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Your argument is pretty moot.
there are valid reasons to why people may not be able to change phone number so try to focus on that rather than trying to dismiss something plausible.
No but it's probably going to have you assume responsibility if for the phone number you chose to link to Steam. It's not their fault if you forget you have it linked and then get rid of the number. This is a user error.
Revalidation, at least as you mention it sounds bad because it would open up dormant accounts to attack as the security gets dropped.
and you may blame it on the user but is it really fair ? all the user did was to forget to update a silly thing as a number on steam and that user is now at risk of getting a vac ban if the other person cheats..
seems like that is something valve should try to fix..
"Revalidation, at least as you mention it sounds bad because it would open up dormant accounts to attack as the security gets dropped."
explain how it opens up for attacks, pls?
valve has the same system with emails "do you still have this email" <-- or something like that
and then they want you to revalidate it by sending a confirmation link to that e-mail.
https://www.reddit.com/r/Steam/comments/1mkvzd/why_did_steam_suddenly_ask_if_my_email_was_right/
people need to be responsible for their own stuff...
4. ONLINE CONDUCT, CHEATING AND ILLEGAL BEHAVIOR
You agree that you will be personally responsible for any use of your Account with your login and/or password and for all of the communication and activity on Steam that results from such use of your Account and of Steam, and that Valve is not responsible of the use made of your Account and of all communications and activities on Steam resulting from the use of your Account.
I would say that it can be argued that "all of the communication and activity" can be related to the phone number ban feature of late, as far as a legal standpoint is, of course.
As far as ethicly, I could sympathize perhaps, depending on the exact circumstances of the account that was banned because of a mistake in phone numbers.
"I was too lazy to turn the stove off" -fire
"I was too lazy to come into work 3 days in a row" -fired
"I was too lazy to unload my gun" -negligent discharge
"I was too lazy to enable basic account security" -hijacked account
"I was too lazy to turn off my 1337h4x0r5" -"OMGFALSEBANWTFGABEN@!!!1"
I would like to add that having a phone number tied to an account when you no longer control said number is not only bad security it is careless. You're handing someone else one of the keys to your account.
When people hack with the same phone number as you, you get screwed.
We are talking about people that don't try to circumvent the system by using third party tools as you chose to do. That was your fault. We are talking about people that use the system normally and get banned because of a phone number they once had but later on down the line.
If you don' t have a supported phone for the authenticator and you circumvent that by getting an emulator (clearly known to be a security issue for some) then that is your fault and no one else's.
EDIT..I have seen your posts about this elsewhere. I don't see how this is related to the topic here specifically.
http://steamcommunity.com/id/wR_Panik/posthistory/
http://steamcommunity.com/discussions/forum/9/364041776188013305/#c364041776188054053
A mobile phone number is not unique to a person, and is IMHO shotty at best at linking a real person to an account (especially when phone numbers are re-used in such a short time period). Currently, the system in place gives Steam the benefit; if players wish to return, they must re-purchase content (pay Steam).
If Steam or Valve intend to enforce their cheating policy in this way, they would need to explicitly state in their TOS implied contract a requirement for keeping account information up-to-date.
Furthermore, in response to a situation like Original Kraze, if valve knows it's a fake/emulated number, then why would they allow it during authentication (only to VAC you later)? To answer my own question, well, then they wouldn't make as much money... The consumer is not protected against themselves in Steamland.
you are absolutely right, i know this but you seem to forget 1 thing though VAC used to ban the account because it was directly implicit in cheat either by using the same curropted / modified files / injections to the .dll / exe but you see over time this has actually changed, significantly I even see your responses to vac bans is outdated when you answer people in the VAC area, you are not the only one a lot of users actually does this and i may have done it myself aswell.
http://steamcommunity.com/discussions/forum/9/364041776189125009/#c364041776189239199
you see the flaw? you probably do not because because our old answers has not changed, we still believe the account has to be directly implicit in the cheating while it does not have to anymore, there are 2 ways now that will result in a ban where the actual account has not been in direct contact with the cheats:
1 - Family Sharing
2 - linked by phone
it is a problem because, while family sharing is techniqually lending your games to someone and that someone then cheats, there is some sort of connection towards why the owner should recieve a ban aswell.
however that said, for phones this seems absurd just because you have the same number does not mean those accounts were actually ever used to cheat..
(you no longer have to actually used the same modified / curropted files anymore to get a ban that is a flaw imo)
both ways will actually give you a ban without actually having cheated yourself on those accounts which is what you neglected and automatically assumed this "Cheats were detected in use with the account" and many others do aswell.