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norse 最近的评测

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有 2 人觉得这篇评测有价值
总时数 329.2 小时 (评测时 58.3 小时)
The logistical series of games are something you will either really love or really hate, and if you aren't sure if it is for you, Definitely try out Logistical ABC islands or download Logistical 2 as both have free content you can try out. It is definitely a Labor of Love. And I am learning new techniques to make the gameplay more and more efficient. The community on Discord is very active and will help you out if you are trying to figure out how to play.

Logisical is also not a game that needs your full attention so you can play it on the side while doing other things.
发布于 2019 年 12 月 2 日。
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尚未有人觉得这篇评测有价值
总时数 19.5 小时 (评测时 1.9 小时)
S'ok
发布于 2019 年 10 月 30 日。
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有 1 人觉得这篇评测很欢乐
总时数 1.8 小时
It is ok. Other coloring games have more features, so this is fairly limited, did get over an hour of play out of it for a buck so can't complain too much. Weak recommend at full price, more hearty recommend on sale.

Pros:
-Game works
-Easy 'chieves (hopefully they will count one day)

Cons:
-Zooming is nice but numbers stay tiny
-Can not move around that I could figure out when zoomed in, arrows, wasd, dragging, none worked
-Does not tell you when a color is complete

Overall: Meh, ok I guess.
发布于 2019 年 10 月 18 日。
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尚未有人觉得这篇评测有价值
总时数 821.0 小时 (评测时 650.0 小时)
long game that I check a few times a day
发布于 2019 年 6 月 30 日。
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有 5 人觉得这篇评测有价值
总时数 1.8 小时
Interesting story, that has a strange engine choice for a visual novel that brings down the experience.

Others have mentioned the story which was interesting, but the strange choice here was they used the Unity engine for a visual novel instead of one of the much better established VN engines like Ren'Py, and as a result, the game is broken into chapters, and some are super long. You can't save mid chapter, and if you leave you have to start over. As a result, the experience suffers, and as a result, I can't comfortably recommend this title. If you don't mind being stuck on one scenario for what feels like hours, go for it. If this were in a better engine, I would recommend.
发布于 2019 年 4 月 8 日。
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一名开发者在 2019 年 6 月 6 日 上午 5:38 作出回复 (查看回复)
尚未有人觉得这篇评测有价值
总时数 1,397.2 小时 (评测时 22.1 小时)
Great game to relax with when you just want to chill out after a rough day at work, good way to wind down before bed. The game gives you enough for free to get a lot of enjoyment, and I find the DLC to be worth buying for as much enjoyment I've gotten out of the game so far.
发布于 2018 年 10 月 2 日。
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尚未有人觉得这篇评测有价值
总时数 6.9 小时
I really enjoyed the art style on this game.
发布于 2017 年 6 月 21 日。
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有 11 人觉得这篇评测有价值
总时数 60.0 小时 (评测时 10.8 小时)
I find the game fun, but with some flaws that should have been ironed out before being a full release on steam.

The good:

-Great aesthetics
-Good dungeon crawl feel
-Interesting looking characters
-you aren't locked into any one path with any character, if you really want your mage to go sword and board, they can, it just won't be as effective as having the dwarf do it.
-challenging difficulty
-Interesting approach to permadeath, if you die in the dungeon, that character is stuck there until another character rescues them, if all your characters get stuck, GG
-Legacy points give you some Roguelite progression
-monsters have the same limitations as players, they don't have limitless manapools, if you run one out of mana, they can't keep on summoning pets to destroy you.


The bad
-some game breaking bugs that should have been ironed out prior to release
-quite grindy, you have to go through the first mission at least 7 times to get all the skills and starting weapons for your characters, assuming you don't die to the wizard at the end of the level and have to rescue that party member and try again.
-BUGS... currently as of last night, there are invisible blocks that can block critical doorways making a dungeon uncompleteable (hasn't happened to me yet, but happened to a friend streaming it and I've seein it happen in youtube videos. The shared bank slots to store items and swap them between characters apparently deletes any items when the game is shut down and restarted. Sometimes when you rescue an NPC they just stand in the cell saying 'let's get out of here!' when interacted, but don't actually transport to the end of the level making the level unbeatable.
-Enemy AI can be pretty standard and is fairly exploitable, especially with ranged characters.
-can be a bit tricky to get to work with OBS for streaming, my friend got it up on twitch last night, but if he went into the options menu, the screen got stuck showing the options menu and wouldn't go back to gameplay automatically.
-no tutorial, very few tool tips to tell you how to succeed, so learning is pretty much by trial and error.
-Options menu is somewhat barren, no key rebinding, some interesting graphics options.

Conclusion: The game is quite fun, If you can put up with some game breaking bugs, go ahead and buy it and enjoy it as much as you can (I certainly am) but if you don't want to deal with the bugs, toss it on your wishlist and wait for Soaphog to fix the problems, which they seem to be on top of in the discussion area, having pushed some small patches already.
The game like any roguelike can be a bit punishing and it does have some tricky situations, like the mage at the end of the starter mission. Even with the bugs, out of about 25 people that watched the stream 4 of them either already bought it or said they were going to buy it, it IS a good game, just had a really rough launch.

For that mage btw, he summons a skeleton. The skeleton is a distraction, it can only do minimal damage while the mage proceeds to wreck you with his own spells, if you kill the master any summoned minions also instantly die, so focus the mage and ignore the pet to win that fight 90% of the time or more.
发布于 2017 年 6 月 1 日。
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有 3 人觉得这篇评测有价值
总时数 2.4 小时 (评测时 1.8 小时)
Nice little VN with different paths, free game with 'chieves.
发布于 2017 年 1 月 2 日。
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1 人觉得这篇评测有价值
总时数 188.7 小时 (评测时 18.0 小时)
抢先体验版本评测
So Good, so addicting, so many human rights violations.

Best misery simulator 2016!

Received game as a gift from a friend
发布于 2016 年 11 月 26 日。
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正在显示第 21 - 30 项,共 53 项条目