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I would be very happy about it and thank you in advance for the objects so far!
Well I am still alive and still thinking about modding CS2. But this time I will leave the trains to you :) I will start from scratch with some smaller things like cars or bikes or just very simple buildings.
Just waiting for some clarification if the modding will be simmilar procedure to get the asset to game as it was for CS1 or it will be difficult this time.
Although I havent tried using any mods to change one traintrack on the bridge to metro. Maybe that could work?
Thank you for your time dude! Have a nice day or night wherever on earth you might live:)
I am not sure if current state of mods and game basecode allows such system. Currently i'm focused on CS2 material so I don't have time to back to CS1 and attempt another try to make metro-train tracks work.
If CS2 turns out a disappointment, I'd probably stick with CS1 then I can look at it once more.
As for station types; underground and sunken train stations requires a custom AI, that is on workshop , but does not support custom train station tracks, which is also making the mod useless aside vanilla style stations. Modder didn't open source his mod when I asked last time, so I doubt he'll do it now in 2023. I'm hoping we'll have sunken and underground stations in CS2 easier than its predecessor
Im new to Steam but not to Cities Skylines so I dont know if this is the best place to ask you for something?
About these Girder Bridges:
https://steamcommunity.com/sharedfiles/filedetails/?id=1876163000
Is there any way that you could make room for metro-trains to be able to drive over the bridge as well? Which leads me to my second question: Would you consider making an underground or at least sunken, bigger station either for trams, or trains or both. None of the others I have tried have worked out the way I want and they look ugly. You are a master at making everything melt together into one big piece of art.
But of course I understand it's a lot of job, and I understand if you feel like it's too much to do!
Keep rocking them rails, conductor!
In any case thank you and hoping that you will continue to feed your wshp despite CS 2.
But I can say with certainty that I'll be around :)
Nice to hear from you as well Jovzin, hope you're doing well, take care
I would like to have your permission to take some of your assets and repaint them, no other changes, just repaint.
Naturally I will make due mention in the workshop about your authorship. Thanks in advance.
There's a google form on my profile bio above, use that one and add the bridge in question so I can look it up what exactly do you request. I am busy recently so I cant promise anything straight, regardless, fill up the form with the bridge name
@lev
When I'm less busy I might look into it, thanks again for sources
>Managing trains is nice and it was something I discussed with another modder years ago to make it happen, but the current mod is doing it poorly to a degree it requires custom tracks, custom signals, and it's also incompatible with one of the most popular mods of CSL.
Sorry me, I didn't even tested it, cause it incompabilitive with Railway 2, i maked my own custom map with it, I forgot what it is - play on vanilla tracks)) Don't know that, sorry. Anyway, that was only purpose for you...
> A proper way to do it would've been using existing asset pool and make the mod around it, not forcing a remake of thousands of hourse
Agree on 100%. Sadly, I'm not modder, and dont have time to make mods, so cant make it for myself — and I asked you.
Best wishes --
It's not possible by any metric to be handled in a reasonable timeframe. It's also not fully compatible with TMPE, which represents a large block of users in CSL workshop.
Managing trains is nice and it was something I discussed with another modder years ago to make it happen, but the current mod is doing it poorly to a degree it requires custom tracks, custom signals, and it's also incompatible with one of the most popular mods of CSL.
A proper way to do it would've been using existing asset pool and make the mod around it, not forcing a remake of thousands of hours
https://steamcommunity.com/sharedfiles/filedetails/?id=2959314636
Bless your work!!
I would like to make elevated multitrack rail viaduct and make crossovers on it. Unfortunately I have no idea if there is a wide viaduct with no rails so i can manually put as much as i want.
I will be happy if you could help me.
P
Do you also make vehicles and more for other players? Would be happy if you answer me
Train collection you're referring is made for american trains that fit visually with american networks of railway 2. It is not a dependency