodox churches symbol.


Other one with infinity number at the bottom (can be seen on the podium alongside other symbols) is Leviathan Cross is also known as the Sulfur cross. it was created by The Knights Templar. The symbol was then adopted by Anton LaVey, founder of the Church of Satan. Previous associations with the cross and Satanic foundations are unable to be identified.

------------------------------------------------------------------------------------------------------
Spartan emblem Found on the first Dash pickup, can be seen on Taras nabad. it cames from Lambda symbol same symbol as Hλlf lifes λ

The letter lambda (Λ), standing for Laconia or Lacedaemon, which was painted on the Spartan shields, was first adopted in the 420s BC, and quickly became a widely known Spartan symbol.
PAINtings



Elemental wraith's origin pictures are an interesting one
Earth's iron core came from another celestial being, that's the fact. Also, it has both astronomical and religious backgrounds for example:

Quran "Surah Al-Hadid [57:25]": We sent down iron, wherein is great might and benefits for the people



Hell barges can be attributed to Famous boat driver at river Styx Tartarus Charon.
but looks similar to the God of War implementation of Chronos



Halo is a crown of light rays, circle or disk of light that surrounds a person in the art. It has been used in the iconography of many religions to indicate holy or sacred figures and has at various periods also been used in images of rulers or heroes. can be seen in many cultures around the world like Hinduism, Christianity, and İslam also on Egyptian mythology Horus and Ra feature halos in their inscriptions.













Vitruvian Man is a drawing made by the Italian polymath Leonardo da Vinci in about 1490. It is accompanied by notes based on the work of the Roman architect Vitruvius. The drawing, which is in ink on paper, depicts a man in two superimposed positions with his arms and legs apart and inscribed in a circle and square. It is kept in the Gabinetto dei disegni e delle stampe of the Gallerie dell'Accademia, in Venice, Italy, under reference 228.

Well as we can see Hayden stands on UN Security Council Room










as for the painting, The United Nations Security Council mural is an oil painting by Norwegian artist Per Krohg exhibited at the United Nations in New York City since August 22, 1952. The mural, a 16' x 26' foot long canvas located on the United Nations Security Council's east wall, features a central image of a rising phoenix surrounded by images of war and disharmony, near the mural's bottom, and more tranquil images at the top.
-----------------------------------------
Linguistics
Not much knowledge on this field but looking from my perspective I found some
Verbal and visual connections to Turkish and near countries these are:
Musical Feature
"Overtone Singing" also known as overtone chanting, harmonic singing, or throat singing – is a type of singing in which the singer manipulates the resonances created in the vocal tract, in order to produce additional overtones above the fundamental note being sung.
From a fundamental pitch, made by the human voice, the belonging harmonic overtones can be selectively amplified by changing the shape of the resonant cavities of the mouth, larynx, and pharynx. This resonant tuning allows singers to create more than one pitch at the same time (the fundamental and one or more selected overtones), while actually generating only a single fundamental frequency with their vocal folds.

Historically speaking Overtone singing style mostly seen on Ural Altaic peoples in the world.
Other examples can be related to Turkic pastoral \ cultural and population migrations.

Examples to throat singing can be seen on:
Asia: "Mongolia and Buryatia,"
"Tuva, Altai and Khakassia, Chukchi Peninsula, Tibet, Japan,"
"Uzbekistan and Kazakhstan,"
"Pakistan, Iran and Afghanistan,"
Scandinavia: "Sami people of Sweden, Norway, Finland, Bashkortostan,"
Europe: "Sardinia (İtaly) Barbagia"
America: "Inuit"
Africa: "Thembu Xhosa"

From Shamanistic Skalds of the Tengrism, strong voice of Throat singers talent echos on Doom Eternals Soundtrack.
*1:37* ------------------------------------------------------------ *3:35*
*3:18*
Verbal Translations and Word Similarities
Some of these Words are from 2016, keep in mind.
------------------------------------------------------------------------------------------------------
  • Ligra Sultagenta: (Book of Kings or Scale of Kings)
    "Libra" stands for weight unit in the Roman language also it is an astrological sign
    on the Albanian language however, it stands for "The Book".

    As for "Sultagenta", we can safely assume it was derived from the word "Sultan";
    meaning "Strength" in Arabic and "Ruler" (with Male and Female meanings) in Ottoman Turkish.
    also "Gente" means people in Spanish.

  • Argent D'Nur:
    "Argent" means "Silver" Driving from Latin "Argentum".
    as its chemical base name states "Ag".

    "Nur" however, it means "Light" in Arabic and has same meaning on muslim countries
    Probably " D' " stands for something like; "light " OF " silver" but this moves beyond me to tell.

  • Praetor's: Guards of the Roman emperors who also sometimes have Power on Government.

  • Atlan's: (Name of the Sentinel Mech's) "Atlan" means Protector of the oceans.
    deriving from; "Atlas - Atlantis - Atlan"

  • Empyrean: Deriving from the Latin, "Empyrean" means; "Closer to Heaven".
    ---------------------------------------------------------------------------------------------------
  • Baalgar (2016 Cyberdemons name): Roughly translates to "Lord" in Aramaic languages.
    "Baal" also Old Cananate God of life and fertility.

  • Erebus, Ruler of Dis (One of the members of Order of The Six, who serves the Dark lord)

    "Erebus:" is God of shadow a primordial deity in greek mythology and offspring of Chaos, and Brother to Nyx. Erebus is also a region name in the underworld Tartarus.

    "Dis:" is described in Dante Aligheiri's The Divine Comedy as a walled city at the base of Hell that encompasses the sixth through ninth circles of punishment for sinners (heresy, violence, fraud, and treachery).

  • Kalibas: "Kali" is the Hindu goddess (or Devi) of death, time, and Doomsday.
    also "Kaliba" means "female dog" on arabic but im not sure from this one.

    ------------------------------------------------------------------------------------------------------
  • Aggadon, Abbadon:
    "Agadón" in Spanish means "Valley"

    "Avaddon" in hebrew means "Doom"

  • Golgothan Ruins: (Located at Antarctica Cultist base remains the location of Aggadon hunters) "Golgotha" means "Skull" in Aramaic also called Calvary, (from Latin calva: “bald head,” or “skull”), skull-shaped hill in Jerusalem, the site of Jesus’ crucifixion.

  • Telos Realm (Alorum people from Telorum):
    "Telos" means "End" in the greek language.

  • Nekravol: Definetly relates and derives from "Necro-" prefix meaning death.

  • Urdak:
    "Ur" was a name for "Old Sumerian city"
    (located near the Persian Gulf Bottom right of Shinar - Mesopotamia)
    However, I don't have much idea about "dak".

    Ur was also the Birthplace of the Abraham.
    Forerunner also the first prophet of Abrahamic religions (İslam Christianity Judaism)
    No wonder why the name was chosen for "Urdak" ;)
------------------------------------------------------------------------------------------------------
  • Kadingir Sanctum: (Doom 2016)
    "Kadingir" or "Ka Dingir" is the Sumerian name for "Babylon", meaning "Gateway to the Gods".

