Comments
Katsu! :3 Mar 2 @ 11:53am 
Added for a couple of questions related to your TF2 maps.
MN Dec 24, 2023 @ 10:01pm 
added to report a bug in Hassle Castle :p
spongebob on molly Feb 5, 2023 @ 6:12am 
boy shut your goofy scammer ass up
👐TF2.BET (Owner) Feb 4, 2023 @ 11:12am 
could we hire you? to become a rank on our TF2 thing
Dumpster boy Dec 31, 2022 @ 7:41pm 
coward
SuperDuperSeb Dec 25, 2021 @ 4:08pm 
...............¨♥*✫♥,
.........,•✯´.........´*✫
.......♥*............. __/\__
.......*♥.........… ..*-:¦:-*
...¸.•✫.............…/.•*•.\
...~`,`~.................. |
¸....✫................... *•*
´¸...*♥..´¸...........*♥♫♥*
´¸¸♥*................✯•♫•♥•*
´¸.•✫ .............. *♥•♫•♫♥*
~`,`~............. ✯♥•♦♫♥•♥*.
`.✫`.............. *♥☺♥•♥•☺♥*.
●/................✯♥•♥♠♫♥#♥•♥*..
/▌................*♥♫•♥♫•♥♫♥•♫♥*
/ \....................... ╬╬╬╬ Have a Merry Christmas and a Happy New Year!
shork Oct 27, 2021 @ 11:06am 
hi i got some questions about your frankensteins castle map
The Nubing Oct 2, 2021 @ 12:29pm 
:)?
Greyshirk Aug 15, 2021 @ 2:22pm 
If you received a message earlier saying to click a link, I apologize.

I got scammed, sending this message to all the people I have friended.

Sorry for the inconvenience
76561199060056926 Jul 12, 2021 @ 5:41am 
🙈●▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬●🙈►
◄🙈●▬▬▬▬😎😎😎▬▬▬▬▬●🙈►


Friendly Guy !!! ❤️
We can be friends for future games ^_^


✅✅✅+REP Good Player
✅✅✅+REP Good Friend
✅✅✅+REP Nice profile
✅✅✅+REP Have a nice day !


───────HAVE FUN PLAYING───────

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───I WISH YOU A GOOD WEEKEND───
◄🙈●▬▬▬▬BEST OF THE BEST▬▬▬▬▬●🙈►
76561198058613800 Apr 27, 2021 @ 4:03pm 
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🌟 +REPUTATION SIR<333!🌟

𝓕𝓻𝓲𝓮𝓷𝓭𝓵𝔂 𝓰𝓾𝔂=)
𝓦𝓮 𝓬𝓪𝓷 𝓫𝓮 𝓯𝓻𝓲𝓮𝓷𝓭𝓼 𝓯𝓸𝓻 𝓯𝓾𝓽𝓾𝓻𝓮 𝓰𝓪𝓶𝓮𝓼^_^


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SuperDuperSeb Dec 24, 2020 @ 12:35pm 
˛˚˛*˛°.˛*.˛°˛.*★˚˛*˛°.˛*.˛°˛.*★*★* 。*˛.
˛°_██_*.。*./ ♥ \ .˛* .˛。.˛.*.★* *★ 。*
˛. (´• ̮•)*.。*/♫.♫\*˛.* ˛_Π_____.♥ ♥ ˛* ˛*
.°( . • . ) ˛°./• '♫ ' •\.˛*./______/~\*. ˛*.。˛* ˛.*。
*(...'•'.. ) *˛╬╬╬╬╬˛°.|田田 |門|╬╬╬╬╬*˚ .˛
¯˜"*°••°*" ˜¯`´¯˜"*°••°*"˜¯` ´¯˜"*°´¯˜"*°••°*"˜¯`´¯˜"*°
•*´❄`*•.¸.•*´❄`*•.¸.•*´❄`*•.¸.•*´❄`*•.¸.•*´❄`*•.¸.•*´❄`*•.
(☆✦✦ℳerry ℭhristmas & a ℋappy 2021!✦✦*☆ )
*•.✩.•*´*•.✩.•*´*•.✩.•*´*•.✩.•*´*•.✩.•*´*•.✩.•*´*•.✩.•*
bluegensokyogirl1 Dec 1, 2020 @ 12:59pm 
bruh
Smiley The Smile Nov 24, 2020 @ 9:16pm 
I haven't played in a couple of weeks. That guy was an impostor. Vote him out the airlock.
Ankmaniac Nov 24, 2020 @ 12:28pm 
♥♥♥♥♥♥♥♥♥ I just realized that I played with the guy that made hassle castle the other day
byteframe's cat Oct 18, 2020 @ 9:39am 
The real purpose of books is to trap the mind into doing its own thinking.
-- Christopher Morley

