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CS2 ROLL                                        🗕🗗 X
local roll_checkbox = ui.new_checkbox("AA", "Other", "Roll invert key")
local MM_enable = ui.new_checkbox("AA", "Anti-aimbot angles", "\aB6B665FFForce roll")
local roll_hotkey = ui.new_hotkey("AA", "Other", "Roll invert key", true)
local disablers = ui.new_multiselect("AA", "Other", "Roll disablers", "Quick peek assist", "Duck peek assist", "Edge yaw")

local aa_ref = ui.reference("AA", "Anti-aimbot angles", "Enabled")
local roll_ref = ui.reference("AA", "Anti-aimbot angles", "Roll")
local qps_ref = ui.reference("RAGE", "OTHER", "Quick Peek assist")
local fd_ref = ui.reference("RAGE", "Other", "Duck peek assist")
local edge_ref = ui.reference("AA", "Anti-aimbot angles", "Edge yaw")
local fl_limit_ref = ui.reference("AA", "Fake lag", "Limit")

local csgo_weapons = require "gamesense/csgo_weapons"

local ffi = require("ffi")

local gamerules = nil
local gamerules_ptr = nil
local count = 0

local function update_gamerules() -- Credits to SamFisher
gamerules_ptr = client.find_signature("client.dll", "\x83\x3D\xCC\xCC\xCC\xCC\xCC\x74\x2A\xA1")
gamerules = ffi.cast("intptr_t**", ffi.cast("intptr_t", gamerules_ptr) + 2)[0]
end

local function contains(tbl, val)
for i=1, #tbl do
if tbl == val then return true end
end
return false
end

client.set_event_callback("setup_command", function(cmd)
local disabler_tbl = {
{
Name = "Quick peek assist",
Variable = (ui.get(qps_ref + 1))
},
{
Name = "Duck peek assist",
Variable = (({ui.get(fd_ref)})[1])
},
{
Name = "Edge yaw",
Variable = (ui.get(edge_ref))
}
}

local valveds = entity.get_prop(entity.get_game_rules(), "m_bIsValveDS")
local weapon = csgo_weapons[entity.get_prop(entity.get_player_weapon(entity.get_local_player()), "m_iItemDefinitionIndex")]
if weapon == nil then return end

local xv, yv, zv = entity.get_prop(entity.get_local_player(), "m_vecVelocity")
local velocity = math.sqrt(xv^2 + yv^2)
local on_ground = bit.band(entity.get_prop(entity.get_local_player(), 'm_fFlags'), bit.lshift(1, 0))

-- Set roll as your menu reference
cmd.roll = ui.get(roll_ref)

if count == 1 then
if ui.get(fl_limit_ref) > 6 then
ui.set(fl_limit_ref, 6)
end
if ui.get(roll_ref) > 44 then
ui.set(roll_ref, 44)
end
if ui.get(roll_ref) < -44 then
ui.set(roll_ref, -44)
end
end

-- force disable roll under these conditions as they affect gameplay
if entity.get_prop(entity.get_local_player(), "m_MoveType") == 9 or weapon.type == "grenade" and velocity >= 1.01001 and on_ground == 1 or ui.get(roll_ref) == 0 or not ui.get(aa_ref) then
cmd.roll = 0
end

if ui.get(roll_checkbox) then
ui.set(roll_ref, ui.get(roll_hotkey) and (50 - (count * 6)) or (-50 + (count * 6))) -- set roll to 50 on community, and 44 in MM
end

-- Disable roll under desired conditions
for _, v in ipairs(disabler_tbl) do
if contains(ui.get(disablers), v.Name) then
if v.Variable then
cmd.roll = 0
end
end
end

-- Spoof m_bIsValveDS when needed, credits to SamFisher.
if gamerules_ptr == nil then
update_gamerules()
return
end
local is_valve_ds = ffi.cast('bool*', gamerules[0] + 124)
if is_valve_ds ~= nil then
if cmd.roll ~= 0 and ui.get(MM_enable) then
if is_valve_ds[0] == true and is_valve_ds[1] == true or is_valve_ds[0] == true and is_valve_ds[1] == false then
is_valve_ds[0] = false
is_valve_ds[1] = true
end
else
if is_valve_ds[0] == false and is_valve_ds[1] == true then
is_valve_ds[0] = true
is_valve_ds[1] = true
cmd.roll = 0
end
end
end
if is_valve_ds ~= nil then
if is_valve_ds[0] == false and is_valve_ds[1] == true then
count = 1
else
count = 0
end
end
end)

ui.set_callback(MM_enable, function()
if ui.get(MM_enable) then
update_gamerules()
else
count = 0
end
end)

by dege
Suosikkiopas
265 arvostelua
Si está "Guía" es ejecutada correctamente usted junto a su equipo del competitivo seran los verdaderos jodidisimos amos de todo CS:GO. Bueno primero que todo está "Guía" consistira en 5 pasitos. Si los haces alguno de estos pasos mal , CHAU QUE LA FUERZA T
Taideteos esittelyssä
<3
1
Workshop-esittely
The stickers is inspired by the black and white style of old cartoons from the 1920s-1930s. I drew CS:GO grenades in the form of characters.
30 arvostelua
Luonut - H1oma
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FANTA$MA 5.1. klo 14.36 
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__██▓▒░__gordito __░▒▓██(̅_̅_̅_̅(̲̲̲̲̲̅̅̅̅̅̅(̅_̅_̲̅L̲̅u̲̅c̲̅k̲̅y̲̲̅̅S̲̅t̲̅ r̲̅i̅k̲̅e̲̅_̅_̅_̅()ڪےᶠᶸᶜᵏᵧₒᵤᶠᶸᶜᵏᵧₒᵤᶠᶸᶜᵏᵧₒᵤ
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BAKANÍSIMO 3.1. klo 19.30 
F mi bro:/
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Innocence ⭕⃤ 🖤 20.11.2023 klo 13.30 
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__██▓▒░__gordito __░▒▓██(̅_̅_̅_̅(̲̲̲̲̲̅̅̅̅̅̅(̅_̅_̲̅L̲̅u̲̅c̲̅k̲̅y̲̲̅̅S̲̅t̲̅ r̲̅i̅k̲̅e̲̅_̅_̅_̅()ڪےᶠᶸᶜᵏᵧₒᵤᶠᶸᶜᵏᵧₒᵤᶠᶸᶜᵏᵧₒᵤ
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