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A)Get a Japanese studio to port it
B)Translate the toolset into English.
C)Remake the game from scratch.
Given the age of the engine, I doubt B is going to happen.
Also we don't have the entire series on PC aside from 1. We're still missing Case Zero, Case West, Dead Rising 3 Super Ultra Arcade Remix Hyper Edition EX Plus Alpha and the Frank and Chuck Outfits for DR3.
That's not an issue, it's intentional. Infinity mode is meant to be a survival challenge. A proper sandbox mode would be nice though.
Any idea if that gives you their weapons or the stat boosts they're meant to come with?
I would dive head-first into a Dead Rising: Anniversary Edition or whatever you want to call it, in full on 'take-my-money' fanboy frenzy.
Hell I just bought a q9650 so I could squeeze a little more juice out of my aging PC to play Dead Rising 3.
Capcom, the fanbase is here, feed us!
(and thank you so much for the GFWL removal!)
That post from March 16th is almost a month old now. No News still....
MGS 1 and 2 were ported to PC, just not on Steam, and they were kinda crappy, Rising and GZ are awesome though, I know that was off topic, but Twin Snakes is just an updated MGS1, prolly won't happen, and yeah, we've all been waiting for a month now...I wish the update was released with a functioning importer tool.....or you know, let us use our old saved...achievements aren't that big a deal hoenstly, I can earn them again, I just want my save.
You do know that they still use MT Frameworks today, right? The engine is old but it's still in use. Also, it is not a Japan-only engine. That's complete BS.
Dead Rising was likely produced on an exclusitivity contract with Xbox, which is why it's staying there.
This. If anyone, we should get it as well, Windows= Microsoft.
either way i didnt care too much for the first one. and i honestly havnt tried any of the others yet. hoping to get OTR though since it has a sandbox mode.