Team Fortress 2
PEZ Feb 18, 2015 @ 2:42pm
New game mode idea: reversed weapon stats
new have 10X stats and randomizer servers let's try weapon stats in reversed.
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Showing 1-15 of 102 comments
Horcerer Feb 18, 2015 @ 2:44pm 
Boston Basher:
On hit: Hit yourself, idiot.
On miss: Cause closest enemy to bleed for 5 seconds.
PEZ Feb 18, 2015 @ 2:47pm 
Boston Basher

-On hit: you bleed for 5 seonds
-On miss: you heal yourself. Sadist.

Tomislav

-10% slower spin up time
-loud killer: spin up sound is now demopan
-20% faster firing speed
Last edited by PEZ; Feb 18, 2015 @ 2:48pm
SeThoga Feb 18, 2015 @ 2:49pm 
Degreaser:
+25% Auferburn demage
+10% Demage
-65% slower weapon switch

W+M1 spelled in bold letters
Aurong Feb 18, 2015 @ 2:49pm 
Direct hit

-25% damage
-80% projectile speed
-Launched targets get -35% damage
+explosion radius +70%
Babay faced blaster would be interesting, slowing down for each hit you make, certainly makes you choose you targets carefully.
SeThoga Feb 18, 2015 @ 2:52pm 
Black Box...
5 shots but 15 health loss for every hit
Gunslinger

Builds instant level 3 Sentry
Sentry builds 4 times slower
Sentry built at half health
+30 to Sentry build cost in metal
-25 Health
No random crits
scales. Feb 18, 2015 @ 2:55pm 
Pocket Pistol seems interesting.
+ 50% Fire Damage Resistance
+ 25% Faster Firing Speed
- 15 max Health on Wearer
- 100% fall damage vurnability
Momoko Feb 18, 2015 @ 2:56pm 
Originally posted by Lord cheap shots:
Babay faced blaster would be interesting, slowing down for each hit you make, certainly makes you choose you targets carefully.
But you start out faster and you would probably speed up on running.
Dat Rocket/Sticky Jumper though.
Last edited by Momoko; Feb 18, 2015 @ 2:56pm
Horcerer Feb 18, 2015 @ 2:56pm 
Originally posted by Concord:
Pocket Pistol seems interesting.
+ 50% Fire Damage Resistance
+ 25% Faster Firing Speed
- 15 max Health on Wearer
+100% fall damage vurnability

Fixed
Lazuli Feb 18, 2015 @ 2:57pm 
Rocket Jumper
+100% Damage Bonus
-200% max primary ammo on weaer
+100% self inflicted blast damage taken

Does insane amounts of damage, unfortunately, has a absolutely no ammo in reserve so can never be fired.

Persian Persuader
-100% decrease in charge recharge rate
All health collected becomes ammo

Finding a use for this would probably be more interesting than actually using it.

Brass Beast
+50% faster spin up time
+60% faster move speed while deployed
-20% damage bonus

Better version of the Tomislav

Ubersaw
+20% faster firing speed
On hit: -25% ubercharge

Literally ♥♥♥♥

Cozy Camper
20% damage resistance on wearer
-1 health drained per second on wearer
100% flinching increase while aiming
Knockback increased by 20% while aiming

Actually worse than the real Cozy Camper


I'd actually love to see someone create this as a custom gamemode.


Originally posted by Kakau:
Rocket Jumper
+100% Damage Bonus
-200% max primary ammo on weaer
+100% self inflicted blast damage taken

Does insane amounts of damage, unfortunately, has a absolutely no ammo in reserve so can never be fired.
Actually, you would only have the rockets it comes loaded with, no reloads. It could be fired.
Momoko Feb 18, 2015 @ 3:02pm 
Air Strike:
+Increases attack speed while not blast jumping
-Clip size decreases on kill
+25% Damage
+25% Clip Size
+15% Explosion Radius
Basically really good until you actually use it.
Momoko Feb 18, 2015 @ 3:04pm 
Classic:
-Charge and fire shots ONLY when un-zoomed
-Headshots ONLY when <100% charge
+10% Damage on Bodyshot
PEZ Feb 18, 2015 @ 3:05pm 
Iron bomber

-Grenades now have high bounce and no roll
-+20% explosion radius
-+10%damage on grenades that explode on timer

Dodge bomb time
Last edited by PEZ; Feb 18, 2015 @ 3:06pm
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Date Posted: Feb 18, 2015 @ 2:42pm
Posts: 101