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Senaste recensioner av Ares

Visar 1–7 av 7 poster
Ingen har angett att denna recension är hjälpsam ännu
73.7 timmar totalt (29.6 timmar när recensionen skrevs)
Early Access-recension
Overall a very fun survivors-esque game with a good amount of achievements, update frequency, and great artsyle. It gets a little repetitive and still feels a little barebones but it's early access and (mostly balance) updates are happening pretty often. The dev is active on their Discord. Not bad for $10.

Balance needs a little bit of work as on higher difficulties stacking status effects are still way stronger than anything else.
Upplagd 24 november 2022.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
2 personer tyckte att denna recension var hjälpsam
356.8 timmar totalt (350.9 timmar när recensionen skrevs)
This game is more pay to win for the NA/EU version than it was when it launched in Korea... and this is a KR grinding MMORPG we are talking about. Amazon tries to nickel and dime you at every opportunity by forcing you into an insane grind in Tier 3 forcing you to choose between grinding for months just to access to end game raids (not even be close to top dps) or spend THOUSANDS (yes THOUSANDS not HUNDREDS) on RNG upgrade chances in order to progress. The monetization almost puts mobile games to shame.

The Argos patch was released a few days prior to writing this review and in two entire guilds of VETERAN players who played on the Russia/Korean servers, not a SINGLE one of these hardcore F2P player playing 5+ hrs a day on multiple alt characters was even close to being eligible item level to enter the raid. Personally, running the same content for 2-3 months only for that effort to get invalidated with the next content release is not my idea of fun so I'm done with this game.

Stay away if you value your time, money, and sanity and go play something else.
Upplagd 12 mars 2022.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
11.6 timmar totalt (10.4 timmar när recensionen skrevs)
Extremely fun game, simple to pick up with lots of depth and potential for mastery. Devs are very active working on the game and listening to feedback. Highly recommend giving it a try!
Upplagd 8 februari 2022.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
78.4 timmar totalt (6.0 timmar när recensionen skrevs)
Fantastic game that blends a deck building roguelite with Megaman Battlenetwork grid-styled combat. This game is very fast paced and has a much higher skill ceiling than traditional roguelites. Features lots of unlockables, great spritework + sound design, and interesting boss battles. This game ticks all the boxes for me (high skill ceiling, pixel art, roguelite, fast combat, deck building).

If you are a fan of any of these things you will probably enjoy this game. Highly reccommended!
Upplagd 27 mars 2020.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
184.2 timmar totalt (101.2 timmar när recensionen skrevs)
Good game
Upplagd 12 november 2017.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
102.3 timmar totalt (98.1 timmar när recensionen skrevs)
What happens when you take a bit of Monster Hunter, Dark Souls, Shadow of the Colossus, and The Witcher, blend them all together, and add a hint of cliche RPG storytelling? You get something like Dragons Dogma, a fantastically underrated game that doesn't hold your hand (for better or worse) and has a great PC port.
Upplagd 19 januari 2016.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
5.4 timmar totalt
In short; Unbalanced and forgettable gameplay, a serious lack of content, and some of the worst networking I have ever seen in a multiplayer game.


Minimum is a third person shooter set in a blocky world filled with flashy lens flares and particle effects. The concept is interesting; a fusion of FPS and MOBA where the objective is to escort your team's titan to the enemy base. Killing enemies will upgrade your weapon up to a total of 5 tiers and will additional drop shards that are used to craft and upgrade armor.


Aesthetics – 8
The minimalistic look was well executed with beautiful particle effects.

Gameplay – 5
Blatant balancing issues aside, the awful networking combined with unimaginative weapon design was enough to kill any enjoyment I might have had. The twitch shooter gameplay was at least refreshing.

Replayability – 4/10
There is very little to keep you coming back, for me it was one of those "play a few hours and forget" type of games.

Sound – 2/10
I think I heard a grand total of 3 monotonous tracks, 1 being the looping menu music. There are no ambient sounds. Often there will be music at all, allowing you to take in the breathtaking sound of 5 laser rifles shooting non-stop.

Polish – 4/10
It's very much an early access game and the placeholder-looking graphics don't help. Still very early in development, and it shows.



Final Score: 5/10
A decent game to play for awhile then put down that tries something new and ultimately fails.

Pros:
+An interesting concept, if poorly executed
+Great visuals
+No pay-to-win

Cons:
-Terrible networking
-Unbalanced and repetitive gameplay
-Lacking content
-Poor sound design
Upplagd 16 september 2014. Senast ändrad 21 september 2014.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
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