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Yayınlanma: 24 Haz 2012 @ 17:43
Güncellenme: 8 Eyl 2014 @ 2:20

In Dear Esther, you'll wander beautiful environments with no interaction or objective while listening to soothing ambient music, with any hope of immersion ruined by pretentious narration where every disconnected, nonsensical reference is emo's first metaphor.

--SPOILERS--

Finally, after an entire grueling hour, you will discover the two redeeming qualities the game has to offer: its extremely short length and the fact, I'm pretty sure, you ultimately commit suicide.

I'd urge anyone planning on enduring this "experience" to enable the developer console in the options and increase your movement speed so you can kill yourself faster.
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15 Yorum
ArtymisFF 20 Ağu 2014 @ 11:16 
I laughed out loud when I read this. I played Dear Esther hoping it would give me the feels like To The Moon. Boy I was wrong.
Sileno 14 Tem 2014 @ 7:51 
XD cool review
RandalMcdaniel 13 Nis 2014 @ 11:21 
Dear esther isn''t a benchmark lol
Walker☻//︻ --- 7 Mar 2014 @ 15:11 
this is not ga,e it is benckmark
Lone Wanderer 7 Mar 2014 @ 8:27 
You arent ghost, lol. When you jump from the top of the beacon you will become a bird - you can see a shadow of a bird cast on the ground while you are flying toward paper boats.
Dio 15 Şub 2014 @ 23:30 
I guess you didn't figure out that you're a ghost at the end. So you don't really kill yourself.
flynnwhite1337 22 Ara 2012 @ 22:09 
wow! sounds like this game is a masterpiece :P
Τhe Rolling Cheese Wheel 21 Kas 2012 @ 20:04 
I find this review highly convincing.
GATS 4 Kas 2012 @ 6:28 
No thanks, I don't need a game to experience suicide.
spin 24 Haz 2012 @ 23:47 
Yea the game is shit.