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Culture: Get a 10% bonus to combat if military is adajant.though polocies
Religeon(not a real victory in Civ5): grab a +gold for for evry city or 4 population
Diplomtic:Crush your oppenets happiness by banning the sale of the luxorios and others
Siance:well better units.
Look at the ways and theres more than one way to crush an enemy. :)
This isn't a Total War game.
at least in the specific periods they set their games in
Sid Meyer have publicly announced that the ♥♥♥♥♥♥♥♥♥♥ of the devs is to keep the gameexperience as the original Civ. To never add anything new without removing another element. In Civ 1 you had 3 "enemies".. The brute force of foreign nations, The spacerace and the rising sealvl, and the Happiness factor was more of a bonus than a restriction against rapid expansion. I have just have a hard time finding room for Tourism etc in that constelation.(Edit: forgot about the FNbuilding in early civs. But that could be "bypassed" by building the wonder yourself)
Im not saying that a 25year old game should stay 25 year old.
I just feel that in the hunt for renewal has led to something that isnt classified as strategygame.
To me it feels more like a govermentual simulator.
You might be right that Totalwar would be the answer to my despair these days, cept its RTS, not turnbased. And we all remeber "the first kiss"-- Civ was my first kiss, and i loved it.
Anyways.. I actually feel a bit stoobid with this thread.
Its publiced in a fan-forum, and for better or worse all who reads it is biased.
As for your "thirst" for military conquest, I would also suggest Total War. But do note, Total War can be paused during battles. With little building/managing components - compared to Civ at least - it'll just be war, war, and more war. And while on the battle field, just pause and commence orders then watch. I think there is also an option where you can play slower than normal speed. So I don't actually consider it that much of an "RTS" cuz there is nothing really rushed and no buildings to build in battlefield. Like Company of Heroes! I expected more from it, I just can't stand RTS games (except Star Wars and Lord of the Rings).
But another fun suggestion, there is a war game you can play for free called "Battle Of Wesnoth." Or "Battle For Wesnoth." Whatever. It's not bad. It's turn based and all there is is fighting. It's not blind fighting either, with strategy or the right tactics, you'll get far. Units who survive and get promoted can be recalled onto your next compaign mission/scenario. As long as you keep them alive. As I said, it's not the best though, it can be a little unbalanced at times. I went on multiplayer local host and posed as all the factions I could play (vanilla, mods are in game as well which helps) and looking at the starts of all the factions got I can't get the undead faction very well - I feel like they're the weakest and most useless faction but I haven't gotten around to the campaign. I'm too busy playing Civ V, Star Wars the old republic, and War Thunder. Also, I suck at PvP anyways so I NEVER bother with it.
He has no idea about how to play this game, yet he whines about "nonrelevant stuff". I'm not even sure, if he knows meaning of strategy.
There are more important things than armies in history. There are many important things than military, if you are in a control of a civilization. THIS GAME CALLED CIVILIZATION, NOT CLASH OF CIVILIZATIONS. WAR IS LITTLE PART OF IT.
There will be no army, if you can't manage your civilization. This is the real strategy.
Go play Total War/AoE scenarios or something similiar to these games.
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Edit 1: Stay away from EU:U4
Edit 2: Play Might and Magic Heroes VI; an epic combination of lack of strategy and full of combat tactics. Both of them lacking, but you will like it.
Edit 3: Since you are bad at playing RTS games, play Heroes VI and Total War (has a pause and give orders option).
Edit 4: You can pause and give orders during battles of Total War. Just like Baldur's Gate.
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Note 1: "I think theres to much nonrelevant stuff for a STRATEGY game in later Civs."
I lost some IQ after reading this part. That "STRATEGY" part kills me.
Note 2: "I just feel that in the hunt for renewal has led to something that isnt classified as strategygame."
"To me it feels more like a govermentual simulator."
You can't tell the difference between simulator and strategy, can you? How is that not qualified as a strategy? If you think strategy games includes only combat tactics and combat strategies, just jump from a nearest skyscraper.
Note 3: Learn the difference between strategy and tactics.
But how many plays a say 2v2 and aim for ie Cultural victory??
If someone plays Civilization for enjoyment, they will do whatever they want. I can play 1v1 spacerace or I can go for a domination victory (or culture victory which is harder) on a map with 22 Players + 41 City-States (which is my favourite map setting).
Total War is fine for you (except multiplayer). You can pause in single player.
I ruled out of mp from Total War, because there is no pause option for mp (i may be wrong). You said " I'm too old for RTS atm", It means you don't like it / no longer great in it / no longer enjoying it etc, so my opinions based on your comment.
In Civ V, you can get an easy culture victory before medieval/renaissance era on 2v2 situations (depends on your starting location, your civ etc and other factors. Turtling is much easier than attacking. (+50 hp regen each turn, tech advantage, + combat bonus in friendly terriority, forts, citadels etc.)