Stellaris

Stellaris

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A Deadly Tempest [3.14.☠]
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16.446 MB
Mar 20, 2020 @ 12:33pm
Apr 23 @ 3:06am
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A Deadly Tempest [3.14.☠]

In 2 collections by FirePrince
FirePrince's ADT Recommendations
52 items
FirerPrince Stellaris 3.14
43 items
Description

Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Tempest was more of a threat with the sweet rewards of Nanite technologies, being able to build Nanite ships, use the Gatebuilder weapons and bombard worlds into Nanite Worlds, then terraform them into something useful (and Xenoless)?


A Deadlier Tempest
The Gray Tempest has been improved, not only do they now make use of the higher end-ship technologies, but also once every two months their fleets will spawn a ship to replace the numbers that the fleet has lost in combat. However, if they do not have a mothership class within the fleet, then they have lost their spawning ability. How this works is that the fleets will keep spawning new ships, until they have reached a fleet size of 11. If it is the mid-game this changes to 21, and finally at the late-game, their fleets can reach a size of 41 ships in addition. Once at the late-game, they have a very small chance to spawn a Mothership class instead of an Interdictor class. Additional fleets start spawning once the mid-game or late-game points are reached, meaning you in a race against time to end the threat quickly before it gets out of control. (Spawning chance is now ca. 57%, from vanilla around 36%. If you want more, take the Never Empty L-Cluster mod.)

Control Access to the L-Cluster
Finally, once you research the L-Cluster Access Control technology, you will get a unique decision, that allows you to close or open the access to the L-Cluster. However, in order to do so, you must have also the (Gateway Activation) technology researched and be in control of Terminal Egress. The decisions are at your capital.
On the plus side, if there is ever a crisis you cannot beat, you now have a safe retreat while the galaxy burns behind you. (I recommend getting the Gigastructural Engineering mod to build all that population space you're going to need for all those refugees or just your pops one or the other.)
● Stand-alone mod: L-Cluster Access

Buildable L-Gates
You can build L-Gates, however the L-Gates must be built at a black hole. The visual representation of the two states is now conspicuous like normal gateways. (In fact the vanilla game has already unused/inactive entries for this, as I see now this was used in the first release of 2.1 Niven, if you see old release pictures with blue gates.)
● also in L-Cluster Access

Nanite Technologies
For your hard struggle against the now deadly Gray Tempest, not only do you get access to the L-Cluster's resources, but new Nanite technologies such as being able to research, the means to produce the Nanite resources yourself, the weapons used by the Gray Tempest and others. You must have finished the L-Gate chain and Nanite resources in order to research and use the Nanite technologies.

Buildable Nanite Ships
Once researched you will be able to design and build Nanite ships. Now these ships do not have an upkeep, but their designs are somewhat inflexible, they still use up fleetcap and can only be build from starbases that have the Nanite Foundry building. This building is expensive and has a massive upkeep just to keep it running.

Nanite Bombardment
Once researched, this bombardment stance works much in the same way as the Armageddon Bombardment stance, except for a Tomb World, the planet is instead turned into a Nanite World. The bombardment requires you to have researched the technology and have either the Indiscriminate or Armageddon Bombardment polices.

Terraformable Nanite Worlds
Once researched you will be able to terraform Nanite Worlds into what ever world you wish.

Nanite Bonuses
This mod also includes a number of technologies that give empire wide bonuses. With the technologies that give the old Nanite resources bonuses are just the tip of the ice asteroid. Bonuses such as increased ship hull and armor with and small (+1 hull +2 armor) regen, faster building and cheaper ships, etc.

Nanicist and Nanite Drone Jobs
These unique jobs allow an empire to create Nanites for their use. In order to build the buildings that produce their jobs, all you need is the Nanite Transmutation tech (vanilla technology), and you can start building them.

Nanite Replicators Buildings
With the help of some energy and Nanites you can build buildings that can create food or raw minerals. Buildable once you have the Nanite Transmutation technology.