    İn Turkish, the word "Kadim" with "M" means "Eternal" ;D "Gir" as a verb means "Enter".

  • Ungmar (Codex name that explains Wraiths in 2016): Cannot find anything really, but it looks like an amalgamation of Angmar, which is the kingdom name from Lord of The Rings. Witch King is the ruler of that kingdom.
------------------------------------------------------------------------------------------------------
  • Khan Maykr:
    Well, it obvious that "Maykr" means "Ma(y)ker" no doubt about it.
    As for "Khan", it derives from the Old Turkic word "Kağan (Khagan)" (Ottoman Turkish "Hakan") meaning "Ruler".
    So Khan Maykr stands for Creator Ruler.

  • Cool tip: in old Turkish khaganates and culture there can be Female Rulers on the Throne. Linguistically there are no gender-specific words like He, She, etc. on Turkic language. However, for some titles, it can change to male or Female specific.
    So as the game lore stated old father is a Khan definitely but the recent ruler is Female that leads us to correct calling of her, technically we need to call her as...
  • "Khatun Maykr".
------------------------------------------------------------------------------------------------------
  • -"KAR EN TUK !!!"-
    (Rip and Tear! warcry for Argent D'Nur Sentinel warriors):

    I Can't find connections with this word but if I compare it to Turkish then;
    "KAR" as a verb means "Stir" "EN" probably means; "And" on Turkish "And" means "VE".
    "TUK" is nothing as I can tell but, "Tük" means "single" on Turkish.

  • "Stir and Divide(reduce)"? for Rip And Tear... connection? maybe not.
    let me hear your thought on your languages ;D

  • UPDATE:
    After some time i have found that "Karen Tuk" ( करें तुक ) means "DO IT" in Hindu.

------------------------------------------------------------------------------------------------------
Sentinel and Fast Travel Names
---------------------------------------------------------------------------------------------------
  • Sentinel King Names: "Danak - (r)Ormero - Etrex - Roan - Novik"
  • Sentinel Prime, Argent D'Nur Locations: "Neras - Ardur - Taras Nabad - Kher Lodur - Exultia - Hebeth (Location of ancient Bethian Sentinel Clan)"
  • Warriors fought on Last Battle of Sentinels: "Sash - Roan - Gor" Betrayers name is Valen
  • Order Deag Priests: "Grav - Ranak - Nilox"
    ---------------------------------------------------------------------------------------------------
  • Exultia Hell Fast Travel: Belphegor's Gate - Dour Slough - Precipice of Recompense - Ichor Expanse - Isle of Torment
  • Cultist Base Fast Travel: Grotto of Penance - Station of Inquisition - Basilica of Adjuration - Forge of Transfiguration - Promenade of Culling - Station of Annointment
  • Doom Hunter Base Fast Travel: Station of Redemption - Lazarus Generators - Tower of Baphomet - Skies of Stigmata - Chamber of Penance
  • Urdak Fast Travel: Infernal Demodulator - The Sanctuary - Guardians of Sanctuary - Abyss of Sanctuary - Dimensional Lacerator - Perse Harmonizer - Xanthous Harmonizer - Vivisecton Efidicator
    ---------------------------------------------------------------------------------------------------
    Sentinel Names
    (Take these with grain of salt)

    • Danak seems to be used by both persians and indians. meaning is Learned, Wise Dhanak is of Indian (Sanskrit) origin and means "Rainbow"
    • Ormero direct referance to the John Romero co-founder of İd studios.
    • nothing found for Etrex
    • Roan is a Frisian given name. related to the Gaelic name Rowan. The meaning of Roan is "little red-head" It can be also a surname. Variants of the name include Ronne. It comes from Proto-Germanic *hrabanaz (Old High German hraban) meaning "raven"
    • Novik may refer to: A historical Russian term meaning a teenager from a noble, boyar, or cossack family enlisted to army or Opolchenie. This term, normally used in the 16th, 17th, and 18th centuries, may have come from the word "noviy", or "new" in Russian: Новый
    • nothing found for Neras
    • Adur, the Illyrian (Venetic) word for "water" or "sea".
    • Taras is probably derived from, son of the god Poseidon Taras. Nabad means peace in Somali
    • Kher means good in arabic. Lodur Scandinavian origin means Giver of senses. Lóðurr (also Lodurr) is a god in Norse mythology.
    • Exultia Exult means to express great pleasure or happiness, especially at someone else's defeat or failure
    • Hebeth probably comes from Thebes An ancient Greek city in Boeotia destroyed by Alexander the Great in 336 BC also An ancient Egyptian city on the Nile River that flourished from the 22nd century BC to the 18th century BC; today the archeological remains include many splendid temples and tombs
    • Bethian The name Bethan means God Is My Oath and is of Welsh origin. hebrew Bethia is Daughter, or worshipper of God. Maid-servant of Jehovah.
    • Sash means A piece of cloth designed to be worn around the waist. Sasha is a unisex name which originated in Eastern and Southern European countries as the shortened version of Alexander and Alexandra.
    • nothing found for Gor it has manny meanings
    • Valen as a boy's name is of Latin origin, and the meaning of Valen is "strong or healthy".
    • Grav is a unit of acceleration equal to the standard acceleration of free fall. it is also apears to be surname
    • Ranak is a Hindu Boy name meaning is King
    • nothing found for Nilox

    Fast Travel Names
    (Most fast travel names can come up to mind pretty quickly. I focused on hard ones that i find and drew lines on)

    • Belphegor: Lord of the Gap and one of the seven princes of Hell a Demon name
    • Dour Slough: Roughly translates to "Sad (Dour) Swamp (Slough)"
    • Ichor: In Greek mythology, ichor (ἰχώρ) is the ethereal fluid that is the blood of the gods and/or immortals.
    • Lazarus: Derived from the hebrew Elʿāzār meaning "God has helped".
    • Baphomet (Explained some things on top section): Derived from french accent Mahomet. used by heretic exiled catholic warriors in order to Defamate and attach name of the last prophet to satanistic deity. Others theorize that the name is derived from the Greek words baphe metous referring to the Templars’ initiation rites or “the Baptism of Wisdom.”
    • Stigmata: deriving from "stígma" (στίγμα) means a mark on the skin. in Christianity, appearance of bodily wounds, scars and pain in locations corresponding to the crucifixion wounds of Jesus Christ, such as the hands, wrists and feet. An individual bearing the wounds of stigmata is a stigmatist or a stigmatic.
    • Lacerator: Lacerate means tear or make deep cuts in
    • Perse: of a very deep shade of blue or purple.
    • Xanthous: probably means Xanthós (ξανθός) meaning “Yellow” in Greek
    • Vivisecton and Efidicator: Vivisection (from Latin vivus, meaning 'alive', and sectio, meaning 'cutting'), also known as V-section, is surgery conducted for experimental purposes on a living organism. Efidicator probably comes from editing.

