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Recent reviews by SarcasticSausageRoll

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13 people found this review helpful
21.8 hrs on record (6.3 hrs at review time)
Early Access Review
I had such high hopes for this game, it's one of those that I re-install every now and again, only to uninstall in a fit of rage; it's been in "development" for years now and there's little sign of progress.

All the changes and improvements thus far have been minor and superficial, the UI has gone through several iterations, all of which have been inconsistent in their UX, and getting progressively worse - intutitive it is not.

The "A.I" is appallingly bad, with pathing issues frequently requiring a restart, often they'll just stop working with no indication as to what is going on in their supposedly-existent brains.

I really hope this game improves, I really do, conceptually it's wonderful, but the implementation is all wrong.
Posted October 2, 2016.
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No one has rated this review as helpful yet
55.5 hrs on record (8.0 hrs at review time)
Admittedly I'm not able to run it on max at 1080p, but then I didn't expect to be able to, I'm rocking a first gen Alienware Alpha and the game runs fine for me.

Yes there's some hitching, and framerate drops, but what people need to realise is that this *isn't* your standard run-of-the-mill type of game, the ♥♥♥♥ it's doing is computationally expensive.

The world of PC gaming is fraught with so many hardware and software configurations, that there's always bound to be a chunk of people that experience issues.

I'm a few hours in and the game runs pretty much fine for me at this point, aside from some minor UX ♥♥♥♥♥♥♥ like how the menu systems are still built around interaction that works better on a controller than M+K everything seems fine so far.

When every PS4 runs the same hardware you can pretty much rely on what you do to improve performance working across the board, Hello Games can't realistically be expected to test their game on the huge differences in configuration out there for PCs.

Give it time, let them explore and address the issues.

Nothing of this scale has ever been attempted before, let alone by such a small team, give them a break.
Posted August 12, 2016.
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Showing 1-2 of 2 entries