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Recent reviews by Chuck Fatbutt

Showing 1-4 of 4 entries
7 people found this review helpful
27.4 hrs on record
Boring and soulless, paid DLC out the ass. But more than anything, the devs are rotten people who hate their playerbase.

Stay away.
Posted November 10, 2023.
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3 people found this review helpful
1 person found this review funny
73.1 hrs on record (64.9 hrs at review time)
Early Access Review
Do you have fond memories of playing with Legos growing up?

Looking for a more advanced, mature alternative to Roblox or Blockland?

Did you recently step on a Lego, and wish to take your anger out on it in virtual vehicle form?

Then Brick Rigs is right for you!


I've played just over 2 full days-worth of this game, and it's already became one of my all-time favorites. Brick Rigs can be described as a free-form block/brick-based vehicle building game, where the player can use the materials given to them to build whatever they wish. It runs off the same premise as SimplePlanes, where the name might imply only cars can be built (Brick Rigs), but in reality, a multitude of different kinds of vehicles can be built, including planes, rockets, and helicopters.

Pros

  • The game has enough parts (and now colors!) to allow you to build a multitude of different vehicles, ranging from trucks, to tanks, to trains, to even aircraft.

  • The destruction physics work as you'd expect them to. Individual bricks can break off, explosions send them flying, and entire constructions can burn and crumble into a heap.

  • Special parts like Actuators and Camera Controllers allow you to build complex and intricate creations.

Cons

  • Occasionally, physics on certain parts like detached wheels is strange.

  • While this game's parts are based off real Lego parts, it does not contain the full spectrum of different parts Lego has to offer. (Technic parts, certain windshield pieces, certain wheel types, etc.) As such, players who are hoping to use official Lego manuals to build vehicles may have to cut some corners here and there due to lack of certain parts in-game.

  • The grinders in the City and Sandbox maps often get parts stuck in them after a car is driven into them. I'm not sure if this is supposed to happen or not.

  • Fuel Tanks feel less like they're actually adding to your total fuel capacity, and more just like parts to make your vehicle more explode-y. Like, seriously, who fuels anything with Nitro and C4?!

  • Detached wheels still make squealing noises, as though they're still being driven.

  • Blown tires have no change in apperance, other than having the tire part lose its collisions with the ground.

  • The texture for burning/burnt parts is ugly. It honestly looks more like white petrified dog turd than it does burning metal/plastic.

  • The proportions of certain parts isn't accurate to their real-life Lego counterparts (mudguards, the 1x1x2 slope piece)

  • Dying from rolling over in a car feels weird, as if it shouldn't be happening.

In the hopes of making changes to this game for the better, I also have a few suggestions for the developer/developers themselves.

Suggestions/Comments to the Developer(s)

  • Weapons, player teams, Team Deathmatch and Zombie Mode... Why? Is this game a vehicle-building game, or a fast-paced FPS? Guns just seem like an unnecessary addition to a game like this, it's like adding a tower defense mechanic to a farming simulator. "Professions" try to make this game something like a DarkRP server in Garry's Mod, wherein, you can be a bunch of different things, but at the end of the day, you're just a player who's name and apperance is different, and you just have a different weapon or something.

  • Player tools. Weapons like a generic pistol and a drab assault rifle try to add a level of realism and seriousness to this game that, quite frankly, doesn't need to be there. If there really needs to be something to put in the player's hands, why not something interesting and unique? For example, a Wrench that can repair broken blocks. Or a mini Jaws-Of-Life for ripping through vehicles by hand!

  • Player customization. If the vehicles can have such such uniqueness in their appearance, why can't the players have it, too? There should be a system where you can customize your player's colors to how you want them. Not only would it remove the need for "Professions", it would make it easier to differentiate between different players!

  • Smaller engines. Not all players are going to build huge vehicles that require large engines. Some players (like myself) like to build smaller vehicles capable of holding only one player. Perhaps a small 1x1x2 electric motor could be added, or a handheld R/C controller for players to use?

  • Main menu background. The background in the main menu where you can blast apart vehicles with your mouse is nifty. Perhaps a Reset and Randomize button could be added to the main menu for the background, and possibly the ability to see your own creations in the background?

  • Third-person while outside of a vehicle. When on foot, I feel like the player's hands are too close for comfort. Perhaps there could be a third-person button when outside of a vehicle, bound to left Ctrl?
Posted August 25, 2017. Last edited November 25, 2017.
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3 people found this review helpful
3 people found this review funny
13.6 hrs on record (7.0 hrs at review time)
Are you a fan of protagonists with seemingly no connections between their body parts?

Looking for a game to help you conquer your fear of heights?

Do you like plants?

Then look no further than Grow Home!

From the concept, to the art design, to the atmosphere, this game is truly a masterpiece. At nearly any moment you could take a screenshot, and it would make a great desktop background.

Having completed this game 100%, I think I can safely say that this is one of the best titles on Steam. Grow Home is well worth the price, I would easily recommend this (along with its sequel) to anyone.
Posted December 27, 2016.
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No one has rated this review as helpful yet
0.5 hrs on record
An entertaining game that helps to pass the time with intricate puzzles.

I would recommend this to anyone that's a fan of physics-based puzzle games.
Posted August 26, 2016.
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Showing 1-4 of 4 entries