Numen: Contest of Heroes

Numen: Contest of Heroes

mendel Sep 16, 2014 @ 6:53am
aggro problem in demo
So, in the demo I was eager to get back to the campfire and rest, so I basically ran home across the map from the dungeon and inadvertently aggro'ed some rock thrower as I ran by. Now I'm at my campfire, the rock thrower is nowhere in sight, but the aggro doesn't go away, which prevents me from doing all those things you're not allowed to do in combat, like resting and talking to the merchant.

Seriously? Is there no timeout on the aggro? No way to find out which monster is keeping it? If I didn't know where I pulled that aggro, is my only option to retrace my steps and kill all hostiles?

Please someone tell me that this is different in the full game.
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Showing 1-5 of 5 comments
Kovi Sep 16, 2014 @ 11:24pm 
I think that if you move far enough from an enemy he should lose interest in you and return to his initial position. Anyway, this should work the same in the full game, I believe.
mendel Sep 17, 2014 @ 2:53am 
I agree he should, but he didn't. But neither did he actually attack me.
Last edited by mendel; Sep 17, 2014 @ 2:54am
mendel Sep 18, 2014 @ 4:59am 
The other problem seems to be that it's never really clear when the cooldown for a skill ends: is the icon completely filled or isn't it? Is there a trick to that?
Tenkillsmore Sep 18, 2014 @ 6:39am 
For me in my game they give a brief flash when they are ready to use again, this is very noticable in the health potions, mine are hot keyed in the bottom bar and that is were I see the flash. I just went into the game and the skills do not flash but they empty of color and are ready when all color is back
Last edited by Tenkillsmore; Sep 18, 2014 @ 6:47am
Kovi Sep 23, 2014 @ 11:08pm 
Originally posted by mendel:
I agree he should, but he didn't. But neither did he actually attack me.

Well then... Maybe this is a bug of some kind because this shouldn't happen. Maybe the enemy stuck somewhere when chasing you... The only solution would then really be to retrace your steps and kill all hostiles until the "fight mode" ends and you are free to rest and save.
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Showing 1-5 of 5 comments
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