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Btrfs has a lot of awesome features, but it is not needed for a gaming OS.
Ext4 is (i think) still faster for normal usage.
Never needed btrfs's features and ext4 is faster and has been tested more.
That is not true. The Jolla Sailfish OS Phone uses btrfs and openSUSE says it's good enough.
(Source[btrfs.wiki.kernel.org])
Incremental Backup[btrfs.wiki.kernel.org] may not be required, but it can help a lot.
There's a large number of features that can be beneficial to SteamOS or any desktop distro such as online defrag, online volume resizing, online fsck (planned), native raid, and compression.
But that still doesn't mean it should be used. Once it's stable I certainly will be jumping on board the btrfs train.
It's slower.
http://www.phoronix.com/scan.php?page=article&item=linux_311_filesystems&num=1
I think the ssd mount flag for btrfs just toogles some stuff that you'd normally set for ext4 aswell like discard and noatime.
http://www.h-online.com/open/news/item/Btrfs-ready-for-production-in-new-Oracle-Linux-kernel-1471706.html
Although I do agree that EXT4 is a better choice for a consumer/commodity system - Oracle systems will be supported by rather highly paid expert contractors. Most other projects - less so.
Sod all wrong with EXT4 for most things, it's well understood, gives good performance etc.
There's nothing stopping someone intrepid from dropping another file system in there as far as I'm aware, though? Anyone wanna bang SteamOS on a ZFS platform and stripe it across 24 SSDs? ;)
Later releases have been performance focused however, with skinny extents in 3.10 and significant performance improvements in 3.11. It may be worth revisiting.