Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
How about we just play and enjoy CS the way it was intended?
People would rush to best weapon and bhop as fast as he can... if it was randomly generated it would be luck based...
I would like to see gamemode where everybody don't buy weapons but instead get one randomly.. but people would cry about "CEE SES IZ NOOT SKILL BASED GAEM.. ITZ LUUCK BASED!! LOK AT DEM RANNING HS!!!!!"
Everybody would just rush for AWP/Auto and wouldn't care about teammates :P
Valve has reworked the gun completely and tested it in Casual first.
In order to decide if this rework does well it needs to be tested in Competitive. If they kept it at the old price, nobody would buy it, making the Negev $2000 would make more people use the weapon, thus giving Valve more data on the reworked Negev.