    (Other Fast Travel locations doesn't have interesing names besides Nekravol's Evulsor)

    • Evulsor (Soul Converter Machine's name): Deriving from the word "Avulsion" which means; "Action of pulling or tearing away".
    ------------------------------------------------------------------------------------------------------
Argent D'Nur Language Sentinel Alphabet
------------------------------------------------------------------------------------------------------
Well if we look into writing systems of the cultures around the world, we will turn out to have handful alphabets that match with Argenta's letters. That being said, I found some near looking ones, the choice will be yours to make.
There are three Language systems, main branches stick out from the most.
These are; from most matching to less:
Firstly Aramic mainly Arabic (excluding hebrew). Secondly Sanskrit and Third actually here we will look into two Branches, such as Tungusic and Ural - Altaic language families Mongolian subbranch we can also add korean and japanese to the mix.
Without a further do we also need to talk about the subbranches of these families letter characters.
(Hindi Punjabi and Bengali)

On Indian languages there are subbranches that look very similar to each other. Mainly back then probably there has been some sort of strict rule I guess. Which is there will be a strictly horizontal line on each character. Sadly there are not so many characters to share this on Argenta characters only a handful.

Aramaic's Arabic alphabet has been used and customized by many cultures From Persia Pakistan \ İndia up to Uygur people at china.


(Persian, Urdu, Uygur and Ottoman Turkish)
If we want to widen this range we can look way back to Gibraltar Strait on Spain. There are many subscripts to Arabic letters. primarily we will focus on Syriac.


Compared to Arabic, Syriac has more angled characters then Arabic ones. We can't see any of this on other Aramic branches. If we look into hebrew alphabet we will see that different from other ones, there are no "conections \ Flow" between characters, also we can see 90* turns more often on letters. Cool fact Jesus has used this language in his lifetime.

So last and least we will go to the Central asia excluding Sino - Tibetan language and influences. Because for example, chinese characters are not letters, to be exact each character is its own word hell sentences even. we also need to look at angles and shapes on chinese, korean and japanese characters, same flows can be seen on japanese and korean. for chinese characters however they seem like buildings made by bricks these seem less on others.
"Not to mention there are tons of dialects to look for on chinese, any country that has that many population of course there will be some major dialects to pop up, moving on."

So mainly we will focus on Ural - Altaic tree's Mongolian side and Tungusic ones.

This one similar with chinese Mongolian is writen by upside down, the same thing applies to Tungusic ones too.
(Mandaic)






(Manchu Kalmyk)

Different from chinese and other letter systems, it connects its letters to continuing ones just like in many Aramaic ones. To compare it to the game, we need to rotate the characters. There are small matches here and there.

Bonus Fact:
Whatever writing systems there are, the Tool that engraves writing to the surface is the most important one.
On Doom Eternal, we see that Calligraphy plays a huge role.
Calligraphy is a visual art related to writing. It is the design and execution of lettering with a broad-tipped instrument, brush, or other writing instrument. A contemporary calligraphic practice can be defined as "the art of giving form to signs in an expressive, harmonious, and skillful manner".
Demonic Language Hell Alphabet
------------------------------------------------------------------------------------------------------
Keys of Solomon is what we search for hell sigils. (image turned for the page)
So as too short, it is a pseudepigraphical grimoire (also known as a book of spells) attributed to King Solomon. It probably dates back to the 14th or 15th century Italian Renaissance. It presents a typical example of Renaissance magic.

Sephiroth "Tree of life" from Kabbalah; is a diagram used in various mystical traditions. such as; Jewish Kabbalah, Christian Cabbala, and Hermetic Qabalah.
Official Statement From Emerson Tung 09.09.20
GRAPHIC DESIGN
For DOOM Eternal I was tasked to come up with the fictional languages and alphabet used by the Maykr and Sentinel race.

The Sentinel language was influenced and inspired by Aramaic, Arabic and the elvish language from Tolkien stories.
Meanwhile, the Maykr writing was influenced by more ancient writings like those from the Mesopotamian and Babylonian eras, with some fusion of Chinese and Korean characters.Another influence to the look of the language was Greek star constellations.


































İts good to see having an Offical Explanation on this topic. Right now 1 month is left for the release of the first DLC. I believe we will see many more influences on there too.
Maykr Language
The Celestial Alphabet, also known as Angelic Script, is an alphabet described by Heinrich Cornelius Agrippa in the 16th century. It is not to be confused with John Dee and Edward Kelley's Enochian alphabet, which is also sometimes called the Celestial alphabet. Other alphabets with a similar origin are Transitus Fluvii and Malachim.

Origin: The language was first made by occult scholars studying angelic kingdoms, (?:) specifically Heinrich Cornelius Agrippa, many centuries after the death of Jesus of Nazareth. The script was first published in his third book Of Occult Philosophy. The script and language was invented in order to communicate with angels and it was later claimed that these symbols were sent "by God", given to angels, and then passed along to humans. No known major books have come out written in this script.
-----------------------------------------
Wolves
(Looking More like Vampiric Bats rather than Wolves to me :)










Doom eternal like many other games features Wolf aspects in the game, primarily on Argent people and Slayer gates.
Today we will look into Wolves on international cultural folklore.
It will be long unlike other ones because this motif can be seen on many more media and peoples around the world we need to get the full picture however, popularity in culture is different on many to another the order is done tending to that rule.
not all cultures has same amount of imagery to Wolves keep that in mind. Have a good reading.



The Wolf is a common motif in the foundational mythologies and cosmologies of peoples throughout Eurasia and North America (corresponding to the historical extent of the habitat of the Gray Wolf). The obvious attribute of the Wolf is its nature of a predator, and correspondingly it is strongly associated with danger and destruction, making it the symbol of the warrior on one hand, and that of the devil on the other. The modern trope of the Big Bad Wolf is a development of this. The Wolf holds great importance in the cultures and religions of the nomadic peoples, both of the Eurasian steppe and North American Plains.

p.s. I had to point out that for most of the cultures I couldn't found any intriguing pictures about Wolves in their respected cultural arts, we need to do with stories on those
Individual
Sino - Tibetian, Semitic, and South American peoples have so little wolf aspects in their culture. On Eternal, you can found single examples of Mesopotamian, Caucasian, Afro - Asiatic, and Old North American cultural connections

Akkadian (Mezopotamian)
One of the earliest written references to black wolves occurs in the Babylonian epic Gilgamesh, in which the titular character rejects the sexual advances of the goddess Ishtar, reminding her that she had transformed a previous lover, a shepherd, into a wolf, thus turning him into the very animal that his flocks must be protected against.

