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Thanks
It was a bit of a lengthy process, but what I did was I went into the soundsets, copied the base steam train lua file, manually changed the target of the horn line to match what was supposedly set in the model mdl files, then copied each process for each different train model. For some reason, unlike in Train Fever, the game doesn't distinguish for each model's setting if they're all using the same soundset lua. But when you separate them into new, individual files and match the new lua filename with the model name exactly, and make sure they're targeted correctly, the sounds work.
I can share the soundsets I have with you if you'd like? I have contemplated putting them up on the workshop, though I'm not sure how I'd go about it.
On original folder there are a ".lua" only for "train_diesel", "train_electric_modern", "train_electric_old", "train_steam_modern" and "train_steam old".
I think the game don't read the .lua of this mod (or the files) there is no .lua for specific train on my original folder of the game, and I think this is the problem. When I add (manually, copy, paste) this files to my folder, the trains sounds the first time but no more... I will try to search the solution but I'm not a programmer XD
Need to change the line "soundset" on .mdl files to the .lua files of the mod, and now it works!
EXAMPLE:
(ORIGINAL) soundSet = { name = "train_steam_modern", horn = "vehicle/train_steam_old/steam_horn_20.wav" }
(TO) soundSet = { name = "a3_5_705", horn = "vehicle/train_steam_old/steam_horn_20.wav" }