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Recent reviews by Yeish

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Showing 21-30 of 67 entries
No one has rated this review as helpful yet
0.8 hrs on record
As much as I appreciate this idea, I had a very bad framerate lower than 30 on my system at medium settings. Also that robot gameplay is annoying and the lighting is not really working as it should. Maybe issues with gamma or color profiles.
Posted July 11, 2020.
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13 people found this review helpful
3 people found this review funny
11.9 hrs on record
The more I play it, the more I can say it is not worth your time. You are confronted with unintuitive and complex game mechanics while the tutorial is just a mock-up. The manual is not shipped with the game files as far as I can see, but can be found on the store page. It blatantly says in the very beginning it is not finished with chapters missing. The most important information is included however. The manual itself is just a Word document without any design work done, unlike what you find with almost every quality board game.

The World War setting is not meaningfully implemented. Not that many different weapons used, no interesting encyclopedia, no personal story, no valuable information or gameplay impact of psychological and humanitarian issues. The maps are based on the real events, but honestly, this game could have an entirely alien setting and would be still the same. I am not sure why some would try to interpret war games as realistic. This is in the realm of Advance Wars, but with a real setting.

The unique supply chain mechanics sound fine in theory, but when paired with the absurdly high movement range of tanks makes for stupidly frustrating play. A single tank runs amok behind your lines, even if it has no supply itself. Depending on the situation your own units might randomly receive supplies or not.
I myself do not prefer too much RNG like in XCOM 2, but the game is still working nicely for those who do. This one on the other hand imposes very strict turn limits and victory conditions, yet the RNG is highly unrewarding. Air strikes barely have any impact. Some situations require the removal of enemy fortifications with RNG. If you are unlucky, your entire offensive can become stuck and victory impossible.

Unit variety is highly lacking. Imagine Advance Wars gameplay with soldiers only, even if they are supplemented with a few additional attributes. Tanks do not have ammunition or fuel. Naval and air combat is not existing outside of a few power ups.
Although unlike many other war games, this one has a user interface, but too much vital information is buried deeply, has significant usability issues and in the end I find myself calculating the attack values myself like one would have to do in a board game.
There more I played it, the worse I found the gameplay. It just does not work all that great. There are too many other turn-based qualty games available. Also the save game system is straight from 90s hell, no checkpoints, no manual saving possible etc.
Posted June 30, 2020.
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No one has rated this review as helpful yet
107.1 hrs on record (34.0 hrs at review time)
With the recent release of version 1.2 this game can be wholeheartedly be recommended to anyone who likes racing and has no distaste for GT3 cars. Handling feels great on both controller and FFB wheel, AI does a reasonably good job and physics, sounds and graphics are state-of-the-art. Multiplayer has finally server booking for scheduled competitive races and the multi-layered rating system can be helpful to refine your driving. The simulation of the real electronic aids is remarkable and sets this title apart from other current racing sims.

This game did have a rough start and was released unfinished, but quite a lot has changed for the better since then. Even if no further updates apart from the incoming Intercontinental DLC will be released, this title is not only worth your money, but your time as well.
Posted May 31, 2019. Last edited December 18, 2019.
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1 person found this review helpful
36.3 hrs on record (4.5 hrs at review time)
It's excellent. Great multiplayer, visuals, story mode, flawless port. Tetris Ultimate - Be Gone!
Posted February 27, 2018.
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No one has rated this review as helpful yet
31.5 hrs on record (3.2 hrs at review time)
Early Access Review
First impression, Zachtronics typical quality game with more SpaceChem than Shenzhen.
Posted October 19, 2017.
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3 people found this review helpful
2.0 hrs on record
I had the chance to play the game for a few minutes and was instantly hooked by it. From the overwhelming positive reviews I decided to buy it. The negative comments about input lag are not true in my case. Though the arcade stick is the only input device I own which is precise enough. But the game feels after multiple attempts very dull and repetitive.

It feels like I play a Tetris game with 30 pre-defined sequences. The game asks for countless inputs in a short time frame and only a single small error on your side can render the entire level you are in obsolete. Pac-Man Championship DX is very similar to this game, but is much better.

Absolutely no fun and the worst buy in a long time for me.
With properly pseudo-randomized level design I could imagine an interesting sequel. Visually this is overdesigned and makes it sometimes just impossible to follow what happens right now on screen.
Posted August 9, 2017.
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10 people found this review helpful
97.6 hrs on record (31.2 hrs at review time)
Best worms game. Significant upgrade to Reloaded which I liked more than Worms 4 and Open Warfare. Crafting, vehicles, graphics upgrade and the physics feel much better. Desperately needs slot blocking in online multiplayer when you want to play with less than 6 people. The crafting system needs a possibility to restrict crafting of certain weapons. If you need a good worms game, this is where to look. Multiplayer is active and fun.
Posted August 6, 2017.
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No one has rated this review as helpful yet
41.8 hrs on record (10.3 hrs at review time)
The gameplay is great as ever with quite a few options to satisfy all tetris needs. The additional modes like battle, haunted and landslide are very good additions. Perfectly playable, visuals and audio fits the game nicely. Clear and not overly fancy visuals.
There are crashes in the menu when starting a game sometimes, but normal gamplay is not affected and a restart fixes it. It doesn't annoy me too much.
Local multiplayer is not possible unlike on other platforms, even if it could be if Ubisoft cared to fix their game. EDIT: Local multiplayer is playable, see pcgamingwiki. However, you need as many Xbox controllers as players who wish to play. While one controller (designated No 1) is a "throwaway", you have to deactivate it. Player One is thus always the keyboard. Still not acceptable, but at least it works somehow.

There are no proper scoreboards, I don't even know what my high scores are except in Marathon and Sprint.
Navigation in the menus is quite cumbersome, but it works.

As soon as a tetris game with proper mechanics, modes and visuals like Tetris Ultimate comes out, but fixes all mentioned issues, don't even think to pick it up. But until then, it's great fun. Thanks to Steam refund policy you might want to give this one at least a try.

Edit: I have to deactivate one of my monitors to start the game.
Posted February 4, 2017. Last edited August 4, 2017.
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14 people found this review helpful
2 people found this review funny
4.9 hrs on record (3.5 hrs at review time)
Bought the humble bundle, because of Ace Combat Assault Horizon, played instead this one for hours and keep coming back.
Posted February 2, 2017.
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1 person found this review helpful
3.4 hrs on record
It's absolutely not worth your time. Watching the Ace Combat 5 Mission 1 right now after this disappointing "on-rails dogfighting" and it's so much better. The gameplay here is just not really fun or engaging at all.
And the russian voice really does show how little effort was made with non-understandable voice, accents and plain mistakes.
Posted February 1, 2017. Last edited February 1, 2017.
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Showing 21-30 of 67 entries