Counter-Strike 2

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Question about a gamemode if it were to be made
What would you guys think of a gamemode where there is a supply of weapons at the beginning of the round instead of buyzones? How many of each weapon should appear if this gamemode were to be made?
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Showing 1-15 of 15 comments
Azaleane May 29, 2017 @ 10:58pm 
And remove the ingame economy, one of the backbones of CS?
How about we just play and enjoy CS the way it was intended?
Originally posted by DFUZE-:
And remove the ingame economy, one of the backbones of CS?
How about we just play and enjoy CS the way it was intended?
Just an idea. It shouldn't be a competitive mode though. It should kind of be like demolition.
Azaleane May 29, 2017 @ 11:05pm 
Originally posted by CLITORI HUNTER I upgrade.gg:
Originally posted by DFUZE-:
And remove the ingame economy, one of the backbones of CS?
How about we just play and enjoy CS the way it was intended?
Just an idea. It shouldn't be a competitive mode though. It should kind of be like demolition.
If Operation Hydra taught us anything, it's that different gamemodes are boring.
Originally posted by DFUZE-:
Originally posted by CLITORI HUNTER I upgrade.gg:
Just an idea. It shouldn't be a competitive mode though. It should kind of be like demolition.
If Operation Hydra taught us anything, it's that different gamemodes are boring.
Okay, thanks for your opinion. I want to see if most of the people that read this discussion agree. Highly likely
Milk May 29, 2017 @ 11:08pm 
What if everyone spawned with knives, and pre-planted weapon and armor spawns were placed around the map?
Vault Hunter 101 May 29, 2017 @ 11:10pm 
Originally posted by Angry Floof:
What if everyone spawned with knives, and pre-planted weapon and armor spawns were placed around the map?

People would rush to best weapon and bhop as fast as he can... if it was randomly generated it would be luck based...


I would like to see gamemode where everybody don't buy weapons but instead get one randomly.. but people would cry about "CEE SES IZ NOOT SKILL BASED GAEM.. ITZ LUUCK BASED!! LOK AT DEM RANNING HS!!!!!"
Originally posted by Vault Hunter 101:
Originally posted by Angry Floof:
What if everyone spawned with knives, and pre-planted weapon and armor spawns were placed around the map?

People would rush to best weapon and bhop as fast as he can... if it was randomly generated it would be luck based...


I would like to see gamemode where everybody don't buy weapons but instead get one randomly.. but people would cry about "CEE SES IZ NOOT SKILL BASED GAEM.. ITZ LUUCK BASED!! LOK AT DEM RANNING HS!!!!!"
I was thinking about weapons being placed at spawn and the same weapons to keep the game balanced.
Originally posted by CLITORI HUNTER I upgrade.gg:
Originally posted by Vault Hunter 101:

People would rush to best weapon and bhop as fast as he can... if it was randomly generated it would be luck based...


I would like to see gamemode where everybody don't buy weapons but instead get one randomly.. but people would cry about "CEE SES IZ NOOT SKILL BASED GAEM.. ITZ LUUCK BASED!! LOK AT DEM RANNING HS!!!!!"
I was thinking about weapons being placed at spawn and the same weapons to keep the game balanced.
I guess different weapons depending on the map.
Milk May 29, 2017 @ 11:14pm 
Originally posted by Vault Hunter 101:
Originally posted by Angry Floof:
What if everyone spawned with knives, and pre-planted weapon and armor spawns were placed around the map?

People would rush to best weapon and bhop as fast as he can...
Oh and they should add quad damage too.
Vault Hunter 101 May 29, 2017 @ 11:16pm 
Originally posted by CLITORI HUNTER I upgrade.gg:
Originally posted by Vault Hunter 101:

People would rush to best weapon and bhop as fast as he can... if it was randomly generated it would be luck based...


I would like to see gamemode where everybody don't buy weapons but instead get one randomly.. but people would cry about "CEE SES IZ NOOT SKILL BASED GAEM.. ITZ LUUCK BASED!! LOK AT DEM RANNING HS!!!!!"
I was thinking about weapons being placed at spawn and the same weapons to keep the game balanced.

Everybody would just rush for AWP/Auto and wouldn't care about teammates :P
Originally posted by Vault Hunter 101:
Originally posted by CLITORI HUNTER I upgrade.gg:
I was thinking about weapons being placed at spawn and the same weapons to keep the game balanced.

Everybody would just rush for AWP/Auto and wouldn't care about teammates :P
I believe I also asked which weapons should be placed and how many. I was thinking no autos or negevs. One AWP (maybe not because the scout could substitute as the sniper)
Azaleane May 29, 2017 @ 11:43pm 
What's fun about fighting with the same weapons over and over? The fun part of CSGO is the economy, how you can get an advantage by emptying the opponent's bank, how it brings risks to go for that clutch or not.
Originally posted by DFUZE-:
What's fun about fighting with the same weapons over and over? The fun part of CSGO is the economy, how you can get an advantage by emptying the opponent's bank, how it brings risks to go for that clutch or not.
This is just my opinion but I don't find 2000 dollar negevs fun.
Azaleane May 29, 2017 @ 11:52pm 
Originally posted by CLITORI HUNTER I upgrade.gg:
Originally posted by DFUZE-:
What's fun about fighting with the same weapons over and over? The fun part of CSGO is the economy, how you can get an advantage by emptying the opponent's bank, how it brings risks to go for that clutch or not.
This is just my opinion but I don't find 2000 dollar negevs fun.
Do you even know WHY the Negev is currently $2000?
Valve has reworked the gun completely and tested it in Casual first.
In order to decide if this rework does well it needs to be tested in Competitive. If they kept it at the old price, nobody would buy it, making the Negev $2000 would make more people use the weapon, thus giving Valve more data on the reworked Negev.
Milk May 29, 2017 @ 11:53pm 
They should make the Auto Sniper 500 dollars to see if it will finally compete with the AWP. Gee i dont know guys, the AWP is pretty good. Might not be enough.
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Date Posted: May 29, 2017 @ 10:50pm
Posts: 15