Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом
Top-sellers frontpage shouldn't change. I prefer a global top-selling list that includes ALL products on steam.
blocking out early-access from that list harms transparancy.
My problem is the large amount of early access games, instead of ready to publish polished games, I have no problem owning early access games, I wish to see less of it is my issue.
It would seem you read about a third of what I wrote, thanks for listening, try again.
I also think it would be better if early access had a seperate area like Greenlight because it just clutters up the store. And I totally feel your pain about seeing a potentially awesome game only to come to find out it's early access. My biggest gripe is that, from what I can tell, a game can pretty much be in early access indefinately. There used to be a time when you actually had to have a product to sell in order to make money. These days a tech demo and some promises can make people some big bucks.
Early Access deserves to be up front just like the rest of the games do. If you don't want to buy don't buy it. Most people seem to enjoy buying them and offering there helpful feedback to the devs who make the game better. Most of the early access games were greenlighted thats how they got here. They shouldn't have to go through a seperate greenlight tab just to get to a seperate Early Access tab.. They go through greenlight to get to the store.
Plus, who grips about spending 10 to 30 bucks on a alpha game that you get forever when the release will probably be a 40 to 60 dollar game?
Also, there is 35 other posts about Early Access Grips. Why clutter up the forums with a new post of the same grips..
You know what I wish... Early Access Grips had there own forums tags...
or People would read the store page before buying a game just to complain about it 10 mins later.
A checkbox that functions the same as the show dlc checkbox would work pretty well for this. It's been discussed quite a lot before so it'lll hopefully make it in. I completely disagree with your points though, I don't think Early Access should be hidden away and I don't think developers should avoid Early Access and only charge for the game when it's finished.
Early Access allows developers to gain some real, solid feedback on their game as a whole and it can be tweaked and changed as needed. Developers can develop along with the community for a change and test the game without having to release a beta through a separate client and get people to register before sending people their keys.
It saves a lot of hassle. As a huge plus, we're going to be (and probably are seeing games that couldn't have reached a release state on Steam without the money developers earn on Early Access. Many just simply cannot afford to keep up development without Early Access and this at least gives them the chance to earn just enough that they can keep going and push out a game that people will love.
As for your point on Space Engineers, that's entirely your own fault. They've made it really hard not to see[gyazo.com] that a game is in early access and even the video title says it's alpha footage.