L-Drakes
Are a little stronger and friendly to the Tempest as they have in vanilla only about 1/30 strength of an adult Ether Drake. (Spawning chance is now 100%, from vanilla around 21%) Some mechanical space guardians are neutral too.. New matching event picture.[stellaris.paradoxwikis.com]
The Gray
Has various types of occurrence chance of up to 100%due to the removal of the empty cluster result, also slightly strengthened as army and ship. If you want the maximum spawn chance, you can get the Never Empty L-Cluster or Crisis Manager - Mid-Game Edition. s.b.

More…
AFE Gatebuilder, Tempest can capture ships from mechanical enemies…


Should be savegame compat, except parts of the built-in compat for the Crisis Manager.
For more see this thread.

If you remove this mod on an ongoing game – before the L-Cluster was opened – this could lead to inoperable deactivated L-Gates (if not, use L-Cluster Access instead).

Localisations
● 🇺🇸 (fixes – Ragadad)
● 🇩🇪
● 🇪🇸 – DARH (also as fallback for braz/por)
● 🇨🇳 – LunarTraveller
● 🇷🇺 – Hann (21. Sep.2023)
● 🇫🇷 – by Cerodan (29. Jun.2024)

If you want to help with translation, check out GitHub s.b.

Planning
● Extra Casus Belli for preventing the danger of opening the L-Cluster
● More special events and interactions with Gray as the Ultimate Nanite Entity

Credit
● Spartan878 who initiated this mod
● NaK1119 for the Crisis Manager
● Twink315 for some stuff from his Dessanu

Requirements/Slightly Recommendations
● Only one menu mod is "required" if needed
● The shipset is only soft "required" (partly included)
Ships in Scaling Patch
The Great Khan Expanded
Mod Collection



● GitHub repository – ADT 2.7–3.*[github.com]


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Popular Discussions View All (4)
139
Dec 9, 2024 @ 7:07am
PINNED: Compatibility and Bug Reports
FirePrince
50
Jun 8, 2023 @ 12:22pm
PINNED: Suggestions, Ideas
FirePrince
0
Oct 16, 2021 @ 7:25pm
PINNED: Tech Tree
FirePrince
921 Comments
RECKLE$$ Apr 23 @ 11:43am 
thats great stuff thanks for hearing me out, i forgot to add onto that though about tamed L Drakes to merge with fleets also this makes it much more viable to go after them if you can bunch them together. i can see a scenario where Gray commands all of the L Drakes like his nanite dogs of war lol
FirePrince  [author] Apr 23 @ 4:41am 
@RECKLE$$: done, added also a feature to get Gray if you own the whole L-Cluster, like "Meet Gray 100%" (not recommended)
RECKLE$$ Apr 22 @ 1:06pm 
please allow Gray to merge with fleet he is useless on his own, but makes for an excellent flagship and fleet admiral
FirePrince  [author] Apr 21 @ 3:54am 
Will be fixed next update, thx for report (didn't test multiplayer)
Vrishnak92™ Apr 21 @ 2:34am 
Just thought i would mention that the in-built crisis manager menu triggered for someone else when i was the host to a multiplayer session (and did not trigger for myself). Any chance this could be fixed?
Tamman Mar 21 @ 9:49pm 
Thank you very much. love your mod :)
FirePrince  [author] Mar 21 @ 1:17am 
@Tamman: yes, fixed! Somehow the the new inline_script compat technique has a fault.
Tamman Mar 20 @ 9:17pm 
I'm not sure which of the last 2 or 3 patches did it, but this mod used to be compatible with gigastructral engineering & more. Recently when I start a new game the ai science ships just keep flashing return to starbase and never survey. This means the ai never expands.

I tested it with only giga and deadly tempest activated to confirm it was just these to mods. Giga has not undated since the problem occured and deadly tempest has so I'm figuring it must have been one of the recent patches.
✧Starshadow Melody✧ Feb 16 @ 5:15am 
NSC should not be Sans Undertale.
Kamen Rider Nexus Feb 15 @ 10:53pm 
You guys should BOTH just *shut up* about NSC...