Dungeon Defenders

Dungeon Defenders

Statistiche:
Stat Priority
I have a summoner with 2k tower hp and attack. I have a bunch of upgrade levels and I'm trying to decide which stat to dumb them into.

This summoner will be for walls (combined with the series EV).

Any thoughts?

Thanks!
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Generally, for all my builders I went

HP - 3,000+
DMG - 4,000+
Radius 2,500
Rate - 2,500

Radius and Rate hit some hard diminishing returns post 2,500. Only difference for any tower class would be Monk/EV, For Monk I'd go to 3,000-3,500 Radius.

Series EV is a little different. her Tower Buff Beam hits hard diminishing returns post 2,500 for any stats. Things like Radius and Rate hit them hard even at 1,500.

but Post 2k stats, DMG > HP > Radius > Rate.
Ultima modifica da FLOORSCRAPS; 1 nov 2013, ore 16:27
Interesting, okay thanks! I'll start dumping stuff into dmg then! :)
on a summoner you wont really see any gain past 1500 range or rate a buff beam will max them out they are both functionally capped
Ultima modifica da Softspokenman; 2 nov 2013, ore 21:32
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Data di pubblicazione: 1 nov 2013, ore 15:38
Messaggi: 3