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번역 관련 문제 보고
I am using full SkyRe and Enchanted Enemy AI setup. Sneaking around dungeons gets actually much harder, when enemies are running around with lantern.
Unlike in vanilla game, they can actually spot you in the light, so you can no longer just stand still in front of them with high level of stealt, face almost glued in someones crotch. You get smashed-burner-ripped-riverdanced if you try.
Even if it was literally pitch black, enemy AI would see as if it was light as day.
Have you tried if Locational damage work well with SkyRe and Revenge of the Enemies? I am doing final tests for my next playtrough and I was wondering, if I should pick that mod up as well.
Civil War Oevrhaul is a standard mod in my load order. For further trouble, I have installed Swimming enemies to prevent me from using one of the easiest exploits in the game.
I don't see why installing it in mid game would create problems. I would get my character indoors, just in case that some npc is currently looking for a path across the water outside.
Then I would make a backup save, quit to store it elswhere and install the mod. There should not be any problems updating NPC behavior that AI isn't currently using.
I guess I test that Locational Damage this evening. :)