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报告翻译问题
Many great games have been killed by listening to people that want faster kills.
While I agree with you that combat speed itself is mostly fine, I think we're talking more about optical/feeling of combat speed. So not how fast something dies, but how fast and fluid the combat looks itself.
Personally I play the Crusader 99% of the time, although I would agree the Crusader is slower, it is for good reason.
He is wearing Full plate armor, Assassin is wearing leather ( or at least that is what it looks like) and the Psyker is wearing a smoking jacket. Of course the crusader is slower. The weapons the Crusader uses, Heavy weapons, massive 2 handed melee, he grunts just walking around. Leave him be and don't buff his movement. You want him to move faster spend your skill points in movement, craft items that increase his movement. I like the Crusader as is, that is my opinion. I can tell you that my Crusader is just as fast as my Assassin (Maybe not 100% accurate, but 100% faster than a base Crusader) at this point based on rank and items.
There more than likely won't be one. They would be too powerful. Why would anyone play a puny human if they could be a GK?
Anyway Megapull/Neocore any updated roadmap?
First of all, thank you for the support, I am really enjoying the game, have some minor issues but in general it's okay.
There is one thing that is spoiling the game for me now though... The priority quests and their glory rewards. For the second time in a row I started the mission with moderate colletral damage... haven't even done anything yet but I already know that this is going to be a waste of time since it will result in negative glory. -10 glory means that the previous two quests with the ridiculous +5 glory has been negated and I have wasted I don't even know how much time because of this. In general I feel like it is impossible to reach good glory rewards, I play a lot and I still only got to "great" level, but this issue only makes things worse... Please do something with the glory rewards, thank you.
way for my game since I Pre-ordered it
Any chance to get some sort of armor visual slot or ability to fuse visuals of an item with statts from the other? Would help the situation where you like some visuals but have to search for some levels to find a higehr level replacement.
There are no hubs with NPCs to roam, gather intel and generally trade - doing that all on your little ship gets monotonous quickly. And some places could give a bonus of some sorts if you unlock it through whatever means; that could be a crafting bonus, a system wide bonus etc.
It would also be nice to see more in the mission areas, lets say you arrive to what appears to be an altar where one time you see a sacrifice that spawns an enemy or boss and another time you can save the poor sod who may be killed later on or whom you may see again.
Add more flair to the player ship - this could be in the form of customisations (for a price) that might give some bonus/malus or upgrades to access more of the ship and thus unlock more skills or boni (like upgrading a crafting skill unlocks an area yof the ship the player can actually go to).
Just some random thoughts.