Patch Notes: Bedrock Beta v0.1.2 “Fog of War”

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Rogue Random 28 jul 2013 om 7:17nm 
i thinks they need to address the lag that happens when you get close to any monsters or walls you didnt build
MasterAlvin 21 jul 2013 om 2:58vm 
I agree with Draco. the FOW is too close
ja50n8a11 18 jul 2013 om 8:32nm 
phallus waz here
Draco 13 jul 2013 om 3:23vm 
I have one complaint , the fog of war is too close. It is much closer than DK2 has it. We should be able to see bedrock and gold within about 3 tiles of an imp. Right now it goes about 2 tiles deep from claimed tiles. It takes much longer to scout out your starting area than in DK2

For units and enemy rooms it works fine though. Tagging rock is easier, so is laying down the rooms. Rally makes this actually playable, thank you so much for adding it this update.
Sly 12 jul 2013 om 8:35vm 
nice :)
Theobane 11 jul 2013 om 9:55vm