Chechen (Caucasus)
The wolf is a national symbol of Chechnya. According to folklore, the Chechens are "born of a she-wolf", as included in the central line in the national myth. The "lone wolf" symbolizes strength, independence, and freedom. A proverb about the teips (sub-clans) is "equal and free like wolves".
There is one myth that the mythological founder of the Chechen nation, Turpalo-Noxchuo (Chechen Hero, who Chechens are descended from "like sparks of steel"), was raised by a fabled, loving "Wolf Mother". Old Chechen lore holds that the sheep were actually originally created for the wolf to enjoy, but man "stole" the sheep from the wolf (this is rather interesting considering that many Chechens in the past have in fact been shepherds). According to the ethnographic historian Jaimoukha, in olden times Chechens used to observe a wolf cult that would prevent lupine raids on sheep, by observing Saturday as being a special day

Egyptian (Afro - Asiatic)
Wepwawet originally was seen as a wolf deity, thus the Greek name of Lycopolis, meaning city of wolves, and it is likely the case that Wepwawet was originally just a symbol of the pharaoh, seeking to associate with wolf-like attributes, that later became deified as a mascot to accompany the pharaoh. Likewise, Wepwawet was said to accompany the pharaoh on hunts, in which capacity he was titled (one with) sharp arrow more powerful than the gods alone.
The ivory label depicting the pharaoh Den, found at his tomb in Abydos, circa 3000 BC. Originally attached to a pair of royal sandals, which is depicted on the reverse. The side shown here depicts the pharaoh striking down an Asiatic tribesman along with the inscription "The first occasion of smiting the East." Wepwawet is at the upper right.

Over time, the connection to war, and thus to death, led to Wepwawet also being seen as one who opened the ways to, and through, Duat, for the spirits of the dead. Through this, and the similarity of the jackal to the wolf, Wepwawet became associated with Anubis, a deity that was worshiped in Asyut, eventually being considered his son. Seen as a jackal (also his wife Anput), he also was said to be Set's son. Consequently, Wepwawet often is confused with Anubis. This deity appears in the Temple of Seti I at Abydos.
In later Egyptian art, Wepwawet was depicted as a wolf or a jackal, or as a man with the head of a wolf or a jackal. Even when considered a jackal, Wepwawet usually was shown with grey, or white fur, reflecting his lupine origins. He was depicted dressed as a soldier, as well as carrying other military equipment a mace, and a bow.
For what generally is considered to be lauding purposes of the pharaohs, a later myth briefly was circulated claiming that Wepwawet was born at the sanctuary of Wadjet, the sacred site for the oldest goddess of Lower Egypt that is located in the heart of Lower Egypt. Consequently, Wepwawet, who had hitherto been the standard of Upper Egypt alone, formed an integral part of royal rituals, symbolizing the unification of Egypt.
In later pyramid texts, Wepwawet is called "Ra" who has gone up from the horizon, perhaps as the "opener" of the sky. In the later Egyptian funerary context, Wepwawet assists at the Opening of the Mouth ceremony and guides the deceased into the netherworld.

Inuit (Native Americans of Alaska)
Amarok, or Amaroq, is a gigantic wolf in Inuit mythology, said to stalk and devour any person foolish enough to hunt alone at night. Unlike wolves who hunt in packs, amaroks hunt alone.
In his book Tales and Traditions of the Eskimo, Rink recounts several folk legends that feature the Amarok.
In one tale, a persecuted and physically stunted boy seeks to increase his strength. When he calls out to the lord of strength, an Amarok appears and wrestles him to the ground with its tail. This causes a number of small bones to fall from the boy's body. The Amarok tells the boy that the bones had prevented his growth; he instructs the boy to return daily in order to develop his strength. After several days of wrestling with the Amarok, the boy is strong enough to overcome three large bears, thus gaining him the esteem of his village.
In another story, a man mourning the death of a relative hears reports that an Amarok is nearby. He and a relative go in search of the Amarok. They find instead her pups, and the mourner kills them all. The mourner's relative becomes frightened. The two retreats to hide in a cave. Looking out, they see the adult Amarok returning to her pups, carrying a reindeer in her mouth. When the Amarok fails to find her offspring, she hastens to a nearby lake and drags a humanoid form from the water; at that moment, the mourner collapses. The Amarok, "from which nothing remains concealed", took the mourner's soul from his body.
In some tales, a person captures or kills an Amarok. The myth of the Amarok was most likely originated from the tale ancient Eskimos told about dire wolves.

Native Americans
Wolves figure prominently in the mythology of nearly every Native American tribe. In most Native cultures, Wolf is considered a medicine being associated with courage, strength, loyalty, and success at hunting. Like bears, wolves are considered closely related to humans by many North American tribes, and the origin stories of some Northwest Coast tribes, such as the Quileute and the Kwakiutl, tell of their first ancestors being transformed from wolves into men. In Shoshone mythology, Wolf plays the role of the noble Creator god, while in Anishinabe mythology a wolf character is the brother and true best friend of the culture hero. Among the Pueblo tribes, wolves are considered one of the six directional guardians, associated with the east and the color white. The Zunis carve stone wolf fetishes for protection, ascribing to them both healing and hunting powers.
Wolves are also one of the most common clan animals in Native American cultures. Tribes with Wolf Clans include the Creek (whose Wolf Clan is named Yahalgi or Yvhvlke), the Cherokee (whose Wolf Clan name is Aniwahya or Aniwaya,) the Chippewa (whose Wolf Clan and its totem are called Ma'iingan,) Algonquian tribes like the Lenape, Shawnee and Menominee, the Huron and Iroquois tribes, Plains tribes like the Caddo and Osage, Southern tribes like the Chickasaw, the Pueblo tribes of New Mexico, and Northwest Coast tribes like the Tlingit, Tsimshian, and Kwakiutl. Wolf was an important clan crest on the Northwest Coast and can often be found carved on totem poles. The wolf is also the special tribal symbol of several tribes and bands, such as the Munsee Delaware, the Mohegans, and the Skidi Pawnee. Some eastern tribes, like the Lenape and Shawnee, have a Wolf Dance among their tribal dance traditions.
Indo - European
In Proto-Indo-European mythology, the wolf was presumably associated with the warrior class, who would "transform into wolves" (or dogs) upon their initiation. This is reflected in Iron Age Europe in the Tierkrieger depictions from the Germanic sphere. Pictures chosen for a direct description of cultures most of them are less applied to arts

Indic
In the Rig Veda, Ṛjrāśva is blinded by his father as punishment for having given 101 of his family's sheep to a she-wolf, who in turn prays to the Ashvins to restore his sight.
In the Harivamsa, Krishna, to convince the people of Vraja to migrate to Vṛndāvana, creates hundreds of wolves from his hair, which frighten the inhabitants of Vraja into making the journey. Bhima, the voracious son of the god Vayu, is described as Vrikodara, meaning "wolf-stomached".

Iranic
According to Zoroastrian legends, Zoroaster as a child was carried by the devs (the gods) to the lair of the she-wolf, in the expectation that the savage beast would kill it; but she accepted it among her own cubs, and Vahman brought an ewe to the den which suckled it. (It was impossible in the Zoroastrian legend for the wolf herself to give milk to the infant, since wolves are regarded as daevic creatures.) According to the Avesta, the sacred text of the Zoroastrians, wolves are a creation from the 'darkness' of the evil spirit Ahriman and are ranked among the cruelest of animals. And belong to the daevas. The Bundahishn, which is a Middle Persian text on the Zoroastrian creation myth, has a chapter dedicated to the 'nature of wolves' as seen in Zoroastrian mythology and belief.
Wusuns, an Indo-European semi-nomadic steppe people of Iranian origin, had a legend that after their king Nandoumi was killed by Yuezhi, another Indo-European people, Nandoumi's infant son Liejiaomi was left in the wild and He was miraculously saved from hunger being suckled by a she-wolf, and fed meat by ravens.