🙂
Jim, this is Janelle. I'm flying tonight, so I can't make our date, and
I gotta find a safe place for Daffy. He loves you, Jim! It's only two
days, and you'll see. Great Danes are no problem!
-- "The Rockford Files"

😴
Q: Why don't Scotsmen ever have coffee the way they like it?
A: Well, they like it with two lumps of sugar. If they drink
it at home, they only take one, and if they drink it while
visiting, they always take three.

🤤
Faster, faster, you fool, you fool!
-- Bill Cosby
😶
We all declare for liberty, but in using the same word we do not all mean
the same thing.
-- A. Lincoln
🤣
If I love you, what business is it of yours?
-- Johann van Goethe

😘
It is not every question that deserves an answer.
-- Publilius Syrus

🤥
Dardo Oct 17, 2020 @ 10:03am 
Hi! I've been playing TF2 recently and wanted to interview you about your recent success with Hasstle Castle. If you are interested, please leave me a message!
fiend Oct 8, 2020 @ 10:21pm 
I try my best, I'll tell you if I find any other bugs, but I doubt there's any more at this point.
Smiley The Smile Oct 8, 2020 @ 10:11pm 
Dude, thanks a lot, you've been a huge help.
fiend Oct 8, 2020 @ 8:13pm 
Ok new very odd bug, if blue team are at their last spawn (AKA red's first spawn). there's still a spawn point active for Blu's first spawn. so you can be pushing last and then respawn at first.
Seems like a simple fix.
fiend Oct 8, 2020 @ 3:16pm 
Thanks for adding those occluders to Hassle Castle, it really helps FPS a ton!
Unfortunately, I have one more thing to ask you to look into if possible.

If you remember in my first post I mentioned how the first point had weird frametime spikes. I seem to have narrowed it down to world brushes oddly enough, A little more investigation seems to point more towards the amount of visleafs in the PVS. Specifically around the spellbook and health pack that is under a tower of the castle (screenshot: https://steamcommunity.com/sharedfiles/filedetails/?id=2252012414) .

It also looks like most of the first and second point's visleafs are visible from just about anywhere on first.
Alibi Oct 6, 2020 @ 8:59am 
Hey there, just posting this here in case you don't see my friend request. Hassle Castle is a pretty cool map, but there's a small problem. Valve has slapped the "Kills with Pumpkin Bombs" contract on it, and the map has no pumpkin bombs. Please can you place some around the map so people can actually finish this contract. Thanks.
нaυnтed ѕpy [ò...ó] Oct 4, 2020 @ 10:41pm 
Congrats on Hassle Castle being accepted in-game :csdsmile:!
fiend Oct 4, 2020 @ 12:16am 
Glad to hear it! Hopefully it won't be too much of a hassle setting those up.
Smiley The Smile Oct 4, 2020 @ 12:11am 
Wow, you're right. Just decompiled it again using the new version and occluders look completely different. Still some problems when compiling Hassle Castle, but this makes it a lot easier to fix. Thanks a ton!
fiend Oct 3, 2020 @ 11:50pm 
Ah I thought you created bloodwater as well, my mistake. You could try r_visocclusion on the original map, and it should give you a good idea of where they are. It works similarly to r_leafvis.

I also think map decompilers like BSPsource have gotten good enough to catch occluders better. In my experience with decompiling maps I haven't had issues with it, but it doesn't surprise me that it's an issue.
Smiley The Smile Oct 3, 2020 @ 11:16pm 
Yeah, the reason I, and probably Bloodwater's creator, removed occluders is that they were broken in the decompilation process and were causing errors to appear. So I took the noob's way out and simply removed them.
Guess I have to figure out what they were like originally from context clues.
fiend Oct 3, 2020 @ 4:32pm 
Hi, I messaged you on tf2maps hoping you'd see it, but I guess not.

