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Let's just say that they have some awesome ideas!
For those interested, you can unlock an exclusive hero for ES2 by signing up for the mailing list.
All in all I am excited for this.
For me, the most important thing would be to somehow improve the fun and immersion. I just finished a game last week, as I felt I should have played the Disharmony expansion at least once... It felt... disconnected. Your fleets are a 3d line grid symbol. Your improvements are small four coloured icons in a ridculously small window on the bottom of some screen. There was no sense of progress. In Civ, you see your buildings and wonders, you see your cities grow. You see the tile improvements on the map. In ES, you see small blue figures as your population...
On the map, everything looks the same. Your different opponents? Just different colours.
Also, I never really had to use the diplomacy part. It also felt completely isolated. I just clicked on cooperation or alliance and that was it...
To sum up, I think they will have big challenge to deliver this time. I preordered EL, but will not do so on ES2. (In fact, I will never preorder again...)
It would be a huge step backward to put some lame tactical combat minigame in and I really hope they don't.
I would love for them to hijack Starbase Orion's tactical combat system. It is basically the "Gratuitous Space Battle" model. When opposing fleets meet, all you do is assign some very general movement and targeting priority orders and then you get the results next turn and can watch, at your leisure, the cinematic of the battle.
It's the perfect middlegorund in my mind - you get a realistic level of control which lets you shape the direction for how the combat unfolds. From a multiplayer standpoint it doesn't bog the game down in a separate combat layers since you can have the order assignment occur through a panel in the strategic menu. It's a bit like GC3 (I think?) but you do actually give specific orders to groups or classes of ships specific to each engagement. I think GC3 just has general stances you assign to ships.
That's my preference too. I'm sure people are getting tired of me saying that Dominions 4 is my favorite combat system ever, but... Dominions 4 is my favorite combat system ever. :p I think Amplitude was trying to get at the same strengths in Endless Legend, but they just got it pretty much backwards.
The system you describe sounds like it could be good fun!
Oh and that music. Absolutely epic sound track.
Unfortunately the rather mundane diplomacy and combat stoped me from coming back to it again and again.
I'm excited for ES2. I think aptitude will surprise us
Oh, and hears to hoping they make another steller soundtrack...ES is my personal favorite out of any game.
And now I know why you have the "devil" part of your screen name.... :P
You just love torturing us don't you???