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Публикувани: 22 авг. 2016 в 15:55

concept of the game is nice. i would enjoy a more complicated crafting system, where you can more finetune the properties of a spell.

now the BUT:
the game feels slow, just extremely slow. and the biggest reason is the warmup of spells. i would rather have a cooldown than a warmup. even normal spells need a warmup animation which just kills the action feeling. im sometimes feeling a bit lost because of the delay between clicking and actually sending the spell. also the AOE could be done better with a cooldown instead of a warmup. when i need the AOE i need it now, not in 5 seconds. it takes the fun out of the game. i wanna wreak havok and not wait for the spell to be ready. maybe a bar that has to be filled by casting normal spells could be used additionally. you either fill the bar with spells or you have to use the warmup thingy to completely fill it. just adds the action back into the game.

im still recommending it, because if you need a game where you can just play for half an hour without any greater story or mechanism you have to remember, this is your game.

could be much more fun though if it were a bit like serious sam
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