Anyway, I discovered that both Hassle Castle and Bloodwater don't have any occluders, which seems to be causing some really bad framerate issues (most noticeable on Hassle Castle). Considering both the original maps have really good ones, its odd that these do not.

I also checked the other new maps, and they also don't have occluders. I'm not sure whether you send the finished BSP or the VMF to valve and then they compile it (I.e. someone at valve messed up instead of you).

Also, me and some friends noticed that frametimes (how long it takes to render a frame, more accurate than fps) spike pretty consistently on Hassle Castle, mostly on First. Might be related to the previous issue?

And one last bug report, many of the buildings on Bloodwater second that are visible from first get culled out despite still being visible.

Aside from the issues, I am really enjoying the maps, their style looks really nice!
The_Gl!tch.exe Oct 3, 2020 @ 7:33am 
I would usually build something over the doors to hide it, but in this case it's the best if the original door is used (idk if you did sth else)
Smiley The Smile Oct 3, 2020 @ 6:59am 
You're right. But the actual func_door entity is also there, unrendered, and it does clip through the ceiling. But, because the door visible to everyone is a model, that hides itself in its animation, you can't notice it.
The_Gl!tch.exe Oct 3, 2020 @ 6:06am 
I'm not quite sure, but I think the original upward door is a model and opening it is just a model animation sequence, not an actual moving brush
Smiley The Smile Oct 3, 2020 @ 5:43am 
It's actually in the original Upward as well. It's just the door there is not rendered.
The_Gl!tch.exe Oct 3, 2020 @ 3:23am 
I'm also a mapper (so far it's trade maps only) and I've once made the same mistake as well x)
Smiley The Smile Oct 2, 2020 @ 10:24pm 
Thank you for reporting this, I already fixed it.
The_Gl!tch.exe Oct 2, 2020 @ 3:13pm 
I found a bug on Hassle Castle https://imgur.com/a/MCIvfNi
HardyB Oct 2, 2020 @ 1:24pm 
I know it's just a reskin but man, I love Hassle Castle
Sir Gordinni Sep 25, 2020 @ 1:06pm 
IF YOU DIED TOMORROW I WOULDN'T BE AT YOUR FUNERAL BECAUSE I'D BE WATCHING.

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SuperDuperSeb Dec 25, 2019 @ 11:39am 
Merry★* 。 • ˚ ˚ ˛ ˚ ˛ •
•。★Christmas★ 。* 。
° 。 ° ˛˚˛ * _Π_____*。*˚
˚ ˛ •˛•˚ */______/~\。˚ ˚ ˛
˚ ˛ •˛• ˚ | 田田 |門| ˚
HaxxorElite Oct 11, 2019 @ 2:16pm 
Are you that guy on youtube?
Stormy May 1, 2019 @ 8:20am 
+rep ♥
Sir Gordinni Mar 31, 2019 @ 7:56am 
IF YOU DIED TOMORROW I WOULDN'T BE AT YOUR FUNERAL BECAUSE I'D BE WATCHING.

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Azromuth Mar 28, 2019 @ 8:03am 
added for trade
Sir Gordinni Feb 9, 2019 @ 12:26pm 
yeah sorry my mistake
i had forgotten to actually block you. voilà solved haha i am a genius
Sir Gordinni Feb 9, 2019 @ 12:23pm 
That's it, you've crossed the line and the road, you chicken.

Consider yourself B L O C K E D . :)
Sir Gordinni Feb 9, 2019 @ 12:16pm 
I said shut the heart up
Sir Gordinni Feb 9, 2019 @ 11:07am 
shut the ♥♥♥♥ up
Sir Gordinni Jan 31, 2019 @ 10:56am 
-rep doesn't believe in our Lord Obama
drago Jan 1, 2019 @ 4:04am 
🎉 Happy New Year! :csdsmile:🎉
coarda Dec 31, 2018 @ 5:24am 
nice

drago Dec 25, 2018 @ 12:40am 
Merry Christmas! :tinder: