6
Products
reviewed
165
Products
in account

Recent reviews by basic attack: nucklehunter

Showing 1-6 of 6 entries
1 person found this review helpful
19.3 hrs on record
Not gonna lie, like any game in beta, RER has its balancing issues, but this not something that can't be fixed. I'm not gonna argue with people complaining about servers and connection, despite the AU servers running well. I have played far more survivor than mastermind (probably 90% vs 10%) and I personally think this has started out as a survivor sided game. If you have a team of decent players the mastermind simply doesn't stand a chance (similar to most 1 vs 4 games). The bioweapon of this mastermind; Mr X / Unstoppable Tyrant, is seriously under-powered, there is no incentive for survivors to try to fight him and a decent team can easily have one person kite him around obstacles while they complete the objective. It looks like Capcom had Mr X's charge ability in purpose of closing distance, but he can still be outrun and or have him whiff his swing, post charge. If they could implement a way for Mr X to destroy obstacles, maybe even walls (bit of a stretch) than he'd be able to catch survivors more easily. In terms of map design; area one is pretty balanced and some dodgy corners can get survivors caught off guard. Area two is crazily survivor sided, long hallways give survivors an easy heads up and there are a couple rooms with tables in the middle that can render Mr X useless (due to kiting). Area three is a bit of both, the elevators can mess up survivors and Mr X, depending on their state and a few long but heavily obstacle'd straights can force survivors fight enemies (which I think is good). This area can also help the mastermind have a comeback even if the survivors have 10:00 mins of time. I think Capcom is far to generous to the survivors, those shop crates are littered everywhere, which give survivors little opportunity to run out of ammo or supplies, there is also a massive amount of time awarded to survivors when killing enemies and reaching new areas. I think time awarded per survivor needs to be reduced from 30+ seconds per survivor to 20+ / 15+ seconds and survivors should only be able to return time they lost to enemies instead of being awarded time when killing any enemy. Also I think there need to be more intuitive puzzles in the game cause when it comes down to the game mechanics they are all the objectives are fundamentally the same. One last thing; mastermind controls are way to slow and janky and makes it hard for him / her to think fast, camera controls are so uncomfortable and placing enemies should be some with the mouse not WASD.
Nevertheless I really do love this game in spite of my criticisms and think it really could become something special.
When reading this keep in mind I am a survivor main as of yet.
Posted April 1, 2020.
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7 people found this review helpful
2 people found this review funny
24.9 hrs on record (20.2 hrs at review time)
Early Access Review
Hurtworld. This game is typically seen as a survival game clone from the same factory. I had minimal expectations when entering this game, since I was begged to death to buy it. Since I wasn't and still will never be a big fan of games alike 'Rust' I found this game a comfortable combination of a 'Firewatch'-like art style, a 'Don't Starve'-like animal world and what I appreciated least the 'Rust'-like world I was sat in. The world of Hurtworld has minimal goals and so far requires alot of work in turms of animal life, assortment of collectables and explorable structures.

In my opinion it shouldn't have been made as a wide multiplayer experience, but more of a 'Don't Starve' or a 'H1Z1'-like concept. The game was to underdeveloped to be released.
I hope to see more in Hurtworlds future. 7.3/10
Posted April 16, 2017. Last edited April 16, 2017.
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3 people found this review helpful
5.6 hrs on record
Spiral knights is a pretty average game. It speaks to the younger minds, I'm talking 5-8 years of age. If not that, anyone who profits off free games in the their own mind. Would I play this game when I already own over 50 games on steam? I highly doubt it. Though if you're new to steam, this is good place to start to explore new genres and diverse concepts on the platform. 4 / 10
Posted December 20, 2016.
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No one has rated this review as helpful yet
9.6 hrs on record (9.2 hrs at review time)
Early Access Review
Unturned is a game that is available on steam... That's it.




Not the best game on the planet.
Posted July 16, 2016.
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1 person found this review helpful
10.6 hrs on record (3.6 hrs at review time)
This game makes me feel something I haven't felt in years. The doom classics bring back my memories as a young child, I used to play Bugdom and that somehow brought back the exact same feeling. 10/10 "I'm not joking!"
Posted March 18, 2016.
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7 people found this review helpful
26.7 hrs on record (24.4 hrs at review time)
Early Access Review
Yeah starbound... aah well... it was a fun game for 5 minutes
I honestly don't see much of this game sure it has a sweet trailer but over all it was a bit dry.
I've played alot of survival games and the means minecraft... I'm sorry I'm a discraise D;
but this is the stuff that really lacked for me:
-No choice in ship custimization yeah sure you can put a fue paintings or whatevers in there but you get the picture from the start you know no choice in your ships begining look. >:|
-And honestly the story lacked ALOT!
I really would'nt play this game until its almost completely all bug fixed and some work added. dislike 4/10
Posted September 24, 2014.
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Showing 1-6 of 6 entries