Germanic
Norse mythology prominently includes three malevolent wolves:
the giant Fenrisulfr or Fenrir, eldest child of Loki and Angrboda who was feared and hated by the Æsir, and Fenrisulfr's children, Sköll and Hati. Fenrir is bound by the gods but is ultimately destined to grow too large for his bonds and devour Odin during the course of Ragnarök. He will be slain by Odin's son, Viðarr, who will either stab him in the heart or rip his jaws asunder. Fenrir's two offspring will devour the sun and moon at Ragnarök.

However, the wolves Geri and Freki were the Norse god Odin's faithful pets who were reputed to be "of good omen."
Wolves were seen as both being negative and positive to the Norse people. On one hand, they can represent chaos and destruction (e.g. Fenrir, Skoll, and Hati), while on the other hand, they can also represent bravery, loyalty, protection, and wisdom.
In the Hervarar saga, king Heidrek is asked by Gestumblindi (Odin), "What is that lamp which lights up men, but flame engulfs it, and wargs grasp after it always." Heidrek knows the answer is the Sun, explaining: "She lights up every land and shines over all men, and Skoll and Hatti are called wargs. Those are wolves, one going before the sun, the other after the moon."


Greek - Aegean
The Ancient Lydians associated wolves with the sun god Apollo.
Mount Lykaion is a mountain in Arcadia where an altar of Zeus was located. Zeus Lykaios was said to have been born and brought upon it and was the home of Pelasgus and his son Lycaon, who is said to have founded the ritual of Zeus practiced on its summit. This seems to have involved a human sacrifice, and a feast in which the man who received the portion of a human victim was changed to a wolf, as Lycaon had been after sacrificing a child. The sanctuary of Zeus played host to athletic games held every four years, the Lykaia.

In Greek mythology, Lycaon was a king of Arcadia who, in the most popular version of the myth, tested Zeus' omniscience by serving him the roasted flesh of Lycaon's own son Nyctimus, in order to see whether Zeus was truly all-knowing.
In return for these gruesome deeds, Zeus transformed Lycaon into a wolf and killed his offspring; Nyctimus was restored to life.
Despite being notorious for his horrific deeds, Lycaon was also remembered as a culture hero: he was believed to have founded the city Lycosura, to have established a cult of Zeus Lycaeus, and to have started the tradition of the Lycaean Games, which Pausanias thinks were older than the Panathenaic Games. According to Gaius Julius Hyginus, Lycaon dedicated the first temple to Hermes of Cyllene.

Slavic
The wolf as a mythological creature is greatly linked to Balkan and Serbian mythology and cults. It has an important part in Serbian mythology. In the Slavic, old Serbian religion and mythology, the wolf was used as a totem. The wolf is a symbol of fearlessness. Vuk Karadžić, explained the traditional, apotropaic use of the name Vuk (wolf): a woman who had lost several babies in succession, would name her newborn son Vuk because it was believed that the witches, who "ate" the babies, were afraid to attack the wolves.

Dacian (moden day Romania)
In his book From Zalmoxis to Genghis Khan, Mircea Eliade attempted to give a mythological foundation to an alleged special relation between Dacians and the wolves:
Dacians might have called themselves "wolves" or "ones the same with wolves", suggesting religious significance.
Dacians draw their name from a god or a legendary ancestor who appeared as a wolf.
Dacians had taken their name from a group of fugitive immigrants arrived from other regions or from their own young outlaws, who acted similarly to the wolves circling villages and living from looting. As was the case in other societies, those young members of the community went through initiation, perhaps up to a year, during which they lived as a "wolf". Comparatively, Hittite laws referred to fugitive outlaws as "wolves".
The existence of a ritual that provides one with the ability to turn into a wolf. Such a transformation may be related either to lycanthropy itself, a widespread phenomenon, but attested especially in the Balkans-Carpathian region, or a ritual imitation of the behavior and appearance of the wolf. Such a ritual was presumably a military initiation, potentially reserved to a secret brotherhood of warriors (or Männerbünde). To become formidable warriors they would assimilate the behavior of the wolf, wearing wolf skins during the ritual. Traces related to wolves as a cult or as totems were found in this area since the Neolithic period, including the Vinča culture artifacts: wolf statues and fairly rudimentary figurines representing dancers with a wolf mask. The items could indicate warrior initiation rites or ceremonies in which young people put on their seasonal wolf masks. The element of the unity of beliefs about werewolves and lycanthropy exists in the magical-religious experience of mystical solidarity with the wolf.
Ural - Altaic
In Myths of Ural - Altaic people, we usually see Wolf as a mother figure,
there are some exceptions for this in Indo - European ones but primarily fertility can be more seen in these parts.

Finnish
Unlike fox and bear, the Wolf has been feared and hated in Finland for a long time, and the Wolf has been the symbol of destruction and desolation, to the extent that the very name of Wolf in the Finnish language, Susi, means also "a useless thing" and the by-name hukka means perdition and annihilation. While bear has been the sacred animal of Finns, Wolves have been hunted and killed mercilessly for a long time. The Wolf has been represented as an implacable and malicious predator, killing more than it manages to eat.

Japanese
In Japanese mythology, In the Shinto belief, the ōkami (Wolf) is regarded as a messenger of the kami,
Grain farmers once worshiped wolves at shrines and left food offerings near their dens, beseeching them to protect their crops from wild boars and deer. Talismans and charms adorned with images of Wolves were thought to protect against fire, disease, and other calamities and brought fertility to agrarian communities and to couples hoping to have children. The Ainu people believed that they were born from the union of a Wolf-like creature and a goddess.

Okami (Okami-no-kami) in the Kojiki, or in the Nihon Shoki: Kuraokami or Okami
who are a legendary Japanese dragon and Shinto deity of rain and snow. In Japanese mythology, the sibling progenitors Izanagi and Izanami gave birth to the islands and gods of Japan. After Izanami died from burns during the childbirth of the fire deity Kagu-tsuchi, Izanagi was enraged and killed his son. Kagutsuchi's blood or body, according to different versions of the legend, created several other deities, including Kuraokami.

Mongolian
In the Secret History of the Mongols, the Mongol peoples are said to have descended from the mating of a doe (gua maral) and a Wolf (boerte chino). In modern Mongolia, the Wolf is still seen as a good luck symbol, especially for males.
Mongol mythology explains Wolf's occasional habit of surplus killing by pointing to their traditional creation story. It states that when God explained to the Wolf what it should and should not eat, he told it that it may eat one sheep out of 1,000. The Wolf however misunderstood and thought God said kill 1,000 sheep and eat one.

Korean
Bul-Gae (Korean: 불 개 Fire Dog), the mythical Fire Dogs in Korean mythology, are dog beasts from the kingdom of darkness that always chase the sun and moon, causing eclipses when they bite both the celestial bodies.
In Korean mythology, the cosmological narratives and legends such as the "Isik, Wolsik" legend, explain the eclipse phenomenon with the Bul-Gae dogs.

