Ion Fury

Ion Fury

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Frederik Schreiber  [developer] Mar 12, 2018 @ 4:21am
IM: Preview Campaign Update 1 is LIVE!
Whoa!

What a great few weeks.
The entire team has been absolutely stoked by all the great feedback on the reveal and launch of the Ion Maiden Preview Campaign.

The game is currently at a 97% Steam rating, which completely blew us away!
We knew we had something great on our hands, but we were completely taken by surprise with all the positive feedback we've gotten so far.

The team is hard at work on the full version of Ion Maiden, and while that's still some months ahead of us, we've also been working hard on the first official update to the Ion Maiden Preview Campaign, which is available NOW!

It's based on a lot of feedback we've gathered from you guys over the last few weeks.

Enjoy!

Ion Maiden Preview Campaign Update 1 Changelog:

Important Notes:
User data is now stored in "%USERPROFILE%\AppData\Roaming\Ion Maiden Preview Campaign" on Windows and "~/.config/maiden" on Linux.
The save format version number has been bumped, meaning your old saves will no longer work. This may happen repeatedly during the Early Access period.

Changelog:
  • Overall Performance Boosts!
  • An occasional crash when performing random actions, including flipping lightswitches, has been fixed.
  • A bug that would cause the player to sometimes switch to the wrong game mode when loading a game has been fixed.
  • Optimizations to the game world logic have been made to improve performance in some circumstances and shrink savegame file sizes.
  • Mouse aiming has been reworked to allow much greater precision of movement.
  • The mouse axis scale sliders can now go all the way to zero.
  • New "save setup" menu, allowing autosaves to be disabled and a limit to be set on the maximum number of autosaves to keep at any one time.
  • Savegames can now be deleted with the Delete key.
  • Keyboard bindings for aiming up, down, and returning the view to the center can now be configured.
  • A key or button can now be assigned to switch to the player's previously selected weapon.
  • The sizes and brightness of certain pickup items have been increased
    Armor fragments are now more visible.
  • Awkward delay after SMG reload has been fixed.
  • The easiest skill level should now be easier, and the hardest should now be harder
  • Volume slider no longer treats 50% as 0%
Last edited by Frederik Schreiber; Mar 12, 2018 @ 4:25am
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Showing 1-15 of 32 comments
Anim8.r Mar 12, 2018 @ 5:05am 
Update looks good.

You guys have implemented many of the feedback requests into the update fast.
In particular love the mouse change, aiming feels much smoother :)

Good Job.
Last edited by Anim8.r; Mar 12, 2018 @ 5:27am
RoboPond Mar 12, 2018 @ 6:39am 
Will the GOG Preview version also receive these updates?

Also is there any chance of moving the user data to Documents? (As I always forget to back up the AppData folder when I need to re-install Windows.)

And liking the new armor fragments! :)
mblackwell  [developer] Mar 12, 2018 @ 6:40am 
The packages on other platforms will be updated soon!
I eat children. Mar 12, 2018 @ 7:30am 
Originally posted by mblackwell:
The packages on other platforms will be updated soon!

SOON™
Bag_of_BOnes Mar 12, 2018 @ 9:27am 
Definitely an improvement to the framrate. Still jumping between my framerate cap and 38fps in the large open areas (720p res). Micro stuttering throughout. The patch has been a step in the right direction wtih helping performance is my main point.
ForestDragon Mar 12, 2018 @ 9:39am 
Thanks for the patch, but I still got serious FPS drop on open areas!
Last edited by ForestDragon; Mar 12, 2018 @ 9:57am
Alyxx the Rat Mar 12, 2018 @ 10:05am 
Thanks, I'll give it a shot and get back to you with how it performs.
Originally posted by I eat children.:
Originally posted by mblackwell:
The packages on other platforms will be updated soon!

SOON™

SOON©™℠

(Seriously I didn't expect to get the slowest updates by supporting the DRM free version)
Alyxx the Rat Mar 12, 2018 @ 10:32am 
Level 1 is very improved but level 2 still suffers some bad framerate drops for me...
Daikatan Mar 12, 2018 @ 11:51am 
Damn it, this update killed my saves. This is punch in face. I played game yesterday hoping to contunue today, and now this happened.


s h i t
varenyky Mar 12, 2018 @ 1:34pm 
Originally posted by parkerlreed Linux represent:
Originally posted by I eat children.:

SOON™

SOON©™℠

(Seriously I didn't expect to get the slowest updates by supporting the DRM free version)

Yeah man, this sucks. Still no update on 3drealms homepage. :-(
Hammering F5 every few seconds.
FlyingShazbot Mar 12, 2018 @ 1:47pm 
Originally posted by Frederik Schreiber:
Whoa!


  • The easiest skill level should now be easier, and the hardest should now be harder



Thanks!!!! Gonna try this out later tonight :D

EDIT: The hard difficulty
Last edited by FlyingShazbot; Mar 12, 2018 @ 1:47pm
Originally posted by Daikatan:
Damn it, this update killed my saves. This is punch in face. I played game yesterday hoping to contunue today, and now this happened.


s h i t
Unavoidable. Engine changes render old saves incompatible.
Lunick Mar 12, 2018 @ 3:14pm 
Originally posted by parkerlreed Linux represent:
Originally posted by I eat children.:

SOON™

SOON©™℠

(Seriously I didn't expect to get the slowest updates by supporting the DRM free version)

The devs have direct access to Steam and can upload builds themselves on both the public and testing branches. For any DRM-Free websites a build has to be sent to 3D Realms for them to distribute (which has been sent off btw).
I eat children. Mar 12, 2018 @ 4:11pm 
I understand and am thankful for that explanation.
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Date Posted: Mar 12, 2018 @ 4:21am
Posts: 32