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Ilmoita käännösongelmasta
Separate different skill levels so that noobs dont play with pros and vice versa.
How about based on killstreaks, number of kills total, number of dominations, etc, etc.
What about ach_idle servers?
They could have it so that those servers don't count in kills, dominations etc.
If you're a medic doing an excellent job keeping your team well-healed while not pocketing a single player, for instance, you probably won't be racking up the dominations, but you're doing very well.
Basically, assessing performance is very difficult even if you limit it to performance on official Valve servers. Killing inexperienced people who haven't yet learned how the game works still counts for kills. Using airblasts to stall an ubercharge isn't tracked at all, but is arguably more useful than burning to death an unusually oblivious sniper. Even if you limit it to win/loss percentage, you can drop in or out of a round and both are strongly related to your teammates' performance, not just your own.