安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Now, here's the kicker: he plays with his eyes closed. I kid you not. His mouse, though, dances across the mousepad like a caffeinated tap-dancing octopus, delivering headshots like it's the grand finale of a gaming Broadway show.
When he peeks, time itself takes a coffee break, and the sun changes its angle just to catch a glimpse of his greatness. His trigger finger? It's got more speed than a caffeine-fueled hummingbird. Enemies enter the digital abyss before they can utter 'I respawned.'
He's not just un-killable; he's the reincarnation of a gaming deity. He's undefeatable, and calling him a 'man' is like calling a supernova a 'sparkler.' He's the digital demigod we never knew we needed, and gaming will never be the same after him."