According to the myth recorded in the Hangugui-Seolwo (Folk Myths from Korea), there were many realms of heaven. One of them, the kingdom of darkness, was called Gamangnara (the Dark World). The king of Gamangnara got weary with darkness and desired the light of the sun and moon. He sent one of the gigantic fiery hounds, the Bul-Gae, belonging to one of his dark world subjects, to chase the sun and bring it to his realm. However, when the Bul-gae tried to bite the sun, the sun was too hot, burning the dog's mouth and the Bul-Gae had to let it go. The king of darkness got angry and then sent another, more ferocious Bul-Gae to fetch the moon at least. When the Bul-Gae bit the moon, the moon was too cold, freezing the dog´s mouth and the Bul-Gae had to let it go as well, which infuriated their master. The king always sends his dogs, they try to fetch the light, but they always fail and run back to Gamangnara. When the Bulgae bites the sun, it is called a solar eclipse; when they bite the moon, it is a lunar eclipse. During eclipses, the dark parts covering the sun and moon were believed to be the parts bitten and covered by the mouths of the Bul-Gae.

This myth is quite reminiscent of the Nordic myth of the chtonic, giant, monstrous Sköll wolf, which always hunts Sol, the sun goddess and will eat her at Ragnarok, and his brother Hati, who serves the same role with Máni, the personified moon. The Bul-Gae myth also shares similarities with the Hinduistic serpent villain, Rahu, who chases the sun and tries to swallow it, creating solar eclipses, as well as the Slavic mythology dragon-serpents Zmej, that try to swallow the sun in the sky during rain storms and can absorb and steal the power of the sun by sunbathing.

as it was seen apperance wise Bulgae is the most close candiate for the Argenta Wolves apperance.
Most influential, National Symbols
Indo - European
------------------------------------------------------------------------------------------------------

Romans
According to Herodotus after the war of Troy
(Troia - Çanakkale Dardanelles)
refugees of early Romans migrated to modern-day Italy. (these not only limited to the Trojan war unlike what heredot told)
As they start to live they began to take inspirations from local Etruscan people - Etruria (today's Tuscany). Then they (maybe rulers themself) attributed some local legend elements. Like the Roman emperor family tree. The legends spanning its way all to the Jupiter and his continued lineage so on and so forth.

They done this by combining elements of local peoples folklore and folklore of before migration.
early greek, Lydia - Hittite cultures, possible influence as Lydia, Apollo's main praying community and their association with Wolves
local Etruscans diminished over the time of wars and conflicts but their ancient beliefs still reside in those lands.

In Roman mythology, Wolves are mainly associated with Mars, the God of war and agriculture.
The twin babies were ordered to be killed by their great uncle Amulius. The servant ordered to kill them, however, relented and placed the two babies on the banks of the Tiber river.
The river, which was in flood, rose and gently carried the cradle and the twins downstream, where under the protection of the river deity Tiberinus, they would be adopted by a she-wolf known as Lupa in Latin, an animal sacred to Mars.
The Capitoline Wolf nurses Romulus and Remus, sons of Mars and future founders of Rome.
time passes a Shepard raises twins without their identity and eventually, they take their revenge from their uncle.
When they arrive home they couldn't decide which hill empire will be set upon. Two brothers clashes, and.
Romulus kills his twin brother, then announces his rule as the First emperor of Rome as this was the tale of the city name and first emperors mythical story.

As a consequence, the İtalian Wolf is the national animal of the modern Italian Republic.
In Antiquity, the she-wolf was identified as a symbol of Rome by both the Romans themselves and nations under the Roman rule. The special status of the Wolf was not based on national ideology but rather was connected to the religious importance of the Wolf to the Romans.


------------------------------------------------------------------------------------------------------


Ural - Altaic
------------------------------------------------------------------------------------------------------

Turkic
As with most ancient people's beliefs, the Wolf was thought to possess spiritual powers, and that parts of its body retained specific powers that could be used by people for various needs.
In the mythology of the Turkic peoples, Wolf is a revered animal. In Turkic mythology, Wolves were believed to be the ancestors of their people. The Bozkurt (Grey Wolf) legend is an old Turkic myth that tells of how the Turkic people were created. (Tellings of this event can differ from many Turkic peoples to another but the main story is the same)
Aproxemently in Northern China a small Turkic village was raided by Chinese soldiers, but one small baby was left behind. An old She-Wolf with a sky-blue mane found the baby and nursed him, then the She-Wolf gave birth to half-Wolf, half-human cubs, from whom the Turkic people were born.
after some generations, increased attacks and drought led to a huge joined exodus.
it is believed that a Gray Wolf (probably one that saved the child or one from shes lineage) showed the Turks the way to their legendary homeland Ergenekon, but in order to do this, Turkic people must pass through a mountain.

Wolf has led them to the passage but it was too thin for humans. so in order to fit, it is said that they molted the whole iron mountain to pass it as the whole federation.

Which in turn allowed them to spread and conquer their neighbors.
The passing from the iron mountain is close time to the the start of Spring season. this led to celebrations of Nevruz festivals. (Start of spring)
-----------------------------------------
+ Easter Eggs - Parallels
Here are some easter eggs \ parallels that I found. I did not list all of them because it would need some content-stealing from other videos, articles, etc.
So if you couldn't find your much-loved thing in here, keep this in mind.
This was not planned as a reference guide you know ;) HF.
Easter Eggs - Parallels


HE-Man: He Has THE POWER!!!



Lemmy is the G.D Yo!


















Braaaiiinnnssss... Khan Maykr and Spider Mastermind (they promised her so much)











Xen (Interdimensional rift from another plane of existence) Half-Life



Is that a Jojoke? no, it's not... Brand of Sacrifice. (Berserk)
I can put Behelit in comparison for Supercharge but no need to overdo it :) also...











The deepest point of Astral World, Soul Vortex of Abyss, (Berserk) Speaking of soul S*CC;











Technically that space station thingy primarily doesn't suck souls but it can do the job when needed. Mantra Fortress (Asura's Wrath) and the Nekravol City of Damned.



Entrance of Tartarus gate. (Mythic Hell God of War 3)


















It is taken from the bottom but you get the idea, found on Nekravol entrance speaking from whom;


















Original Baron and Hell knight resemblance.



Sabaoth (DOOM 3) and Doomhunter. plus Necron destroyer (Warhammer 40K series)
also, his arm saw is reminiscent to the Doom 64


Both religious feared green power armor wearing ChaDs confronting their precursor nemesis, whom is a highly advanced old civilization leader and has yellowish lights emitting from their armor. (Halo series)




I am sorry vega As in Maury's words you are...!!! the Father. :(



Kidding kidding their child is far worse and merciless.













i don't know about you but, those holes need to be get filled... (İnfinty gauntlet)


Hope it doesn't Snitch out. (Harry Potter)




















Tables have turned. :D (Tracer and Roadhog From Overwatch)



Words lost their meaning Daf****!!!.












From the early times of pandemic approximately after the release of Doom Eternal Coincidence??? :)
Jokes aside I hope I will get better soon fingers crossed.











The artwork at right is from Emerson Tung.
Left is from Pacific Rim concept artist and... Doom Eternals director Hugo Martin also known as...


...GULAMİ XD



Cephalopods (From the biology of course :) Crysis)











İnfected Generator. (Dead Space 3)
Easter Eggs - Parallels
Welp, I almost certain that track covers are a nod to some band groups but I don't have much recognition on the metal album covers so here's a guide idea for you metal guys out there.










You know who demonic skeleton \ flaming black appearance resembles to... (Ghost Rider) maybe a new Ember \ Zombie model fusion skin?



Cultist base Neon imagery can be compared to Tron Legacy's visuals
also, drones in that base look a little like imperial probes from star wars



I don't know its relevant but this guy looks a little like Mick Gordon (games former OST artist)











Facing Worlds feat. Australian Wildfires ok ok ill stop. :( (Unreal Tournament)
as mentioning arena shooters we need some love for Quake he needs it

one shoulder cannon but cool fact Keel's mechanic helmet features a mohawk. :)

The 1UP challenge reward skin is a direct homage to as the name implies Phobos.

Now, this thing goes waaayyy back to the late '90s. I need to make this first but this needs some explanation to do so here it goes...


Welp as we can see on the new iteration of the suit has some "Examples" taken by, the reason is also an easter egg as well, so:
the main reason for this, as I said goes back to the '90s, the thing is at first there was no Doom planned to be made. Rather, in fact, the planed game was Alien licensed movie game, but things did not go as planned and boy 30 years later here we are... I still don't like this suit :P
-----------------------------------------
+ Wishlist Quality improvements
Remember I said "Take some notes İd" this is the place for that.

And a personal request, model Black and Caspian Seas you know :)
UI and VISUALS
-HUD and Helmet outline customize or Toggle option.
Helmet Breath Vapor too maybe (for 2016 too).










-Being able to disable Armblade and Equipment Launcher Animations \ Visuals.
-As it was seen on the gameplay trailer "Sideway Dash Lean" can be a thing for momentum feel.

-As I opened the talk about trailer I hope we will see the 90s Old Suit.
I'm pretty sure that the trailer suit is different from the game, and "that recycle quake champions cover art skin" is not the real old one.

-Light removal from sentinel helmet
-Blurable Helmet Visor not everyone wants to see the face of Doomslayer

You know what add an option to remove all HUD light as I stated above;

-"Hold Skip, PhotoMode, NO AMMO!" indication disable function.
The Photomode indicator can be transferred to the menu and can be toggled from there.
-Skippable "Unskippable cutscenes" like door opening etc. maybe "FPS Cutscenes" toggle?
-Not intensity. Being able to change Glory Kill and Ammo drop Colors.
-Mouse scroll controls and Weapon wheel slide controls cooperation Fix.
-Being able to unlock passed "Series skins" after some time.
-In game Skin changing both for Slayer and Enemies.
-Seeing Enemy info's like Movement, HP at Model Viewer.
-Online match UI Side choosing fix. as in order: instead of (Quickplay - Slayer - Demon) the row should be like this: (Demon - Slayer - Quickplay) see for yourself:
GAMEPLAY
-Crouch? anyone?
-New DLC Events, locations for example:

-Whole Doom 2016 Campaign on Eternal.
-Mario platfroms removal by toggleable spiral pathways.
-Being able to play Slayer Gates from Ripatorum inside Fortress of Doom.
-Snapmap like D&D mode. maybe bringing back Snapmap as DLC?
-Horde Mode, increased and powerful enemy count kinda will look like İnvasion mode.
-Removable 1UP mode for hardcore playthroughs and Fixing 1UP last chance Rune interaction.
-Disableable Upgrades
-Newgame+ equipment placements for example crucible
-Old trailer encounters? maybe like Cyberdemon on Hebeth and Archvile at BFG.10.000

Lastly 3RD Stage for İcon of sin boss fight,
maybe Doomslayer can combine Balista destroyer blade shot with BFG in order to cut this thicc boi when he falls from the skyscraper he can mutate into this form and the final battle can begin idk

maybe we can see its mutated corpse at new Oilrig DLC
WEAPONS
-Cut Pistol out for without ammo alternative to chainsaw switchable with R button similar to BFG Unmaykr


-Holding Mod button to remove Gun Mods (for 2016 too).
-Weapon "Classic Pose switch" button (for 2016 too).


-Shotgun skin Without Meat Hook and Wrap Visuals.
maybe Meat Hook can close it on itself instead of being always open. logically it must pierce it first then expand it on itself.
maybe other players like it look off to me.

-Old Weapon models return maybe as DLC?
-Crucible \ Chainsaw hit Decal glow map for Crucible.
-HUGE Glowmap size increase for BFG comparable to the Destroyerblade
-New Crucible \ Chainsaw skins, for example Guitars, Demonic 2016, etc. probably for Marauder too.

-BFG Removal From Weapon wheel or Mouse Scroll setting the input to it. The mouse scroll to Unmaykr can stay or the mod swap button can do the job too.

-Fast, instant weapon wheel maybe an upgrade for it or toggle select mode with a separate last weapon button
-BFG chainsaw ammo drop Rune's return.
-Chanisaw regenerate up to 3 Bar after some long wait.
-Being able to Chainsaw Glory highlighted enemies regardless of Fuel.
-Bloodpunch mob push Ragdoll.
-New Charged Bloodpunch as a collaboration with Armblade slash can have Destroyer Blade effect
-Crucible Left Right İnverted animations.
-Being able to open Crucible while Berserk powerup.
-Doing Regular Glory kill animations While in Berserk with "Use" button.
-Similar to Bloodpunch "Chargeable Crucible". this can happen with Chansaw kills.
-Switchable fists or Bloodpunch Overdrive infused only fist Rage mode with impact damage.
and without kill animations, glory kills dependable to choice. this mode can be Charged with Crucible kills.
ENEMIES
Summoner - Harvester - Hell Guard - Parasites (maybe reanimate fallen enemies) - Hell Razer
Red Baron of Hell - Chitin Mancubus - Orange Imp - Possessed Soldiers - Old Revenant - Old Unwilling

-2016 Mobs Reappearing in Eternal as DLC maybe toggleable and maybe even old models from first trailers ex. hknight lookalike imp.
-Prowler Rework similar to 2016's Multiplayer.
-Chared Baron of Hell's Rework as two-stage boss like Doomhunter. He will ignite his Blades after some damage as Rage mode same can apply to Cyber Hell Knight.
-Similar to Cacodemon Countering (new) charged firing Tyrant with BFG shots
maybe we can disable arm cannon and fight with his new stage after the interaction this can make it use crucible as two use-dependent weapons against Cyber.

-Rocket launcher weakness to Pain Elemental similar to grenade Cacodemon
-New more H. Knight Lookalike Cyber Hell Knight.
-Random tentacles locations, not Preplaced for Reflex check.
-Enhanced Gore mode (for riping Arms, Leg, increased blood, etc.)
MARAUDER
-Marauder fight without Depending on Foddler eneimes MONO e MONO.
-For Mono e Mono thing if we run out of ammo Players can be able to Chansaw his shield for ammo (You know he carries shotgun ammo) maybe this can disable it for some time.
-Marauder Healing ritual animation. in this State he can summon Transformed Op DOGE.
-Crucibles own Marauder fight mechanic Close combat Hack and Slash
-Bloodpunch to put his Shiled down for small second.
BATTLEMODE
- 2v2 Hell Demons vs Hell Demons
- 1v1, 2v2, 3v3, 5v5 Sentinel Hero vs Sentinel Hero modes

-Direct summon buttons similar to MOBA's deployment system instead of selecting, scrolling then Summoning.

-Battlemode damage number indicator options, similar to Apex legends (Off, Stacking, Floating, Both)

-If somebody ragequits on battle mode other players that left on the battlefield must be buffed in order to deal with slayer solo.
Maybe with fewer cooldowns or double HP or DMG increase or DMG Reduction for demons.

-Mancubus can have the last round upgrade to the Cyber Mancubus.

-Maybe we can play as Fodder enemies like imps or heavy demons like hell knight etc.
Damage output and health pool must be done to Respawn times and vice versa.
The important thing here is that there must not be two fodder enemies as players because one can be the other side of the map and by the time reaching it the other one can spawn in because of a short time.

I can probably concept this on enemy types later as another guide

-Doomhunter and Super slow, super buff non-fodder spawning Tyrant must be implemented to the battle mode alongside other semi heavies like whiplash, etc.
Baron maybe Red Baron can be implemented, or as I stated above, it can have blade rage mode in the battle match or blade toggles for close combat idk. it can have a lunge attack and fireballs too.

-New gameplay types can be added to the Demons.
For example, instead of axe \ shotgun marauder we can see his shield implemented onto the game, like his singleplayer counterpart, as a defense character.
on this playstyle, he can blast energy spikes from afar and melee whenever slayer close with his shield Brigitte from overwatch is a good example for this.
also, smoke \ flamethrower Mancubus can have burn on contact napalm and close ground energy blast types etc etc.
lock on lost soul shieldless Pain Elemental
multiple spawn - teleport only Archvile
melee Revenant idk I didn't think much about him

"Quick Switching" is not a Skill here I said it. (Finished on Ultra Nightmare)

Battlemode need a Nerf to Switch Time or Ballista \ ARSniper combo some people abuse the system and many other benefits from this system
it's not skill its just aim tracing and switching weapons please fix damage output or lessen the ammo count for related weapons its bad to see a red lined player who joins and kills mancubus around 4 seconds it doesn't make sense.

!!!urgent MATCHMAKİNG fix!!!
-----------------------------------------
Changelog.
June 11 Changelog: New Paintings section and new Updates on other sections has been completed. New pictures have been added.

June 18: Changelog: Verbal section updated (ex 2016)

June 14: Changelog: Added new images and updated most of the articles with new information on history language and mythology.

August 24 Changelog: Removed music section from the verbal tab as an independent section.

September 8 Changelog: Overhauled some things moved changelog from comments to here.

September 9 Changelog: With the Release of my New Guide about Trailers, I have added 15 or so, "New Word Translations" regarding my lastest codex reading of 2016 and Eternal. for example King names etc.

September 10 Changelog: Added Emerson Tung's offical statement about languages used on Eternal.

September 19 Changelog: Added Maykr language and preplaned cut Bestiary sections.

September 26 Changelog: Fixed additonal errors and added names section.
Final Words
As for me, the game changed his appearance from "Sci-Fi futuristic Space Hell action" to
"Goofy chubby nonserious Doomsday simulator coming near your Arcade station".
for instance why 4 enemies have dual arm blades Doomslayer too anyways. remove platforming and momentum slowing nonsense, sure goof can stay but don't overdo it.
Bring back 2016, maybe add Horror to it.

OG Commander Keen is the man but Make sure to keep Doom away from Wolfenstein. we don't want Cringy Wolfenstein fans or lore Migrating to the DOOM fanbase.
their franchise is ruined anyway. 64 we respect but don't' jam Java flash games into the lore.












Game on launch had some Minus factors... thnx bet.....
Try to find balance on (i don't know how I say this) Singleplayer Battlepass thingy, don't follow the greedy route. Don't add nonsense things that you haven't said for. like Denu.......

I hope things will become better with the music department in time, this type of game cannot be released without flaws. hope for the best for id and related people.

New DLC's looks lit I'm not sure about Oilrig, I have to say this don't burn your fuel quickly id
Maybe we can see Mysterious Voice (Dark Lord ;)) vs Doomslayer in "DOOMsday" you know.

I Have to congratulate all of İD
this game is full of content. that when we finish it, we think about how it becomes legendary more
Thnx İD for bringing this game to us Doom fans.

https://steamcommunity.com/sharedfiles/filedetails/?id=2097840791
https://steamcommunity.com/sharedfiles/filedetails/?id=2190390810
I Am Furious to ask this. Make sure to LIKE and FAV the content. I probably jammed 3 or 4 guide's into one in this one many of my works are unnoticed.
anyway;

Hope You had Fun and Learned new things in here.

GL ALL HF
Sincerly. Raidencan...
61 Comments
"尺 ᗩ I ᗪ E ᑎ ᑕ ᗩ ᑎ  [author] Jun 16, 2023 @ 9:39pm 
Much regards guys :DOOM_Revenant:
Pablo Gabriela Alejandro Carlos May 27, 2023 @ 3:17pm 
you must have played hours of doom to write all of this, good job bro
minister May 13, 2023 @ 4:26pm 
facts
"尺 ᗩ I ᗪ E ᑎ ᑕ ᗩ ᑎ  [author] Apr 3, 2023 @ 10:57pm 
:DOOM_Marauder::zombiethumbsup:
Robin Apr 3, 2023 @ 1:18pm 
I don't have the attention span to read this in one sitting but I'll definitely come back and finish it <3
"尺 ᗩ I ᗪ E ᑎ ᑕ ᗩ ᑎ  [author] Sep 3, 2022 @ 10:38pm 
alvanx, lighter thanks for the feedback, apreciate it much :steamhappy::DOOM_Revenant:
lighter Sep 3, 2022 @ 3:06pm 
This is so impressive on so many levels! Kudos, and thank You for this!
alvanx Sep 2, 2022 @ 7:42pm 
dude this is sick!:steamthumbsup:
"尺 ᗩ I ᗪ E ᑎ ᑕ ᗩ ᑎ  [author] Jul 28, 2022 @ 12:13pm 
yeah i remembed that solar flare thing
BerzerkWrath Jul 25, 2022 @ 2:13pm 
Oh did i mention that in 2012 on 9 July we miss a sun outburst by 9 days?
That would have taken out all electricity on earth. And rebuilding a transformator takes years.
So all the 2012 doomsayers had it right, but we luckily missed it.